Player Matchup

Erlang Shen
Erlang Shen
Bronze I
DMV Dropem
Erlang Shen
Bronze I
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,084 MMR
Party 1
Bakasura
Bakasura
Silver III
NoSurrender2393
Bakasura
Silver III
Level 143
God Stats
112W - 107L
1,449 SR
Queue Stats
201W - 258L
805 MMR
Solo
Vulcan
Vulcan
Silver IV
Wh1tBoiQ3nc
Vulcan
Silver IV
Level 97
God Stats
12W - 12L
1,430 SR
Queue Stats
21W - 32L
1,253 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,460 SR
1,048 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,317 SR
1,002 MMR
Hou Yi
Hou Yi
Silver III
FlexOmar
Hou Yi
Silver III
Level 76
God Stats
123W - 123L
1,506 SR
Queue Stats
223W - 234L
1,083 MMR
Party 2
Jing Wei
Jing Wei
Silver V
boliIIito
Jing Wei
Silver V
Level 79
God Stats
2W - 8L
1,081 SR
Queue Stats
275W - 385L
666 MMR
Solo
Janus
Janus
Gold V
dea7heagle
Janus
Gold V
Level 83
God Stats
5W - 13L
1,365 SR
Queue Stats
129W - 141L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DMV Dropem
Erlang Shen
18
3 / 2 / 5
12,770
798
10,161
19,703
19,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
19
3 / 3 / 3
13,305
832
3,948
18,010
14,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
19
3 / 4 / 4
12,787
799
17,071
11,270
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HerculesAchillesKumbhakarnaBacchusZeus

VS

Bans
Ah Muzen CabOdinXbalanqueAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FlexOmar
Hou Yi
20
7 / 2 / 2
13,463
841
20,101
13,077
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
boliIIito
Jing Wei
17
0 / 2 / 4
12,218
764
6,238
14,978
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
17
2 / 5 / 5
12,047
753
12,236
12,197
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
9
9
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DMV Dropem
Erlang Shen
3
2
5
2.75
L
Hou Yi
FlexOmar
Hou Yi
7
2
2
4
W
Bakasura
3
3
3
1.5
W
Vulcan
3
4
4
1.25
L
Jing Wei
boliIIito
Jing Wei
0
2
4
1
L
Janus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
38,575
48,983
Taken
40,252
37,703
Mitigated
12,702
17,408
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DMV Dropem
Erlang Shen
10,161
4,259
193
7,851
19,703
19,393
950
4,091
15,553
0
35,697
L
Hou Yi
FlexOmar
Hou Yi
20,101
7,949
0
656
13,077
4,385
488
4,941
7,905
0
58,434
W
Bakasura
3,948
3,178
0
7,806
18,010
14,151
1,944
5,437
12,495
0
24,101
W
Vulcan
17,071
97
105
1,453
11,270
4,159
1,273
2,536
8,734
57,616
0
L
Jing Wei
boliIIito
Jing Wei
6,238
3,549
0
2,353
14,978
5,140
1,951
5,045
9,793
0
53,796
L
Janus
12,236
594
0
2,210
12,197
3,177
0
7,128
5,069
38,896
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
37,728
177
Minions Killed
232
0
Camps Cleared
0
994,101
Distance Traveled
925,980
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,770
798
32
2
0
344,755
1
L
Hou Yi
13,463
841
80
5
0
300,611
0
W
Bakasura
13,305
832
74
5
0
338,600
0
W
Vulcan
12,787
799
71
4
0
310,746
5
L
Jing Wei
12,218
764
90
6
0
313,845
0
L
Janus
12,047
753
62
4
0
311,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role