Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HerasRose
Jing Wei
Level 129
God Stats
4W - 6L
1,389 SR
Queue Stats
164W - 150L
1,555 Elo+
Solo
Janus
Janus
LicksToilets
Janus
Level 147
God Stats
9W - 10L
1,522 SR
Queue Stats
61W - 66L
1,489 Elo+
Solo
King Arthur
King Arthur
ReallyUnlucky
King Arthur
Level 123
God Stats
1W - 3L
1,308 SR
Queue Stats
72W - 72L
1,483 Elo+
Solo
Bastet
Bastet
Shorty666
Bastet
Level 145
God Stats
1W - 0L
1,499 SR
Queue Stats
11W - 5L
1,583 Elo+
Solo
Team Averages
Level 137
1,444 SR
1,522 Elo+

VS

Team Averages
Level 132
1,570 SR
1,540 Elo+
Mercury
Mercury
BallMonster
Mercury
Level 127
God Stats
2W - 5L
1,400 SR
Queue Stats
109W - 107L
1,551 Elo+
Party 1
Zeus
Zeus
FreezingSerch
Zeus
Level 143
God Stats
7W - 12L
1,542 SR
Queue Stats
374W - 340L
1,536 Elo+
Solo
Chronos
Chronos
KCxSlapzz
Chronos
Level 120
God Stats
1W - 4L
1,612 SR
Queue Stats
219W - 208L
1,561 Elo+
Party 1
Fafnir
Fafnir
LilToiletBoy453
Fafnir
Level 129
God Stats
9W - 4L
1,714 SR
Queue Stats
62W - 67L
1,519 Elo+
Party 1
King Arthur
King Arthur
TheBoomBapEra
King Arthur
Level 143
God Stats
51W - 43L
1,583 SR
Queue Stats
430W - 430L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 1
3,203
641
1,753
3,045
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
HerasRose
Jing Wei
6
0 / 2 / 1
3,376
675
1,266
2,393
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
3,932
786
720
1,694
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ReallyUnlucky
King Arthur
7
1 / 0 / 1
4,020
804
2,265
4,764
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
Shorty666
Bastet
6
1 / 0 / 0
3,456
691
1,353
2,984
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallMonster
Mercury
7
2 / 0 / 0
3,957
791
1,090
2,498
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
0 / 1 / 0
3,563
713
910
1,936
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
KCxSlapzz
Chronos
6
1 / 1 / 2
3,390
678
2,131
2,125
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 3
3,718
744
1,399
4,622
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
TheBoomBapEra
King Arthur
4
0 / 1 / 0
3,042
608
1,941
3,052
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
3
3
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Mercury
BallMonster
Mercury
2
0
0
2
L
0
1
0
0
W
Jing Wei
HerasRose
Jing Wei
0
2
1
0.25
L
Chronos
KCxSlapzz
Chronos
1
1
2
2
W
1
0
0
1
L
0
0
3
1.5
W
King Arthur
ReallyUnlucky
King Arthur
1
0
1
1.5
W
Bastet
Shorty666
Bastet
1
0
0
1
L
King Arthur
TheBoomBapEra
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,357
Damage
7,471
14,880
Taken
14,233
4,610
Mitigated
5,727
5,262
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,753
760
272
1,027
3,045
1,274
0
1,930
963
10,869
4,036
L
Mercury
BallMonster
Mercury
1,090
352
0
397
2,498
841
0
120
2,378
0
16,626
L
910
0
0
425
1,936
396
0
406
1,474
16,460
432
W
Jing Wei
HerasRose
Jing Wei
1,266
972
0
125
2,393
544
0
1,273
1,024
0
15,099
L
Chronos
KCxSlapzz
Chronos
2,131
846
0
634
2,125
458
0
604
1,521
12,701
958
W
720
0
0
975
1,694
411
0
910
784
17,284
0
L
1,399
324
106
1,822
4,622
3,100
0
1,104
3,478
8,418
0
W
King Arthur
ReallyUnlucky
King Arthur
2,265
312
0
1,985
4,764
1,533
0
0
4,764
0
22,884
W
Bastet
Shorty666
Bastet
1,353
424
0
878
2,984
848
0
32
2,952
0
17,748
L
King Arthur
TheBoomBapEra
King Arthur
1,941
580
0
1,100
3,052
932
0
0
3,052
0
10,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,987
Gold Earned
17,670
166
Minions Killed
145
0
Camps Cleared
0
551,886
Distance Traveled
503,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,203
641
25
5
0
108,085
0
L
Mercury
3,957
791
36
7
0
147,706
0
L
Zeus
3,563
713
45
9
0
99,850
0
W
Jing Wei
3,376
675
26
5
0
84,504
0
L
Chronos
3,390
678
37
7
0
103,369
0
W
Janus
3,932
786
41
8
0
116,493
0
L
Fafnir
3,718
744
9
2
0
101,787
2
W
King Arthur
4,020
804
43
9
0
113,441
0
W
Bastet
3,456
691
31
6
0
129,363
0
L
King Arthur
3,042
608
18
4
0
51,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role