Player Matchup

Charybdis
Charybdis
Dan Eilhart
Charybdis
Level 145
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 11L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
IRhemy
Aphrodite
Level 128
God Stats
2W - 4L
1,459 SR
Queue Stats
19W - 20L
1,508 Elo+
Party 1
King Arthur
King Arthur
SaxManDan4
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,597 Elo+
Solo
Neith
Neith
nicholas2
Neith
Level 120
God Stats
5W - 3L
1,742 SR
Queue Stats
146W - 130L
1,504 Elo+
Solo
Poseidon
Poseidon
ztrendkill
Poseidon
Level 159
God Stats
49W - 32L
1,858 SR
Queue Stats
382W - 386L
1,535 Elo+
Solo
Team Averages
Level 119
1,614 SR
1,528 Elo+

VS

Team Averages
Level 134
1,525 SR
1,502 Elo+
Odin
Odin
Razeths
Odin
Level 127
God Stats
3W - 0L
1,563 SR
Queue Stats
40W - 43L
1,452 Elo+
Solo
Artio
Artio
WuK0ngg
Artio
Level 122
God Stats
10W - 12L
1,255 SR
Queue Stats
223W - 219L
1,476 Elo+
Solo
Charybdis
Charybdis
XxMoneybazXx
Charybdis
Level 94
God Stats
10W - 12L
1,474 SR
Queue Stats
198W - 186L
1,555 Elo+
Solo
Ne Zha
Ne Zha
gunzica
Ne Zha
Level 170
God Stats
56W - 50L
1,617 SR
Queue Stats
304W - 291L
1,525 Elo+
Solo
Nu Wa
Nu Wa
pitttiger
Nu Wa
Level 156
God Stats
60W - 25L
1,719 SR
Queue Stats
658W - 673L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dan Eilhart
Charybdis
13
0 / 6 / 2
7,918
440
5,913
15,705
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
IRhemy
Aphrodite
13
1 / 3 / 5
8,618
479
4,192
12,571
10,132
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SaxManDan4
King Arthur
11
0 / 5 / 1
7,338
408
4,939
15,549
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
nicholas2
Neith
16
6 / 1 / 6
10,148
564
14,629
14,028
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ztrendkill
Poseidon
19
6 / 3 / 5
10,327
574
16,486
13,384
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Razeths
Odin
13
0 / 4 / 12
8,602
478
6,562
17,420
12,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
WuK0ngg
Artio
16
6 / 1 / 5
10,749
597
11,254
20,605
15,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
XxMoneybazXx
Charybdis
20
6 / 0 / 1
12,025
668
10,291
7,571
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
gunzica
Ne Zha
17
3 / 2 / 8
9,891
550
9,353
16,941
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
pitttiger
Nu Wa
15
3 / 7 / 5
9,487
527
15,937
10,739
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
18
18
Deaths
14
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dan Eilhart
Charybdis
0
6
2
0.17
L
Aphrodite
IRhemy
Aphrodite
1
3
5
1.17
W
Odin
Razeths
Odin
0
4
12
1.5
L
King Arthur
SaxManDan4
King Arthur
0
5
1
0.1
W
Artio
WuK0ngg
Artio
6
1
5
8.5
W
Charybdis
XxMoneybazXx
Charybdis
6
0
1
6.5
W
Ne Zha
gunzica
Ne Zha
3
2
8
3.5
L
Neith
nicholas2
Neith
6
1
6
9
W
Nu Wa
pitttiger
Nu Wa
3
7
5
0.79
L
Poseidon
ztrendkill
Poseidon
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,159
Damage
53,397
71,237
Taken
73,276
34,080
Mitigated
42,332
26,904
Healing
23,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dan Eilhart
Charybdis
5,913
2,796
0
4,443
15,705
4,779
1,163
3,276
12,284
0
65,523
L
Aphrodite
IRhemy
Aphrodite
4,192
354
3,247
5,179
12,571
10,132
88
4,911
7,493
20,355
269
W
Odin
Razeths
Odin
6,562
1,349
0
2,806
17,420
12,162
210
5,615
11,805
0
31,474
L
King Arthur
SaxManDan4
King Arthur
4,939
243
0
622
15,549
9,481
0
7,133
7,448
0
31,769
W
Artio
WuK0ngg
Artio
11,254
732
753
8,454
20,605
15,727
0
5,385
15,220
49,623
4,940
W
Charybdis
XxMoneybazXx
Charybdis
10,291
4,869
0
3,845
7,571
2,697
4,535
1,787
5,784
0
120,454
W
Ne Zha
gunzica
Ne Zha
9,353
1,174
0
7,555
16,941
8,956
0
4,289
12,652
0
90,054
L
Neith
nicholas2
Neith
14,629
2,347
0
7,556
14,028
5,435
0
5,890
8,114
0
112,642
W
Nu Wa
pitttiger
Nu Wa
15,937
3,814
0
43
10,739
2,790
269
3,810
6,929
65,568
0
L
Poseidon
ztrendkill
Poseidon
16,486
1,330
0
5,857
13,384
4,253
0
3,479
9,877
104,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
50,754
585
Minions Killed
566
0
Camps Cleared
0
1,672,923
Distance Traveled
1,744,164
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,918
440
118
7
0
306,003
0
L
Aphrodite
8,618
479
35
2
0
329,889
4
W
Odin
8,602
478
39
2
0
350,490
4
L
King Arthur
7,338
408
65
4
0
288,947
2
W
Artio
10,749
597
91
5
0
321,420
1
W
Charybdis
12,025
668
215
12
0
349,077
0
W
Ne Zha
9,891
550
123
7
0
426,874
2
L
Neith
10,148
564
205
11
0
334,636
6
W
Nu Wa
9,487
527
98
5
0
296,303
4
L
Poseidon
10,327
574
162
9
0
413,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role