Player Matchup

Chronos
Chronos
Silver I
CrockedHorse946
Chronos
Silver I
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 340L
1,236 MMR
Solo
Fafnir
Fafnir
Silver III
I Seriously Cry
Fafnir
Silver III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 87L
1,215 MMR
Solo
Martichoras
Martichoras
Silver I
Joselo029
Martichoras
Silver I
Level 125
God Stats
5W - 7L
1,385 SR
Queue Stats
239W - 253L
1,224 MMR
Solo
Artio
Artio
Silver I
OG Pikariki
Artio
Silver I
Level 125
God Stats
2W - 5L
1,345 SR
Queue Stats
227W - 233L
1,239 MMR
Solo
Awilix
Awilix
Silver II
Vanixly-
Awilix
Silver II
Level 89
God Stats
0W - 3L
1,212 SR
Queue Stats
29W - 38L
1,247 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,388 SR
1,232 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,558 SR
1,232 MMR
Artemis
Artemis
Silver I
Da_Best_JD
Artemis
Silver I
Level 112
God Stats
8W - 0L
1,343 SR
Queue Stats
104W - 111L
1,167 MMR
Party 1
Cerberus
Cerberus
Silver I
IntenseDaberoni
Cerberus
Silver I
Level 137
God Stats
4W - 4L
1,544 SR
Queue Stats
83W - 92L
1,211 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
KomradKapoot
Cu Chulainn
Silver II
Level 107
God Stats
4W - 5L
1,710 SR
Queue Stats
83W - 92L
1,211 MMR
Party 2
Skadi
Skadi
Gold II
Lil-Chief-GV
Skadi
Gold II
Level 146
God Stats
91W - 72L
1,588 SR
Queue Stats
227W - 226L
1,353 MMR
Party 1
Freya
Freya
Silver II
PhuqimLuky
Freya
Silver II
Level 107
God Stats
3W - 1L
1,605 SR
Queue Stats
65W - 74L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,060
504
1,503
7,906
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
6,025
430
1,719
9,162
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Joselo029
Martichoras
11
2 / 4 / 1
6,886
492
6,634
8,721
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 0
7,721
552
7,682
13,929
11,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Vanixly-
Awilix
12
1 / 4 / 2
6,571
469
5,741
11,332
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MerlinBellonaAresKing Arthur

VS

Bans
KaliChang'eAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Da_Best_JD
Artemis
12
2 / 2 / 2
7,391
528
6,025
5,969
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
12
4 / 1 / 5
8,220
587
5,398
10,349
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
KomradKapoot
Cu Chulainn
13
2 / 2 / 2
8,018
573
8,014
13,560
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 0 / 5
8,147
582
8,943
6,737
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
14
3 / 3 / 1
7,400
529
6,780
9,714
3,214
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
14
14
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Artemis
Da_Best_JD
Artemis
2
2
2
1.5
L
0
2
1
0.25
W
Cerberus
4
1
5
6.5
L
Martichoras
Joselo029
Martichoras
2
4
1
0.63
W
Cu Chulainn
KomradKapoot
Cu Chulainn
2
2
2
1.5
W
3
0
5
5.5
L
3
1
0
3
W
Freya
3
3
1
1.17
L
Awilix
Vanixly-
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
35,160
51,050
Taken
46,329
28,607
Mitigated
23,555
11,614
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,503
36
0
466
7,906
2,043
0
227
7,679
40,360
117
W
Artemis
Da_Best_JD
Artemis
6,025
1,511
0
750
5,969
1,986
31
1,307
4,510
0
48,765
L
1,719
310
0
1,208
9,162
7,466
0
1,981
7,181
11,742
0
W
Cerberus
5,398
356
0
3,986
10,349
8,772
246
1,034
9,315
36,257
1,659
L
Martichoras
Joselo029
Martichoras
6,634
2,597
0
1,523
8,721
3,144
0
3,633
5,088
0
45,227
W
Cu Chulainn
KomradKapoot
Cu Chulainn
8,014
1,681
0
3,090
13,560
7,492
152
5,414
7,546
813
52,505
W
8,943
4,156
0
2,844
6,737
2,091
882
669
6,068
0
54,717
L
7,682
747
360
6,895
13,929
11,935
0
3,164
10,765
46,308
1,385
W
Freya
6,780
2,784
0
4,730
9,714
3,214
0
1,439
8,113
52,360
12,067
L
Awilix
Vanixly-
Awilix
5,741
2,380
0
1,162
11,332
4,019
0
3,041
8,291
0
46,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
39,176
353
Minions Killed
440
0
Camps Cleared
0
1,229,497
Distance Traveled
1,366,475
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,060
504
85
6
0
218,901
0
W
Artemis
7,391
528
81
6
0
247,957
0
L
Fafnir
6,025
430
14
1
0
227,094
0
W
Cerberus
8,220
587
70
5
0
271,079
1
L
Martichoras
6,886
492
87
6
0
202,070
3
W
Cu Chulainn
8,018
573
104
7
0
279,113
1
W
Skadi
8,147
582
85
6
0
281,532
4
L
Artio
7,721
552
97
7
0
263,592
0
W
Freya
7,400
529
100
7
0
286,794
0
L
Awilix
6,571
469
70
5
0
317,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role