Player Matchup

Atlas
Atlas
Brady_Johnson34
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,230 Elo+
Solo
Lancelot
Lancelot
Luxuxl
Lancelot
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 98L
1,269 Elo+
Solo
Set
Set
Redhood599-TTV
Set
Level 107
God Stats
2W - 1L
1,795 SR
Queue Stats
258W - 272L
1,463 Elo+
Party 1
Ishtar
Ishtar
dinonuggies373TV
Ishtar
Level 127
God Stats
4W - 3L
1,629 SR
Queue Stats
150W - 185L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
queenOfDaRez
Baron Samedi
Level 69
God Stats
26W - 12L
1,604 SR
Queue Stats
157W - 171L
1,478 Elo+
Party 1
Team Averages
Level 77
1,606 SR
1,377 Elo+

VS

Team Averages
Level 85
1,427 SR
1,450 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
J_o_k_k_e_v
Arachne
Level 49
God Stats
3W - 5L
1,468 SR
Queue Stats
31W - 36L
1,429 Elo+
Party 2
Hades
Hades
Papaschlumpf123
Hades
Level 104
God Stats
1W - 0L
1,373 SR
Queue Stats
144W - 143L
1,474 Elo+
Party 2
Artemis
Artemis
PapiAaron
Artemis
Level 64
God Stats
25W - 13L
1,296 SR
Queue Stats
242W - 207L
1,339 Elo+
Solo
Apollo
Apollo
QuenchtheKnife
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,412
492
3,836
8,351
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Luxuxl
Lancelot
12
2 / 2 / 0
6,816
620
8,684
7,932
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,602
509
2,537
9,997
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
1 / 2 / 0
5,697
518
3,690
5,745
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
queenOfDaRez
Baron Samedi
10
1 / 2 / 1
5,657
514
4,997
6,782
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 0 / 2
6,575
598
4,411
6,683
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
J_o_k_k_e_v
Arachne
11
0 / 1 / 4
5,646
513
1,721
5,940
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
2 / 1 / 1
6,030
548
5,170
8,318
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
PapiAaron
Artemis
11
3 / 1 / 3
6,543
595
6,214
4,757
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 0
6,989
635
4,460
10,690
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
2
5
L
0
3
1
0.17
W
Arachne
J_o_k_k_e_v
Arachne
0
1
4
2
L
Lancelot
Luxuxl
Lancelot
2
2
0
1
W
2
1
1
2.5
W
Artemis
PapiAaron
Artemis
3
1
3
4.5
W
3
2
0
1.5
L
1
3
1
0.5
L
1
2
0
0.5
L
Baron Samedi
queenOfDaRez
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
21,976
38,807
Taken
36,388
16,649
Mitigated
16,541
11,887
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,411
2,323
0
2,414
6,683
5,796
0
2,247
4,436
20,396
0
L
3,836
1,671
0
2,064
8,351
5,391
0
2,213
6,138
25,055
0
W
Arachne
J_o_k_k_e_v
Arachne
1,721
1,367
0
1,352
5,940
2,100
0
1,090
4,850
0
27,175
L
Lancelot
Luxuxl
Lancelot
8,684
2,210
0
1,854
7,932
3,367
0
0
7,932
0
48,962
W
5,170
372
518
3,697
8,318
3,183
0
4,333
3,985
40,130
0
W
Artemis
PapiAaron
Artemis
6,214
3,145
0
1,782
4,757
1,478
0
1,163
3,594
0
36,905
W
4,460
2,612
0
5,564
10,690
3,984
0
0
10,690
0
45,236
L
2,537
1,278
0
3,587
9,997
4,072
0
1,415
8,582
0
33,140
L
3,690
2,282
0
1,820
5,745
1,487
0
1,355
4,390
0
35,139
L
Baron Samedi
queenOfDaRez
Baron Samedi
4,997
482
201
2,361
6,782
2,332
0
4,598
2,184
30,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
31,783
306
Minions Killed
315
0
Camps Cleared
0
1,044,799
Distance Traveled
1,151,934
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,575
598
30
3
0
242,630
4
L
Atlas
5,412
492
31
3
0
213,954
0
W
Arachne
5,646
513
46
4
0
278,050
4
L
Lancelot
6,816
620
90
8
0
217,749
0
W
Hades
6,030
548
76
7
0
227,487
1
W
Artemis
6,543
595
84
8
0
211,196
2
W
Apollo
6,989
635
79
7
0
192,571
0
L
Set
5,602
509
62
6
0
228,777
2
L
Ishtar
5,697
518
70
6
0
198,138
1
L
Baron Samedi
5,657
514
53
5
0
186,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role