Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DUBBOn60FPS
Yu Huang
Level 104
God Stats
2W - 10L
1,295 SR
Queue Stats
144W - 236L
1,382 Elo+
Party 1
Freya
Freya
EbotRico
Freya
Level 107
God Stats
0W - 2L
1,345 SR
Queue Stats
80W - 121L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
MirrOn60FPS
Cthulhu
Level 126
God Stats
16W - 13L
1,633 SR
Queue Stats
163W - 279L
1,465 Elo+
Party 1
Bellona
Bellona
iConfidential
Bellona
Level 87
God Stats
0W - 2L
1,323 SR
Queue Stats
41W - 67L
1,409 Elo+
Party 1
Team Averages
Level 108
1,419 SR
1,437 Elo+

VS

Team Averages
Level 117
1,527 SR
1,463 Elo+
Ymir
Ymir
CryMStone
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
King Arthur
King Arthur
FAH_Mazza
King Arthur
Level 156
God Stats
23W - 11L
1,595 SR
Queue Stats
231W - 217L
1,544 Elo+
Solo
Hercules
Hercules
Glanulado
Hercules
Level 85
God Stats
16W - 5L
1,426 SR
Queue Stats
106W - 76L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Sr nice8997
Kukulkan
Level 159
God Stats
5W - 1L
1,186 SR
Queue Stats
271W - 288L
1,490 Elo+
Solo
Chiron
Chiron
simonazzi
Chiron
Level 149
God Stats
6W - 3L
1,926 SR
Queue Stats
241W - 227L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 0
6,550
437
4,498
13,269
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
DUBBOn60FPS
Yu Huang
13
1 / 3 / 2
7,512
501
8,568
8,022
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
EbotRico
Freya
10
1 / 2 / 0
6,560
437
3,807
5,113
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MirrOn60FPS
Cthulhu
12
3 / 3 / 4
7,299
487
7,854
12,062
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
11
1 / 7 / 3
6,345
423
3,854
13,909
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
7,098
473
3,121
9,329
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
FAH_Mazza
King Arthur
16
4 / 0 / 7
9,855
657
11,691
14,067
13,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Glanulado
Hercules
15
4 / 1 / 6
8,501
567
5,634
12,558
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Sr nice8997
Kukulkan
15
2 / 2 / 4
8,793
586
7,325
7,087
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
simonazzi
Chiron
16
9 / 0 / 3
9,910
661
9,317
7,218
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Ymir
0
4
4
0.5
L
Yu Huang
DUBBOn60FPS
Yu Huang
1
3
2
0.67
L
Freya
EbotRico
Freya
1
2
0
0.5
W
King Arthur
FAH_Mazza
King Arthur
4
0
7
7.5
W
Hercules
Glanulado
Hercules
4
1
6
7
L
Cthulhu
MirrOn60FPS
Cthulhu
3
3
4
1.67
W
Kukulkan
Sr nice8997
Kukulkan
2
2
4
2
L
Bellona
1
7
3
0.36
W
Chiron
simonazzi
Chiron
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
37,088
52,375
Taken
50,259
30,294
Mitigated
26,857
8,962
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,498
1,232
0
1,902
13,269
10,992
0
1,204
12,060
0
39,576
W
Ymir
3,121
716
0
1,510
9,329
4,061
192
4,395
4,428
20,637
0
L
Yu Huang
DUBBOn60FPS
Yu Huang
8,568
629
0
500
8,022
3,124
0
2,657
5,365
59,721
0
L
Freya
EbotRico
Freya
3,807
993
0
961
5,113
1,177
0
83
5,030
33,014
99
W
King Arthur
FAH_Mazza
King Arthur
11,691
1,455
0
3,674
14,067
13,288
31
1,187
12,396
825
74,549
W
Hercules
Glanulado
Hercules
5,634
1,375
0
5,952
12,558
4,993
0
4,409
7,886
0
70,944
L
Cthulhu
MirrOn60FPS
Cthulhu
7,854
1,060
388
1,611
12,062
8,644
0
5,449
6,606
29,362
2,221
W
Kukulkan
Sr nice8997
Kukulkan
7,325
259
0
429
7,087
2,152
0
4,589
2,417
58,247
2,355
L
Bellona
3,854
648
0
3,600
13,909
6,357
0
1,233
12,676
0
36,105
W
Chiron
simonazzi
Chiron
9,317
2,185
496
3,660
7,218
2,363
293
3,674
3,025
0
71,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
44,157
351
Minions Killed
488
0
Camps Cleared
0
1,362,730
Distance Traveled
1,539,062
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,550
437
65
4
0
230,243
0
W
Ymir
7,098
473
31
2
0
272,894
2
L
Yu Huang
7,512
501
114
8
0
279,924
0
L
Freya
6,560
437
62
4
0
213,428
4
W
King Arthur
9,855
657
114
8
0
291,061
7
W
Hercules
8,501
567
114
8
0
356,574
4
L
Cthulhu
7,299
487
43
3
0
309,439
2
W
Kukulkan
8,793
586
101
7
0
312,580
0
L
Bellona
6,345
423
67
4
0
329,696
1
W
Chiron
9,910
661
128
9
0
305,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role