Player Matchup

Morgan Le Fay
Morgan Le Fay
Alank1212
Morgan Le Fay
Level 58
God Stats
0W - 2L
1,274 SR
Queue Stats
70W - 80L
1,459 Elo+
Party 2
Anhur
Anhur
Andypants09
Anhur
Level 154
God Stats
9W - 12L
1,502 SR
Queue Stats
64W - 67L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jihou
Cu Chulainn
Level 139
God Stats
8W - 15L
1,504 SR
Queue Stats
276W - 271L
1,525 Elo+
Solo
Surtr
Surtr
cotanca2423
Surtr
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 57L
1,414 Elo+
Party 2
Hun Batz
Hun Batz
rcraig66
Hun Batz
Level 160
God Stats
15W - 20L
1,435 SR
Queue Stats
166W - 174L
1,443 Elo+
Party 1
Team Averages
Level 108
1,443 SR
1,462 Elo+

VS

Team Averages
Level 100
1,442 SR
1,460 Elo+
Danzaburou
Danzaburou
TuroTrainTTV
Danzaburou
Level 108
God Stats
13W - 13L
1,475 SR
Queue Stats
98W - 94L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arkthebestxxprey
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,385 SR
Queue Stats
578W - 559L
1,431 Elo+
Solo
Hercules
Hercules
iiBlxssdd
Hercules
Level 51
God Stats
9W - 11L
1,463 SR
Queue Stats
55W - 49L
1,432 Elo+
Party 3
Kuzenbo
Kuzenbo
its_just_game22
Kuzenbo
Level 107
God Stats
4W - 3L
1,688 SR
Queue Stats
691W - 685L
1,530 Elo+
Solo
Hades
Hades
jaydenricks31043
Hades
Level 126
God Stats
6W - 7L
1,201 SR
Queue Stats
115W - 91L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alank1212
Morgan Le Fay
13
0 / 6 / 1
7,674
512
4,516
11,258
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 3
7,075
472
7,638
7,661
2,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Jihou
Cu Chulainn
13
3 / 3 / 0
7,842
523
9,980
17,160
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 6 / 1
6,935
462
2,800
12,427
9,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
rcraig66
Hun Batz
13
4 / 2 / 2
7,217
481
7,911
12,210
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TuroTrainTTV
Danzaburou
15
6 / 2 / 3
9,125
608
10,481
8,959
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
arkthebestxxprey
Morgan Le Fay
16
3 / 2 / 5
9,129
609
8,294
10,791
3,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
iiBlxssdd
Hercules
15
5 / 0 / 4
8,537
569
6,564
8,372
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 5
8,118
541
4,607
12,410
12,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 2 / 1
10,020
668
10,331
13,880
8,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
19
19
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alank1212
Morgan Le Fay
0
6
1
0.08
L
1
2
3
1.25
L
Cu Chulainn
Jihou
Cu Chulainn
3
3
0
1
W
Danzaburou
TuroTrainTTV
Danzaburou
6
2
3
3.75
W
Morgan Le Fay
arkthebestxxprey
Morgan Le Fay
3
2
5
2.75
L
0
6
1
0.08
W
Hercules
iiBlxssdd
Hercules
5
0
4
7
W
1
2
5
1.75
W
4
2
1
2.25
L
Hun Batz
rcraig66
Hun Batz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
40,277
60,716
Taken
54,412
28,199
Mitigated
31,884
12,502
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alank1212
Morgan Le Fay
4,516
141
0
1,742
11,258
3,282
0
7,639
3,619
43,687
729
L
7,638
3,468
0
2,227
7,661
2,248
0
1,688
5,973
0
58,066
L
Cu Chulainn
Jihou
Cu Chulainn
9,980
1,743
0
2,923
17,160
9,924
0
9,939
7,221
0
62,547
W
Danzaburou
TuroTrainTTV
Danzaburou
10,481
3,847
0
4,015
8,959
3,258
989
42
8,917
0
72,058
W
Morgan Le Fay
arkthebestxxprey
Morgan Le Fay
8,294
195
0
3,694
10,791
3,533
0
3,542
6,747
63,377
1,162
L
2,800
887
0
2,071
12,427
9,041
0
2,239
10,188
804
26,757
W
Hercules
iiBlxssdd
Hercules
6,564
1,062
0
608
8,372
3,899
0
386
7,914
0
77,317
W
4,607
991
176
2,703
12,410
12,804
145
49
12,361
26,914
1,961
W
10,331
1,476
35
8,367
13,880
8,390
0
0
13,880
73,324
3,426
L
Hun Batz
rcraig66
Hun Batz
7,911
2,421
0
3,539
12,210
3,704
0
1,349
10,861
0
49,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
44,929
423
Minions Killed
561
0
Camps Cleared
0
1,435,817
Distance Traveled
1,541,370
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,674
512
87
6
0
286,630
0
L
Anhur
7,075
472
104
7
0
281,945
2
L
Cu Chulainn
7,842
523
95
6
0
257,215
7
W
Danzaburou
9,125
608
111
7
0
280,189
3
W
Morgan Le Fay
9,129
609
128
9
0
323,358
0
L
Surtr
6,935
462
42
3
0
273,820
0
W
Hercules
8,537
569
118
8
0
380,860
0
W
Kuzenbo
8,118
541
53
4
0
308,439
0
W
Hades
10,020
668
151
10
0
248,524
4
L
Hun Batz
7,217
481
95
6
0
336,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role