Player Matchup

Fafnir
Fafnir
Alaili_
Fafnir
Level 122
God Stats
12W - 9L
1,430 SR
Queue Stats
25W - 33L
1,368 Elo+
Party 1
Freya
Freya
MohammadAlayli
Freya
Level 118
God Stats
5W - 1L
1,789 SR
Queue Stats
15W - 17L
1,419 Elo+
Party 1
Achilles
Achilles
shehadeh1000
Achilles
Level 104
God Stats
15W - 15L
1,499 SR
Queue Stats
28W - 49L
1,334 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,374 Elo+

VS

Team Averages
Level 45
1,464 SR
1,382 Elo+
Vulcan
Vulcan
BaneVenoBrin
Vulcan
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
93W - 86L
1,389 Elo+
Party 2
Thor
Thor
OSP7447
Thor
Level 46
God Stats
2W - 4L
1,559 SR
Queue Stats
164W - 184L
1,408 Elo+
Solo
Sobek
Sobek
m-u-c-e-k
Sobek
Level 67
God Stats
2W - 2L
1,333 SR
Queue Stats
46W - 40L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alaili_
Fafnir
18
3 / 6 / 12
12,360
824
11,704
14,607
15,767
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 3
13,498
900
14,203
12,393
4,430
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
shehadeh1000
Achilles
16
1 / 5 / 12
11,438
763
9,434
13,986
10,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 5 / 6
11,355
757
11,603
9,942
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
OSP7447
Thor
17
6 / 6 / 2
11,786
786
8,680
13,603
4,754
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sobek
m-u-c-e-k
Sobek
17
1 / 4 / 7
11,330
755
6,884
20,012
22,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
9
12
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Alaili_
Fafnir
3
6
12
1.5
L
Vulcan
2
5
6
1
W
11
1
3
12.5
L
Thor
OSP7447
Thor
6
6
2
1.17
L
Sobek
m-u-c-e-k
Sobek
1
4
7
1.13
W
Achilles
shehadeh1000
Achilles
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
27,167
40,986
Taken
43,557
30,451
Mitigated
30,491
10,295
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Alaili_
Fafnir
11,704
3,806
0
2,764
14,607
15,767
1,551
7,699
6,908
28,418
806
L
Vulcan
11,603
367
0
250
9,942
3,125
0
6,662
3,233
37,961
460
W
14,203
4,683
0
4,432
12,393
4,430
1,511
4,914
7,479
61,838
0
L
Thor
OSP7447
Thor
8,680
1,291
0
713
13,603
4,754
96
7,356
6,183
0
38,369
L
Sobek
m-u-c-e-k
Sobek
6,884
669
0
2,448
20,012
22,612
22
11,784
8,187
23,245
791
W
Achilles
shehadeh1000
Achilles
9,434
1,355
0
3,099
13,986
10,254
468
5,268
8,718
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
34,471
155
Minions Killed
139
0
Camps Cleared
0
841,480
Distance Traveled
788,112
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,360
824
21
1
0
284,144
0
L
Vulcan
11,355
757
54
4
0
291,659
0
W
Freya
13,498
900
97
6
0
273,381
1
L
Thor
11,786
786
50
3
0
231,204
0
L
Sobek
11,330
755
35
2
0
265,249
1
W
Achilles
11,438
763
37
2
0
283,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role