Player Matchup

Persephone
Persephone
Cupressaceae_
Persephone
Level 34
God Stats
1W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
JAEGERIXT
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
KrizTdj
Neith
Level 45
God Stats
15W - 16L
1,278 SR
Queue Stats
124W - 148L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
dvznxy
Zhong Kui
Level 15
God Stats
6W - 6L
1,673 SR
Queue Stats
24W - 29L
1,285 Elo+
Party 1
Bastet
Bastet
iTz Thxns
Bastet
Level 40
God Stats
6W - 9L
1,481 SR
Queue Stats
51W - 54L
1,423 Elo+
Party 1
Team Averages
Level 32
1,498 SR
1,405 Elo+

VS

Team Averages
Level 122
1,589 SR
1,467 Elo+
Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ants_Trollin
Fenrir
Level 132
God Stats
12W - 4L
1,617 SR
Queue Stats
184W - 184L
1,478 Elo+
Solo
Freya
Freya
JIF Creamy
Freya
Level 156
God Stats
4W - 1L
1,715 SR
Queue Stats
248W - 242L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
ScorpionReapR
Baba Yaga
Level 119
God Stats
32W - 19L
1,615 SR
Queue Stats
350W - 346L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cupressaceae_
Persephone
8
0 / 2 / 2
5,641
434
2,426
4,886
2,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JAEGERIXT
Bellona
9
0 / 4 / 3
5,690
438
1,693
11,159
7,456
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
KrizTdj
Neith
11
1 / 4 / 0
6,508
501
4,802
10,299
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
dvznxy
Zhong Kui
8
0 / 2 / 1
5,307
408
2,788
7,136
4,641
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iTz Thxns
Bastet
12
8 / 5 / 0
7,530
579
9,310
12,506
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 4 / 0
8,463
651
7,076
10,265
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
 
Kuzenbo
11
1 / 1 / 4
7,102
546
4,734
9,217
9,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
15
9 / 1 / 2
8,726
671
7,008
11,480
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Freya
14
2 / 0 / 1
8,174
629
6,016
6,402
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
ScorpionReapR
Baba Yaga
11
1 / 3 / 5
7,118
548
7,738
7,090
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
17
17
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
4
0
1
W
Kuzenbo
 
Kuzenbo
1
1
4
3
W
Fenrir
9
1
2
10
L
Persephone
Cupressaceae_
Persephone
0
2
2
0.5
L
Bellona
JAEGERIXT
Bellona
0
4
3
0.38
W
Freya
2
0
1
2.5
L
Neith
KrizTdj
Neith
1
4
0
0.25
W
Baba Yaga
ScorpionReapR
Baba Yaga
1
3
5
1.17
L
Zhong Kui
dvznxy
Zhong Kui
0
2
1
0.25
L
Bastet
iTz Thxns
Bastet
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
32,572
45,986
Taken
44,454
22,085
Mitigated
28,272
6,035
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,076
3,084
0
2,153
10,265
8,257
1,544
1,496
8,769
1,886
47,584
W
Kuzenbo
 
Kuzenbo
4,734
1,718
0
1,742
9,217
9,866
370
2,107
7,110
16,382
0
W
Fenrir
7,008
974
0
1,823
11,480
5,416
0
489
10,991
68
65,082
L
Persephone
Cupressaceae_
Persephone
2,426
163
0
314
4,886
2,397
13
2,434
2,308
21,926
0
L
Bellona
JAEGERIXT
Bellona
1,693
465
0
132
11,159
7,456
65
6,039
5,077
0
18,221
W
Freya
6,016
2,671
0
4,338
6,402
2,221
2,296
0
6,402
52,268
12,087
L
Neith
KrizTdj
Neith
4,802
1,714
0
1,971
10,299
3,081
0
5,428
4,871
0
42,892
W
Baba Yaga
ScorpionReapR
Baba Yaga
7,738
676
0
1,700
7,090
2,512
612
1,076
6,014
39,591
0
L
Zhong Kui
dvznxy
Zhong Kui
2,788
728
0
1,581
7,136
4,641
0
2,055
4,925
23,321
1,688
L
Bastet
iTz Thxns
Bastet
9,310
4,020
0
2,037
12,506
4,510
0
2,605
9,682
0
47,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
39,583
262
Minions Killed
369
0
Camps Cleared
0
1,207,021
Distance Traveled
1,304,027
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,463
651
91
7
0
242,910
0
W
Kuzenbo
7,102
546
16
1
0
277,074
4
W
Fenrir
8,726
671
100
8
0
310,932
0
L
Persephone
5,641
434
33
3
0
276,017
0
L
Bellona
5,690
438
38
3
0
249,274
0
W
Freya
8,174
629
110
8
0
243,516
0
L
Neith
6,508
501
74
6
0
192,918
0
W
Baba Yaga
7,118
548
52
4
0
229,595
4
L
Zhong Kui
5,307
408
44
3
0
205,156
0
L
Bastet
7,530
579
73
6
0
283,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role