Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Colc11
Bellona
Bronze III
Level 120
God Stats
4W - 1L
1,700 SR
Queue Stats
19W - 17L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
StolenFun
Tsukuyomi
Bronze III
Level 62
God Stats
2W - 1L
1,722 SR
Queue Stats
4W - 5L
1,471 MMR
Party 2
Chang'e
Chang'e
Bronze V
javikiller1
Chang'e
Bronze V
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 35L
1,480 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ツFadedツ
Baron Samedi
Silver III
Level 105
God Stats
0W - 1L
1,442 SR
Queue Stats
6W - 7L
1,468 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,573 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,568 SR
1,473 MMR
Nu Wa
Nu Wa
Gold V
Kxmquat
Nu Wa
Gold V
Level 96
God Stats
1W - 3L
1,572 SR
Queue Stats
67W - 73L
1,386 MMR
Party 1
Camazotz
Camazotz
Platinum IV
StickyMcGeee
Camazotz
Platinum IV
Level 122
God Stats
1W - 1L
1,406 SR
Queue Stats
91W - 86L
1,577 MMR
Party 1
Surtr
Surtr
Silver III
Tinky Winky7196
Surtr
Silver III
Level 59
God Stats
10W - 5L
1,662 SR
Queue Stats
54W - 56L
1,471 MMR
Solo
Chernobog
Chernobog
Gold II
iSmoke03
Chernobog
Gold II
Level 111
God Stats
8W - 6L
1,568 SR
Queue Stats
333W - 346L
1,466 MMR
Solo
Ymir
Ymir
Gold III
slenderzz
Ymir
Gold III
Level 127
God Stats
7W - 6L
1,633 SR
Queue Stats
423W - 431L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 0
6,993
538
5,320
5,660
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Colc11
Bellona
11
0 / 6 / 0
6,546
504
9,544
14,314
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
StolenFun
Tsukuyomi
12
0 / 3 / 2
6,044
465
4,807
6,860
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
javikiller1
Chang'e
11
3 / 6 / 0
6,595
507
5,404
11,595
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
ツFadedツ
Baron Samedi
9
0 / 2 / 0
5,628
433
3,363
7,943
5,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaAnhurAwilixKuzenbo

VS

Bans
JanusThanatosErlang ShenMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kxmquat
Nu Wa
13
2 / 2 / 8
7,896
607
9,061
5,234
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
StickyMcGeee
Camazotz
14
9 / 1 / 1
8,453
650
6,642
13,540
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 0 / 2
8,043
619
9,765
14,009
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
iSmoke03
Chernobog
13
2 / 0 / 2
7,278
560
4,358
5,021
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ymir
12
1 / 1 / 2
6,880
529
2,519
8,125
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Bellona
Colc11
Bellona
0
6
0
0
W
Nu Wa
Kxmquat
Nu Wa
2
2
8
3
W
Camazotz
StickyMcGeee
Camazotz
9
1
1
9.5
L
Tsukuyomi
StolenFun
Tsukuyomi
0
3
2
0.33
W
4
0
2
5
W
Chernobog
iSmoke03
Chernobog
2
0
2
3
L
Chang'e
javikiller1
Chang'e
3
6
0
0.5
W
Ymir
1
1
2
2
L
Baron Samedi
ツFadedツ
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
32,345
46,372
Taken
45,929
22,457
Mitigated
23,398
15,525
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,320
1,788
0
2,166
5,660
1,748
0
1,003
4,629
0
60,615
L
Bellona
Colc11
Bellona
9,544
2,811
0
3,926
14,314
10,442
0
2,495
10,918
0
57,114
W
Nu Wa
Kxmquat
Nu Wa
9,061
3,117
0
975
5,234
1,482
0
2,874
2,029
47,730
0
W
Camazotz
StickyMcGeee
Camazotz
6,642
2,650
0
7,249
13,540
5,302
0
2,712
10,648
0
67,073
L
Tsukuyomi
StolenFun
Tsukuyomi
4,807
860
0
3,096
6,860
1,831
0
1,099
5,628
0
41,262
W
9,765
3,780
0
5,988
14,009
9,576
0
995
13,014
2,252
52,368
W
Chernobog
iSmoke03
Chernobog
4,358
1,966
0
2,677
5,021
1,503
959
159
4,862
0
61,368
L
Chang'e
javikiller1
Chang'e
5,404
248
113
3,825
11,595
2,678
0
5,445
5,830
42,733
203
W
Ymir
2,519
617
0
2,176
8,125
5,535
0
1,682
6,394
16,361
0
L
Baron Samedi
ツFadedツ
Baron Samedi
3,363
662
163
2,236
7,943
5,758
0
1,864
5,925
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
38,550
401
Minions Killed
425
0
Camps Cleared
0
1,226,619
Distance Traveled
1,366,717
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,993
538
110
8
0
228,800
3
L
Bellona
6,546
504
104
8
0
222,280
0
W
Nu Wa
7,896
607
91
7
0
277,599
1
W
Camazotz
8,453
650
90
7
0
330,224
0
L
Tsukuyomi
6,044
465
73
6
0
300,647
0
W
Surtr
8,043
619
102
8
0
247,406
1
W
Chernobog
7,278
560
112
9
0
241,850
0
L
Chang'e
6,595
507
92
7
0
239,409
1
W
Ymir
6,880
529
30
2
0
269,638
4
L
Baron Samedi
5,628
433
22
2
0
235,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role