Player Matchup

Ah Puch
Ah Puch
MotoX216
Ah Puch
Level 23
God Stats
2W - 0L
1,899 SR
Queue Stats
4W - 2L
1,322 Elo+
Party 2
Aphrodite
Aphrodite
Shelly05
Aphrodite
Level 104
God Stats
2W - 2L
1,517 SR
Queue Stats
67W - 74L
1,374 Elo+
Party 2
Charybdis
Charybdis
Tarnished3616
Charybdis
Level 68
God Stats
2W - 0L
1,486 SR
Queue Stats
115W - 121L
1,414 Elo+
Party 2
Team Averages
Level 65
1,634 SR
1,370 Elo+

VS

Team Averages
Level 47
1,520 SR
1,312 Elo+
Ah Puch
Ah Puch
Chillax_Snorlax
Ah Puch
Level 22
God Stats
4W - 9L
1,500 SR
Queue Stats
108W - 150L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
Eloc_Lazy1
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 177L
1,311 Elo+
Party 1
Arachne
Arachne
bam_bostic
Arachne
Level 93
God Stats
53W - 31L
1,559 SR
Queue Stats
203W - 200L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MotoX216
Ah Puch
16
0 / 3 / 5
9,843
757
12,117
10,429
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Shelly05
Aphrodite
17
2 / 1 / 3
10,355
797
3,558
10,664
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Tarnished3616
Charybdis
15
3 / 3 / 2
10,585
814
11,186
9,713
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,687
745
13,152
10,266
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
Eloc_Lazy1
Sylvanus
16
0 / 2 / 6
9,203
708
1,775
11,798
9,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
bam_bostic
Arachne
15
4 / 1 / 1
9,892
761
6,053
12,514
5,352
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
7
7
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Sylvanus
Eloc_Lazy1
Sylvanus
0
2
6
1.5
W
Ah Puch
MotoX216
Ah Puch
0
3
5
0.83
W
Aphrodite
Shelly05
Aphrodite
2
1
3
3.5
W
Charybdis
Tarnished3616
Charybdis
3
3
2
1.33
L
Arachne
bam_bostic
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
20,980
30,806
Taken
34,578
15,119
Mitigated
19,024
13,967
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,152
163
0
1,285
10,266
3,747
532
4,521
5,678
36,915
0
L
Sylvanus
Eloc_Lazy1
Sylvanus
1,775
637
650
2,803
11,798
9,925
373
6,557
5,036
14,647
0
W
Ah Puch
MotoX216
Ah Puch
12,117
807
0
1,600
10,429
4,073
291
5,443
4,986
34,362
870
W
Aphrodite
Shelly05
Aphrodite
3,558
584
4,130
5,963
10,664
7,525
588
5,031
5,633
28,574
985
W
Charybdis
Tarnished3616
Charybdis
11,186
5,205
501
1,773
9,713
3,521
2,303
4,498
5,215
0
44,469
L
Arachne
bam_bostic
Arachne
6,053
5,176
82
5,159
12,514
5,352
780
4,449
7,998
0
26,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
28,782
188
Minions Killed
127
0
Camps Cleared
0
641,092
Distance Traveled
708,194
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,687
745
57
4
0
225,889
3
L
Sylvanus
9,203
708
27
2
0
212,151
0
W
Ah Puch
9,843
757
57
4
0
222,985
0
W
Aphrodite
10,355
797
62
5
0
235,063
0
W
Charybdis
10,585
814
69
5
0
183,044
0
L
Arachne
9,892
761
43
3
0
270,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role