Player Matchup

Mulan
Mulan
Actual58
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Axelcortes117
Poseidon
Level 64
God Stats
7W - 4L
1,785 SR
Queue Stats
194W - 169L
1,445 Elo+
Solo
Izanami
Izanami
BirSan
Izanami
Level 39
God Stats
9W - 10L
1,582 SR
Queue Stats
52W - 68L
1,353 Elo+
Solo
Jormungandr
Jormungandr
MoltenGore
Jormungandr
Level 158
God Stats
0W - 4L
1,207 SR
Queue Stats
348W - 327L
1,531 Elo+
Solo
Fenrir
Fenrir
xl-Blank-Ix
Fenrir
Level 88
God Stats
23W - 30L
1,421 SR
Queue Stats
311W - 320L
1,470 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,460 Elo+

VS

Team Averages
Level 74
1,538 SR
1,384 Elo+
Charybdis
Charybdis
CAPTIN75
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,418 Elo+
Party 1
Artio
Artio
FKMShotzz
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Memer main
Cthulhu
Level 56
God Stats
10W - 12L
1,621 SR
Queue Stats
28W - 39L
1,401 Elo+
Party 1
Kali
Kali
TOGx Cobra
Kali
Level 94
God Stats
6W - 3L
1,678 SR
Queue Stats
57W - 65L
1,415 Elo+
Party 1
Persephone
Persephone
swuggo
Persephone
Level 84
God Stats
1W - 0L
1,390 SR
Queue Stats
19W - 38L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Actual58
Mulan
12
1 / 7 / 1
7,051
504
3,552
14,170
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Axelcortes117
Poseidon
13
7 / 3 / 2
8,561
612
14,500
10,272
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
BirSan
Izanami
13
2 / 2 / 0
6,862
490
3,748
7,484
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MoltenGore
Jormungandr
12
1 / 3 / 3
6,751
482
8,682
12,129
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
1 / 3 / 0
7,360
526
6,453
12,041
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAPTIN75
Charybdis
13
2 / 0 / 2
7,991
571
6,432
5,649
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
FKMShotzz
Artio
12
0 / 3 / 6
7,082
506
3,628
13,267
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Memer main
Cthulhu
14
5 / 2 / 3
8,629
616
10,596
8,276
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 3 / 4
8,354
597
9,716
17,018
5,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
swuggo
Persephone
13
4 / 5 / 3
7,961
569
7,527
9,365
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
18
18
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
Actual58
Mulan
1
7
1
0.21
L
Poseidon
Axelcortes117
Poseidon
7
3
2
2.67
L
Izanami
BirSan
Izanami
2
2
0
1
W
Charybdis
CAPTIN75
Charybdis
2
0
2
3
W
Artio
FKMShotzz
Artio
0
3
6
1
W
Cthulhu
Memer main
Cthulhu
5
2
3
3.25
L
Jormungandr
MoltenGore
Jormungandr
1
3
3
0.83
W
7
3
4
3
W
Persephone
swuggo
Persephone
4
5
3
1.1
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
37,899
56,096
Taken
53,575
25,303
Mitigated
25,686
17,356
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Actual58
Mulan
3,552
549
0
2,588
14,170
8,379
0
8,129
5,196
0
38,267
L
Poseidon
Axelcortes117
Poseidon
14,500
3,968
0
3,564
10,272
3,147
370
3,548
6,630
68,551
1,239
L
Izanami
BirSan
Izanami
3,748
2,971
0
2,744
7,484
2,196
696
1,788
5,696
0
36,774
W
Charybdis
CAPTIN75
Charybdis
6,432
2,492
0
2,817
5,649
1,908
401
2,312
3,337
0
62,053
W
Artio
FKMShotzz
Artio
3,628
560
559
4,366
13,267
9,467
0
4,835
8,432
18,457
0
W
Cthulhu
Memer main
Cthulhu
10,596
692
0
501
8,276
5,559
0
3,072
5,204
44,037
2,094
L
Jormungandr
MoltenGore
Jormungandr
8,682
3,272
181
2,627
12,129
7,228
339
3,969
8,122
39,267
7,860
W
9,716
4,897
0
7,079
17,018
5,872
0
5,851
11,167
0
46,620
W
Persephone
swuggo
Persephone
7,527
1,165
0
1,308
9,365
2,880
0
6,539
2,772
39,173
0
L
Fenrir
6,453
1,630
0
5,652
12,041
4,353
0
2,473
9,398
0
60,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
40,017
410
Minions Killed
331
0
Camps Cleared
0
1,346,728
Distance Traveled
1,432,335
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,051
504
79
6
0
247,724
0
L
Poseidon
8,561
612
99
7
0
279,008
0
L
Izanami
6,862
490
71
5
0
243,835
0
W
Charybdis
7,991
571
113
8
0
262,318
0
W
Artio
7,082
506
24
2
0
301,242
0
W
Cthulhu
8,629
616
85
6
0
240,295
0
L
Jormungandr
6,751
482
67
5
0
270,092
0
W
Kali
8,354
597
64
5
0
322,071
0
W
Persephone
7,961
569
45
3
0
306,409
4
L
Fenrir
7,360
526
94
7
0
306,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role