Player Matchup

Kukulkan
Kukulkan
Esgrows
Kukulkan
Level 48
God Stats
1W - 5L
1,411 SR
Queue Stats
106W - 122L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
GodSend0117
Gilgamesh
Level 84
God Stats
17W - 12L
1,716 SR
Queue Stats
294W - 305L
1,470 Elo+
Party 1
Awilix
Awilix
Orion3902
Awilix
Level 157
God Stats
21W - 23L
1,433 SR
Queue Stats
417W - 462L
1,510 Elo+
Party 1
Apollo
Apollo
rickmander
Apollo
Level 144
God Stats
126W - 110L
1,593 SR
Queue Stats
656W - 600L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
xHOLLYWOODx01
Cthulhu
Level 155
God Stats
5W - 9L
1,639 SR
Queue Stats
744W - 692L
1,513 Elo+
Party 3
Team Averages
Level 118
1,558 SR
1,474 Elo+

VS

Team Averages
Level 72
1,413 SR
1,437 Elo+
Heimdallr
Heimdallr
Felide26
Heimdallr
Level 106
God Stats
1W - 2L
1,274 SR
Queue Stats
247W - 258L
1,429 Elo+
Party 2
Mercury
Mercury
ImpulseXIII
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 4
Kukulkan
Kukulkan
NEWDASCAR
Kukulkan
Level 60
God Stats
37W - 42L
1,485 SR
Queue Stats
204W - 204L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
Rain9113
Cabrakan
Level 46
God Stats
1W - 1L
1,308 SR
Queue Stats
30W - 38L
1,418 Elo+
Solo
King Arthur
King Arthur
Vergil316
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Esgrows
Kukulkan
14
3 / 2 / 3
9,085
505
5,247
7,666
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
GodSend0117
Gilgamesh
13
0 / 3 / 4
8,037
447
9,305
15,804
20,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Orion3902
Awilix
14
6 / 2 / 3
9,054
503
6,860
10,624
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
rickmander
Apollo
16
1 / 6 / 3
8,857
492
6,360
13,183
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
16
3 / 8 / 1
9,029
502
13,717
17,006
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Felide26
Heimdallr
15
3 / 2 / 8
9,096
505
7,156
13,405
4,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ImpulseXIII
Mercury
16
9 / 4 / 3
9,948
553
12,401
13,938
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
NEWDASCAR
Kukulkan
16
1 / 2 / 1
9,489
527
5,560
6,906
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Rain9113
Cabrakan
14
5 / 2 / 8
9,483
527
8,037
17,146
17,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Vergil316
King Arthur
14
2 / 3 / 1
8,770
487
9,047
13,675
11,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
20
21
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Esgrows
Kukulkan
3
2
3
2.25
W
Heimdallr
Felide26
Heimdallr
3
2
8
3.5
L
Gilgamesh
GodSend0117
Gilgamesh
0
3
4
0.67
W
Mercury
ImpulseXIII
Mercury
9
4
3
2.63
W
Kukulkan
NEWDASCAR
Kukulkan
1
2
1
0.75
L
Awilix
Orion3902
Awilix
6
2
3
3.75
W
Cabrakan
Rain9113
Cabrakan
5
2
8
4.5
W
King Arthur
Vergil316
King Arthur
2
3
1
0.83
L
Apollo
rickmander
Apollo
1
6
3
0.42
L
Cthulhu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
42,201
64,283
Taken
65,070
42,163
Mitigated
42,809
9,543
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Esgrows
Kukulkan
5,247
980
0
587
7,666
5,190
0
2,833
4,833
51,510
1,474
W
Heimdallr
Felide26
Heimdallr
7,156
2,210
0
3,880
13,405
4,973
56
4,108
8,730
0
56,468
L
Gilgamesh
GodSend0117
Gilgamesh
9,305
2,674
0
1,193
15,804
20,112
0
1,200
14,604
0
46,455
W
Mercury
ImpulseXIII
Mercury
12,401
7,484
0
378
13,938
5,981
698
3,972
9,697
0
83,097
W
Kukulkan
NEWDASCAR
Kukulkan
5,560
461
0
381
6,906
2,324
6
4,410
2,400
64,611
1,865
L
Awilix
Orion3902
Awilix
6,860
2,765
0
1,413
10,624
4,518
0
2,512
8,112
0
51,973
W
Cabrakan
Rain9113
Cabrakan
8,037
1,822
0
3,632
17,146
17,729
0
3,357
13,144
43,433
0
W
King Arthur
Vergil316
King Arthur
9,047
1,514
0
1,775
13,675
11,802
124
2,290
10,647
0
45,504
L
Apollo
rickmander
Apollo
6,360
3,486
0
2,671
13,183
4,961
1,140
2,710
10,467
0
74,269
L
Cthulhu
13,717
1,317
55
3,624
17,006
7,382
0
4,043
12,963
56,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
46,786
469
Minions Killed
438
0
Camps Cleared
0
1,756,245
Distance Traveled
1,800,172
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,085
505
116
6
0
347,613
5
W
Heimdallr
9,096
505
84
5
0
362,260
0
L
Gilgamesh
8,037
447
78
4
0
286,618
0
W
Mercury
9,948
553
111
6
0
429,882
4
W
Kukulkan
9,489
527
130
7
0
331,353
0
L
Awilix
9,054
503
77
4
0
372,525
0
W
Cabrakan
9,483
527
40
2
0
337,458
0
W
King Arthur
8,770
487
73
4
0
339,219
0
L
Apollo
8,857
492
114
6
0
376,304
1
L
Cthulhu
9,029
502
84
5
0
373,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role