Player Matchup

Charon
Charon
LemTM
Charon
Level 183
God Stats
11W - 2L
1,920 SR
Queue Stats
95W - 45L
1,699 Elo+
Party 2
Merlin
Merlin
Midding
Merlin
Level 159
God Stats
3W - 2L
1,393 SR
Queue Stats
56W - 17L
1,765 Elo+
Party 2
Cliodhna
Cliodhna
Nitorxs
Cliodhna
Level 156
God Stats
1W - 1L
1,763 SR
Queue Stats
118W - 92L
1,646 Elo+
Party 2
Bastet
Bastet
Vesstryn
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,782 Elo+
Party 2
Hercules
Hercules
icyhotonmyballs
Hercules
Level 156
God Stats
1W - 2L
1,764 SR
Queue Stats
61W - 32L
1,704 Elo+
Party 2
Team Averages
Level 161
1,668 SR
1,719 Elo+

VS

Team Averages
Level 154
1,522 SR
1,594 Elo+
Ares
Ares
MythicB
Ares
Level 135
God Stats
6W - 5L
1,552 SR
Queue Stats
410W - 388L
1,473 Elo+
Solo
Cabrakan
Cabrakan
SLo0T
Cabrakan
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,654 Elo+
Party 1
Ullr
Ullr
Shamelessly
Ullr
Level 175
God Stats
1W - 1L
1,328 SR
Queue Stats
46W - 31L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
brappleberypie
Nu Wa
Level 123
God Stats
4W - 4L
1,564 SR
Queue Stats
126W - 122L
1,596 Elo+
Solo
Fafnir
Fafnir
xWuBB
Fafnir
Level 173
God Stats
12W - 6L
1,665 SR
Queue Stats
262W - 211L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LemTM
Charon
13
1 / 3 / 7
8,021
802
8,530
9,345
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Midding
Merlin
12
3 / 4 / 4
7,497
750
12,171
6,136
1,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Nitorxs
Cliodhna
14
1 / 4 / 7
8,709
871
8,545
9,497
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Vesstryn
Bastet
14
2 / 5 / 7
8,062
806
9,196
13,385
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
15
5 / 7 / 5
9,251
925
7,927
19,320
24,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MythicB
Ares
15
3 / 3 / 18
9,447
945
8,015
13,991
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
SLo0T
Cabrakan
14
1 / 3 / 19
8,525
853
6,705
11,468
16,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
8 / 2 / 12
9,525
953
13,115
11,479
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
9 / 4 / 11
9,831
983
12,005
9,151
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
xWuBB
Fafnir
15
2 / 4 / 19
9,272
927
11,747
11,366
10,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
12
Kills
23
23
Deaths
16
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charon
LemTM
Charon
1
3
7
1.5
L
Merlin
Midding
Merlin
3
4
4
1.25
W
Ares
MythicB
Ares
3
3
18
4
L
Cliodhna
Nitorxs
Cliodhna
1
4
7
1.13
W
Cabrakan
SLo0T
Cabrakan
1
3
19
3.5
W
8
2
12
7
L
Bastet
Vesstryn
Bastet
2
5
7
1.1
W
9
4
11
3.63
L
Hercules
5
7
5
1.07
W
Fafnir
xWuBB
Fafnir
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
51,587
57,683
Taken
57,455
46,750
Mitigated
51,663
17,103
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
LemTM
Charon
8,530
504
265
1,681
9,345
10,036
0
5,706
3,385
13,963
989
L
Merlin
Midding
Merlin
12,171
438
589
782
6,136
1,716
0
4,505
1,533
28,553
0
W
Ares
MythicB
Ares
8,015
184
1,998
2,243
13,991
14,489
694
4,451
9,540
11,948
0
L
Cliodhna
Nitorxs
Cliodhna
8,545
444
1,005
2,463
9,497
4,673
0
5,807
3,480
0
24,328
W
Cabrakan
SLo0T
Cabrakan
6,705
718
852
997
11,468
16,619
716
3,384
8,084
12,181
934
W
13,115
4,119
2,004
1,661
11,479
6,151
2,689
4,755
6,724
0
28,371
L
Bastet
Vesstryn
Bastet
9,196
2,070
737
4,567
13,385
5,589
0
9,158
3,897
0
20,423
W
12,005
3,235
510
806
9,151
4,219
1,597
3,870
5,281
30,386
0
L
Hercules
7,927
2,354
764
4,250
19,320
24,736
0
10,821
7,850
219
13,964
W
Fafnir
xWuBB
Fafnir
11,747
2,744
278
1,458
11,366
10,185
941
3,950
7,416
22,460
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
46,600
114
Minions Killed
130
0
Camps Cleared
0
933,995
Distance Traveled
936,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,021
802
13
1
0
200,359
0
L
Merlin
7,497
750
28
3
0
166,454
0
W
Ares
9,447
945
12
1
0
197,309
0
L
Cliodhna
8,709
871
36
4
0
190,289
0
W
Cabrakan
8,525
853
18
2
0
163,410
0
W
Ullr
9,525
953
35
4
0
195,046
0
L
Bastet
8,062
806
29
3
0
209,513
0
W
Nu Wa
9,831
983
34
3
0
169,285
0
L
Hercules
9,251
925
8
1
0
167,380
0
W
Fafnir
9,272
927
31
3
0
211,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role