Player Matchup

Medusa
Medusa
AcientAngel
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Mercury
Mercury
Diewell69
Mercury
Level 50
God Stats
1W - 3L
1,197 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Ymir
Ymir
Kanyu619
Ymir
Level 145
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Thanatos
Thanatos
Thorlux
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Awilix
Awilix
kyklopas
Awilix
Level 156
God Stats
90W - 99L
1,500 SR
Queue Stats
187W - 206L
1,358 Elo+
Solo
Team Averages
Level 77
1,461 SR
1,441 Elo+

VS

Team Averages
Level 78
1,600 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Porenix
Tiamat
Level 24
God Stats
2W - 0L
1,720 SR
Queue Stats
23W - 22L
1,514 Elo+
Party 2
Da Ji
Da Ji
Xanthifox
Da Ji
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,394 Elo+
Party 3
Hera
Hera
bosskallon261
Hera
Level 57
God Stats
2W - 0L
1,659 SR
Queue Stats
26W - 25L
1,528 Elo+
Party 2
Ishtar
Ishtar
leggobirdy
Ishtar
Level 69
God Stats
4W - 2L
1,620 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 0
7,205
1,029
3,667
5,042
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Diewell69
Mercury
13
3 / 5 / 1
8,482
1,212
3,518
9,612
3,139
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
13
1 / 3 / 4
8,690
1,241
7,129
14,447
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Thorlux
Thanatos
13
0 / 6 / 4
7,767
1,110
1,935
9,704
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
kyklopas
Awilix
14
1 / 6 / 4
7,983
1,140
6,320
10,813
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

196

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 11
9,961
1,423
12,466
5,368
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
Porenix
Tiamat
14
5 / 2 / 10
9,302
1,329
10,611
6,116
4,375
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Xanthifox
Da Ji
15
6 / 2 / 14
9,251
1,322
9,261
7,196
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 20
9,295
1,328
8,484
3,758
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
leggobirdy
Ishtar
14
3 / 1 / 6
8,269
1,181
3,960
4,096
1,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
6
Kills
23
24
Deaths
6
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
11
12.5
L
Medusa
1
4
0
0.25
L
Mercury
Diewell69
Mercury
3
5
1
0.7
L
Ymir
1
3
4
1
W
Tiamat
Porenix
Tiamat
5
2
10
5
L
Thanatos
Thorlux
Thanatos
0
6
4
0.33
W
Da Ji
Xanthifox
Da Ji
6
2
14
6.5
W
2
1
20
12
L
Awilix
kyklopas
Awilix
1
6
4
0.5
W
Ishtar
leggobirdy
Ishtar
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
44,782
49,618
Taken
26,534
23,338
Mitigated
11,941
2,985
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,466
534
1,609
2,200
5,368
1,750
0
917
4,451
24,556
816
L
Medusa
3,667
685
0
84
5,042
1,476
0
3,364
1,431
0
8,574
L
Mercury
Diewell69
Mercury
3,518
638
0
327
9,612
3,139
0
5,043
4,290
0
13,360
L
Ymir
7,129
643
412
1,114
14,447
12,386
0
8,281
4,890
24,306
1,967
W
Tiamat
Porenix
Tiamat
10,611
315
0
1,006
6,116
4,375
0
1,471
4,645
18,838
0
L
Thanatos
Thorlux
Thanatos
1,935
531
0
1,048
9,704
3,102
0
5,126
4,084
0
13,092
W
Da Ji
Xanthifox
Da Ji
9,261
2,023
0
571
7,196
3,182
0
1,957
5,239
0
19,526
W
8,484
1,743
0
370
3,758
1,111
0
1,054
2,704
20,032
0
L
Awilix
kyklopas
Awilix
6,320
1,430
0
0
10,813
3,235
0
6,891
3,525
0
17,656
W
Ishtar
leggobirdy
Ishtar
3,960
3,002
0
336
4,096
1,523
0
919
3,177
0
14,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
46,078
112
Minions Killed
131
3
Camps Cleared
9
636,092
Distance Traveled
694,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,961
1,423
18
3
7
153,977
0
L
Medusa
7,205
1,029
11
2
0
68,518
0
L
Mercury
8,482
1,212
21
3
0
153,830
0
L
Ymir
8,690
1,241
40
6
0
140,248
0
W
Tiamat
9,302
1,329
29
4
0
142,984
0
L
Thanatos
7,767
1,110
29
4
3
126,736
0
W
Da Ji
9,251
1,322
31
4
1
140,418
0
W
Hera
9,295
1,328
35
5
0
144,470
0
L
Awilix
7,983
1,140
11
2
0
146,760
0
W
Ishtar
8,269
1,181
18
3
1
112,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role