Player Matchup

Set
Set
SDFSDFDFGSdf
Set
Level 103
God Stats
2W - 1L
1,266 SR
Queue Stats
11W - 18L
1,222 Elo+
Party 1
Janus
Janus
mike12313
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
yaunsee
Xbalanque
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,314 Elo+
Party 1
Team Averages
Level 86
1,422 SR
1,345 Elo+

VS

Team Averages
Level 125
1,430 SR
1,480 Elo+
Nut
Nut
Hxnazawa
Nut
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_MackkyBOY
Cu Chulainn
Level 129
God Stats
12W - 18L
1,457 SR
Queue Stats
574W - 658L
1,393 Elo+
Solo
Ra
Ra
karanvr
Ra
Level 128
God Stats
0W - 1L
1,332 SR
Queue Stats
16W - 16L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,614
740
7,982
10,372
6,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Janus
mike12313
Janus
18
4 / 2 / 3
11,637
895
8,702
6,347
2,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
yaunsee
Xbalanque
17
3 / 0 / 3
11,196
861
11,680
10,508
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
7,198
554
42
809
208
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
The_MackkyBOY
Cu Chulainn
17
2 / 4 / 6
10,619
817
10,679
21,077
22,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 2
11,902
916
7,910
10,846
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
8
8
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
6
5
0.42
L
Cu Chulainn
The_MackkyBOY
Cu Chulainn
2
4
6
1.25
L
6
2
2
3.5
W
Janus
mike12313
Janus
4
2
3
2.75
W
Xbalanque
yaunsee
Xbalanque
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
18,631
27,227
Taken
32,732
12,576
Mitigated
27,273
1,644
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42
0
0
0
809
208
0
82
727
0
1,231
W
7,982
2,718
0
593
10,372
6,188
914
4,244
5,844
0
31,527
L
Cu Chulainn
The_MackkyBOY
Cu Chulainn
10,679
1,538
128
747
21,077
22,289
0
5,279
15,762
0
36,755
L
7,910
236
2,725
4,610
10,846
4,776
402
3,378
7,468
51,164
1,015
W
Janus
mike12313
Janus
8,702
527
0
0
6,347
2,181
910
1,608
4,575
56,587
49
W
Xbalanque
yaunsee
Xbalanque
11,680
6,549
0
1,051
10,508
4,207
1,881
1,423
8,839
0
33,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
29,719
182
Minions Killed
148
0
Camps Cleared
0
709,238
Distance Traveled
519,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,198
554
3
0
0
19,917
0
W
Set
9,614
740
31
2
0
233,225
0
L
Cu Chulainn
10,619
817
49
4
0
242,408
0
L
Ra
11,902
916
96
7
0
256,740
0
W
Janus
11,637
895
93
7
0
233,088
0
W
Xbalanque
11,196
861
58
4
0
242,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role