Player Matchup

Loki
Loki
CookieCrumbleG1
Loki
Level 128
God Stats
4W - 4L
1,631 SR
Queue Stats
210W - 188L
1,453 Elo+
Party 1
Chaac
Chaac
Elhad69
Chaac
Level 108
God Stats
1W - 2L
1,747 SR
Queue Stats
161W - 153L
1,536 Elo+
Solo
Bastet
Bastet
GospodB0G
Bastet
Level 128
God Stats
5W - 6L
1,406 SR
Queue Stats
501W - 498L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IxCBA
Morgan Le Fay
Level 91
God Stats
0W - 2L
1,226 SR
Queue Stats
196W - 190L
1,534 Elo+
Party 1
King Arthur
King Arthur
SkyH3r0
King Arthur
Level 124
God Stats
4W - 27L
1,282 SR
Queue Stats
22W - 44L
1,289 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,448 Elo+

VS

Team Averages
Level 91
1,483 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rash_lamenace
Baron Samedi
Level 128
God Stats
9W - 4L
1,596 SR
Queue Stats
171W - 184L
1,449 Elo+
Solo
Thor
Thor
Yiddishh
Thor
Level 40
God Stats
3W - 3L
1,272 SR
Queue Stats
39W - 47L
1,426 Elo+
Party 2
Zeus
Zeus
kwar
Zeus
Level 48
God Stats
3W - 1L
1,546 SR
Queue Stats
47W - 64L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,474
695
2,149
4,070
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Elhad69
Chaac
7
1 / 2 / 0
3,917
783
1,496
3,700
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
GospodB0G
Bastet
5
0 / 2 / 0
3,297
659
1,345
3,246
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
IxCBA
Morgan Le Fay
6
1 / 3 / 1
3,684
737
2,112
3,779
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
SkyH3r0
King Arthur
1
0 / 0 / 0
2,550
510
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 0
3,951
790
823
1,922
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
 
Surtr
7
1 / 1 / 2
3,949
790
1,719
3,499
1,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Rash_lamenace
Baron Samedi
8
6 / 0 / 0
5,126
1,025
3,157
2,802
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
6
1 / 1 / 1
3,729
746
855
4,225
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
kwar
Zeus
8
1 / 1 / 1
4,481
896
2,354
3,104
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
10
10
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Surtr
 
Surtr
1
1
2
2
L
1
3
0
0.33
L
Chaac
Elhad69
Chaac
1
2
0
0.5
L
Bastet
GospodB0G
Bastet
0
2
0
0
L
Morgan Le Fay
IxCBA
Morgan Le Fay
1
3
1
0.5
W
Baron Samedi
Rash_lamenace
Baron Samedi
6
0
0
6
L
King Arthur
SkyH3r0
King Arthur
0
0
0
0
W
Thor
1
1
1
1.5
W
Zeus
kwar
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
8,908
14,795
Taken
15,552
4,322
Mitigated
5,254
3,660
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
823
205
0
687
1,922
484
468
0
1,882
0
20,345
W
Surtr
 
Surtr
1,719
858
0
930
3,499
1,904
210
772
2,611
273
13,189
L
2,149
806
0
984
4,070
963
0
1,074
2,962
0
15,372
L
Chaac
Elhad69
Chaac
1,496
652
0
1,395
3,700
1,693
0
2,354
1,346
0
17,430
L
Bastet
GospodB0G
Bastet
1,345
196
0
736
3,246
640
0
62
3,093
0
12,464
L
Morgan Le Fay
IxCBA
Morgan Le Fay
2,112
698
0
545
3,779
1,026
0
2,023
1,722
12,406
0
W
Baron Samedi
Rash_lamenace
Baron Samedi
3,157
604
79
1,710
2,802
986
0
661
2,087
17,568
1,630
L
King Arthur
SkyH3r0
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Thor
855
266
0
890
4,225
1,265
0
513
3,662
0
18,682
W
Zeus
kwar
Zeus
2,354
936
0
1,466
3,104
615
0
0
3,011
20,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,922
Gold Earned
21,236
112
Minions Killed
195
0
Camps Cleared
0
431,336
Distance Traveled
512,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,951
790
45
9
0
91,460
0
W
Surtr
3,949
790
30
6
0
93,414
0
L
Loki
3,474
695
29
6
0
121,016
0
L
Chaac
3,917
783
33
7
0
121,136
1
L
Bastet
3,297
659
26
5
0
79,279
0
L
Morgan Le Fay
3,684
737
24
5
0
109,905
0
W
Baron Samedi
5,126
1,025
43
9
0
109,185
0
L
King Arthur
2,550
510
0
0
0
0
0
W
Thor
3,729
746
31
6
0
115,849
0
W
Zeus
4,481
896
46
9
0
103,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role