Player Matchup

Fafnir
Fafnir
AnAverageNoah
Fafnir
Level 107
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 48L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
ImBitties
Erlang Shen
Level 154
God Stats
3W - 2L
1,297 SR
Queue Stats
435W - 397L
1,534 Elo+
Solo
Nu Wa
Nu Wa
MibuBR
Nu Wa
Level 159
God Stats
14W - 7L
1,599 SR
Queue Stats
302W - 283L
1,534 Elo+
Solo
King Arthur
King Arthur
UncertifiedC
King Arthur
Level 122
God Stats
1W - 2L
1,486 SR
Queue Stats
113W - 92L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
jdsgamer
Heimdallr
Level 121
God Stats
3W - 3L
1,680 SR
Queue Stats
38W - 46L
1,512 Elo+
Party 2
Team Averages
Level 133
1,473 SR
1,531 Elo+

VS

Team Averages
Level 104
1,668 SR
1,604 Elo+
Erlang Shen
Erlang Shen
BlueTheDumbo
Erlang Shen
Level 144
God Stats
1W - 2L
1,742 SR
Queue Stats
31W - 24L
1,605 Elo+
Solo
Heimdallr
Heimdallr
ProfessorClucker
Heimdallr
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 253L
1,500 Elo+
Solo
Ares
Ares
Thatdudet117
Ares
Level 140
God Stats
13W - 13L
1,642 SR
Queue Stats
127W - 90L
1,669 Elo+
Party 1
Scylla
Scylla
XXKingMakerXX
Scylla
Level 26
God Stats
3W - 2L
1,910 SR
Queue Stats
127W - 106L
1,669 Elo+
Party 1
Bakasura
Bakasura
deadkraft754
Bakasura
Level 47
God Stats
9W - 7L
1,545 SR
Queue Stats
53W - 47L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,211
632
2,761
8,208
7,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
ImBitties
Erlang Shen
14
5 / 1 / 9
7,625
587
9,644
11,323
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MibuBR
Nu Wa
14
6 / 3 / 6
8,189
630
10,392
6,754
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
UncertifiedC
King Arthur
13
3 / 0 / 3
8,255
635
10,070
16,811
14,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
jdsgamer
Heimdallr
14
6 / 1 / 5
8,319
640
12,646
10,380
4,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueTheDumbo
Erlang Shen
11
0 / 4 / 0
6,564
505
10,429
16,731
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
11
0 / 3 / 2
6,323
486
5,069
10,575
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 4 / 0
7,372
567
8,869
13,751
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 2
6,941
534
4,187
8,631
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
deadkraft754
Bakasura
12
2 / 6 / 1
6,546
504
3,181
13,138
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Erlang Shen
BlueTheDumbo
Erlang Shen
0
4
0
0
W
Erlang Shen
ImBitties
Erlang Shen
5
1
9
9.5
W
Nu Wa
MibuBR
Nu Wa
6
3
6
3
L
Heimdallr
0
3
2
0.33
L
3
4
0
0.75
W
King Arthur
UncertifiedC
King Arthur
3
0
3
4.5
L
0
4
2
0.25
L
Bakasura
deadkraft754
Bakasura
2
6
1
0.42
W
Heimdallr
jdsgamer
Heimdallr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
31,735
53,476
Taken
62,826
33,055
Mitigated
38,380
18,120
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,761
1,050
21
2,923
8,208
7,085
258
1,890
6,318
18,186
0
L
Erlang Shen
BlueTheDumbo
Erlang Shen
10,429
5,932
0
6,705
16,731
16,570
0
1,377
15,228
0
41,911
W
Erlang Shen
ImBitties
Erlang Shen
9,644
5,199
0
2,755
11,323
5,727
0
3,162
7,916
0
60,501
W
Nu Wa
MibuBR
Nu Wa
10,392
1,963
0
1,011
6,754
2,099
212
3,923
2,799
54,199
2,484
L
Heimdallr
5,069
2,343
0
3,425
10,575
3,436
0
2,185
8,262
0
39,061
L
8,869
486
0
1,925
13,751
10,609
0
1,927
11,639
20,378
1,789
W
King Arthur
UncertifiedC
King Arthur
10,070
1,938
0
6,247
16,811
14,099
0
715
15,073
264
57,691
L
4,187
482
0
1,800
8,631
2,374
0
4,135
4,118
60,866
0
L
Bakasura
deadkraft754
Bakasura
3,181
1,951
0
2,831
13,138
5,391
0
2,432
10,454
0
35,536
W
Heimdallr
jdsgamer
Heimdallr
12,646
7,663
0
5,163
10,380
4,045
618
3,068
7,287
0
71,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
33,746
429
Minions Killed
362
0
Camps Cleared
0
1,390,631
Distance Traveled
1,388,734
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,211
632
35
3
0
275,660
4
L
Erlang Shen
6,564
505
76
6
0
241,192
0
W
Erlang Shen
7,625
587
92
7
0
321,760
0
W
Nu Wa
8,189
630
95
7
0
234,228
2
L
Heimdallr
6,323
486
70
5
0
307,976
2
L
Ares
7,372
567
19
1
0
281,508
3
W
King Arthur
8,255
635
103
8
0
283,643
2
L
Scylla
6,941
534
127
10
0
240,504
1
L
Bakasura
6,546
504
70
5
0
317,554
1
W
Heimdallr
8,319
640
104
8
0
275,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role