Player Matchup

Ra
Ra
Gold IV
Anonymus_005
Ra
Gold IV
Level 156
God Stats
5W - 11L
1,359 SR
Queue Stats
53W - 64L
1,471 MMR
Solo
Rama
Rama
Bronze III
MasterOoway
Rama
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
garidaki69
Aphrodite
Gold IV
Level 123
God Stats
27W - 26L
1,525 SR
Queue Stats
143W - 157L
1,495 MMR
Solo
Bastet
Bastet
Gold IV
mdBaBo
Bastet
Gold IV
Level 145
God Stats
11W - 10L
1,577 SR
Queue Stats
121W - 133L
1,500 MMR
Solo
Nike
Nike
Gold V
qawzsexdrcft
Nike
Gold V
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 137L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,492 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,563 SR
1,488 MMR
Hercules
Hercules
Gold II
JM 162537
Hercules
Gold II
Level 129
God Stats
2W - 3L
1,493 SR
Queue Stats
164W - 174L
1,484 MMR
Solo
Ganesha
Ganesha
Silver II
TheMeiseN
Ganesha
Silver II
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,499 MMR
Party 1
Anhur
Anhur
Bronze III
iSpurveN
Anhur
Bronze III
Level 156
God Stats
14W - 5L
1,823 SR
Queue Stats
15W - 11L
1,499 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
ketSlinger
Tsukuyomi
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,495 MMR
Solo
Vulcan
Vulcan
Platinum IV
minandmax
Vulcan
Platinum IV
Level 197
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 281L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,909
531
5,744
8,690
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
5,015
386
3,310
6,893
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
garidaki69
Aphrodite
9
0 / 4 / 0
6,006
462
3,957
11,659
6,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
mdBaBo
Bastet
13
3 / 4 / 0
7,360
566
5,934
11,192
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
6 / 1 / 0
8,586
660
11,630
10,802
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Xing TianThanatosSusanoCharybdis

VS

Bans
MulanAo KuangKing ArthurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JM 162537
Hercules
11
0 / 6 / 0
6,391
492
3,407
13,543
7,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheMeiseN
Ganesha
11
0 / 0 / 14
7,516
578
3,235
7,144
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
iSpurveN
Anhur
14
9 / 1 / 3
8,384
645
10,302
8,297
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ketSlinger
Tsukuyomi
14
4 / 1 / 4
7,769
598
5,991
10,964
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
minandmax
Vulcan
13
3 / 1 / 3
7,583
583
9,142
7,258
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
9
Kills
16
16
Deaths
9
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hercules
JM 162537
Hercules
0
6
0
0
L
0
4
0
0
W
Ganesha
TheMeiseN
Ganesha
0
0
14
7
L
Aphrodite
garidaki69
Aphrodite
0
4
0
0
W
Anhur
iSpurveN
Anhur
9
1
3
10.5
W
Tsukuyomi
ketSlinger
Tsukuyomi
4
1
4
6
L
Bastet
mdBaBo
Bastet
3
4
0
0.75
W
Vulcan
minandmax
Vulcan
3
1
3
4.5
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
32,077
49,236
Taken
47,206
22,830
Mitigated
21,311
17,536
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,744
170
640
2,137
8,690
3,429
0
4,112
4,578
55,985
467
W
Hercules
JM 162537
Hercules
3,407
961
0
5,725
13,543
7,616
0
0
12,623
0
32,731
L
3,310
2,394
0
1,592
6,893
1,214
0
558
6,335
0
18,956
W
Ganesha
TheMeiseN
Ganesha
3,235
869
2,801
2,715
7,144
4,737
0
2,144
5,000
18,619
819
L
Aphrodite
garidaki69
Aphrodite
3,957
399
2,313
4,285
11,659
6,425
100
4,164
7,495
26,912
0
W
Anhur
iSpurveN
Anhur
10,302
5,713
0
3,140
8,297
3,003
1,964
1,965
6,332
0
60,102
W
Tsukuyomi
ketSlinger
Tsukuyomi
5,991
1,990
0
6,071
10,964
3,675
0
2,167
8,675
0
57,841
L
Bastet
mdBaBo
Bastet
5,934
1,412
0
2,487
11,192
4,007
0
2,719
8,473
0
44,066
W
Vulcan
minandmax
Vulcan
9,142
578
0
2,383
7,258
2,280
0
3,703
3,485
45,985
1,248
L
11,630
1,549
0
4,082
10,802
7,755
0
202
10,600
0
67,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
37,643
377
Minions Killed
391
0
Camps Cleared
0
1,284,547
Distance Traveled
1,359,914
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,909
531
131
10
0
277,635
0
W
Hercules
6,391
492
78
6
0
256,933
2
L
Rama
5,015
386
40
3
0
183,029
0
W
Ganesha
7,516
578
2
0
0
268,422
3
L
Aphrodite
6,006
462
35
3
0
241,571
0
W
Anhur
8,384
645
126
10
0
235,850
3
W
Tsukuyomi
7,769
598
95
7
0
295,707
0
L
Bastet
7,360
566
57
4
0
312,368
0
W
Vulcan
7,583
583
90
7
0
303,002
0
L
Nike
8,586
660
114
9
0
269,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role