Player Matchup
Team Averages
Bronze III
Average Tier
Level 169
1,668 SR
1,435
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 65
1,394 SR
1,420
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
EV1L GEN1E
Nemesis
14
4 / 0 / 0
8,659
1,082
5,935
6,990
4,347
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Sphinx's Baubles
+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
galaxyluffy19
Sol
11
0 / 4 / 0
6,974
872
3,809
7,346
2,005
Cyclopean Ring
+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction
PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Bancroft's Talon
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,659
1,082
86
11
6
176,023
0
L
6,974
872
58
7
3
133,984
0