Player Matchup

Aphrodite
Aphrodite
Fabian4619
Aphrodite
Level 89
God Stats
3W - 0L
1,463 SR
Queue Stats
154W - 142L
1,437 Elo+
Solo
Poseidon
Poseidon
Jarod_1008
Poseidon
Level 108
God Stats
12W - 16L
1,553 SR
Queue Stats
291W - 296L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Spectersis
Heimdallr
Level 48
God Stats
12W - 4L
1,500 SR
Queue Stats
98W - 89L
1,500 Elo+
Solo
Nemesis
Nemesis
lysevier
Nemesis
Level 124
God Stats
1W - 0L
1,764 SR
Queue Stats
65W - 52L
1,492 Elo+
Solo
Surtr
Surtr
supernovasup
Surtr
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 20L
1,329 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,446 Elo+

VS

Team Averages
Level 90
1,457 SR
1,390 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dgarciap
Izanami
Level 109
God Stats
57W - 56L
1,438 SR
Queue Stats
158W - 151L
1,420 Elo+
Solo
Bacchus
Bacchus
Nerox_exe
Bacchus
Level 84
God Stats
22W - 18L
1,577 SR
Queue Stats
128W - 145L
1,448 Elo+
Solo
Thanatos
Thanatos
SmithyJr_
Thanatos
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 59L
1,475 Elo+
Solo
Vulcan
Vulcan
podi-13
Vulcan
Level 100
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fabian4619
Aphrodite
10
0 / 5 / 1
6,938
496
2,315
10,591
3,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
Jarod_1008
Poseidon
15
6 / 0 / 1
9,579
684
7,696
4,792
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Spectersis
Heimdallr
10
0 / 6 / 6
6,684
477
4,444
7,895
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lysevier
Nemesis
15
5 / 3 / 5
8,834
631
8,879
11,196
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 0
9,922
709
5,805
7,170
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 3 / 0
5,479
391
638
3,496
1,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dgarciap
Izanami
12
4 / 4 / 5
7,309
522
8,199
9,051
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nerox_exe
Bacchus
11
2 / 3 / 7
7,182
513
4,804
10,995
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
SmithyJr_
Thanatos
12
7 / 4 / 0
7,405
529
8,722
13,761
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
podi-13
Vulcan
9
0 / 3 / 0
5,756
411
1,431
4,867
1,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
17
Kills
13
14
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
Izanami
Dgarciap
Izanami
4
4
5
1.63
W
Aphrodite
Fabian4619
Aphrodite
0
5
1
0.1
W
Poseidon
Jarod_1008
Poseidon
6
0
1
6.5
L
Bacchus
Nerox_exe
Bacchus
2
3
7
1.83
L
Thanatos
SmithyJr_
Thanatos
7
4
0
1.75
W
Heimdallr
Spectersis
Heimdallr
0
6
6
0.5
W
Nemesis
lysevier
Nemesis
5
3
5
2.5
L
Vulcan
podi-13
Vulcan
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
23,794
41,644
Taken
42,170
16,711
Mitigated
22,363
10,488
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
638
109
0
554
3,496
1,191
0
54
3,106
20,850
391
L
Izanami
Dgarciap
Izanami
8,199
5,911
0
807
9,051
3,343
867
1,324
7,681
0
61,374
W
Aphrodite
Fabian4619
Aphrodite
2,315
406
979
3,555
10,591
3,776
306
1,869
8,722
24,536
0
W
Poseidon
Jarod_1008
Poseidon
7,696
941
0
638
4,792
1,418
324
1,636
3,156
69,108
1,694
L
Bacchus
Nerox_exe
Bacchus
4,804
295
0
3,373
10,995
11,298
116
3,328
7,624
15,039
1,556
L
Thanatos
SmithyJr_
Thanatos
8,722
1,876
0
6,682
13,761
5,354
0
2,630
11,011
0
51,115
W
Heimdallr
Spectersis
Heimdallr
4,444
2,360
0
583
7,895
1,896
1,294
1,719
6,176
0
23,170
W
Nemesis
lysevier
Nemesis
8,879
3,933
0
2,270
11,196
4,321
0
914
10,282
0
60,399
L
Vulcan
podi-13
Vulcan
1,431
0
0
1,530
4,867
1,177
0
3,045
1,822
27,534
0
W
5,805
1,867
0
2,463
7,170
5,300
1,936
677
6,493
2,004
56,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
33,131
398
Minions Killed
298
0
Camps Cleared
0
1,442,174
Distance Traveled
1,148,247
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,479
391
41
3
0
155,949
0
L
Izanami
7,309
522
102
7
0
239,081
0
W
Aphrodite
6,938
496
24
2
0
272,342
0
W
Poseidon
9,579
684
125
9
0
300,303
0
L
Bacchus
7,182
513
28
2
0
289,302
2
L
Thanatos
7,405
529
85
6
0
301,786
0
W
Heimdallr
6,684
477
42
3
0
256,616
0
W
Nemesis
8,834
631
87
6
0
330,358
2
L
Vulcan
5,756
411
42
3
0
162,129
0
W
Surtr
9,922
709
120
9
0
282,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role