Player Matchup

Shiva
Shiva
DaYungin69
Shiva
Level 125
God Stats
26W - 15L
1,608 SR
Queue Stats
633W - 612L
1,536 Elo+
Party 1
Merlin
Merlin
Diznyts
Merlin
Level 68
God Stats
34W - 26L
1,678 SR
Queue Stats
84W - 73L
1,402 Elo+
Solo
Olorun
Olorun
Kirnkana
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 70L
1,455 Elo+
Solo
Hachiman
Hachiman
SSBBPanther4
Hachiman
Level 145
God Stats
10W - 12L
1,399 SR
Queue Stats
250W - 224L
1,510 Elo+
Party 1
Bacchus
Bacchus
STINKY_NITEMARE
Bacchus
Level 37
God Stats
15W - 20L
1,382 SR
Queue Stats
15W - 20L
1,349 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,451 Elo+

VS

Team Averages
Level 127
1,525 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AlejandroEmmy
Nike
Level 67
God Stats
6W - 4L
1,550 SR
Queue Stats
277W - 250L
1,465 Elo+
Solo
Neith
Neith
Paladin7wea
Neith
Level 126
God Stats
4W - 7L
1,410 SR
Queue Stats
209W - 223L
1,480 Elo+
Party 2
Hera
Hera
PrincessMira
Hera
Level 125
God Stats
7W - 6L
1,664 SR
Queue Stats
197W - 215L
1,478 Elo+
Party 2
Agni
Agni
Unkvltik
Agni
Level 118
God Stats
15W - 10L
1,502 SR
Queue Stats
160W - 161L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 6 / 1
6,027
1,205
3,784
8,300
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Diznyts
Merlin
10
0 / 1 / 4
5,618
1,124
2,004
1,595
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Kirnkana
Olorun
11
2 / 2 / 4
6,386
1,277
5,130
6,953
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SSBBPanther4
Hachiman
11
3 / 1 / 1
6,707
1,341
2,189
4,592
1,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 4
6,734
1,347
2,552
8,377
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

322

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 1 / 2
6,266
1,253
3,357
2,501
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 6
6,356
1,271
3,841
6,745
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 0 / 4
7,517
1,503
7,877
2,202
792
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 7
6,144
1,229
5,696
3,301
989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
12
3 / 2 / 5
6,759
1,352
2,701
3,997
1,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
11
11
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
2
3
W
1
3
6
1.33
L
Shiva
1
6
1
0.25
L
Merlin
Diznyts
Merlin
0
1
4
2
L
Olorun
Kirnkana
Olorun
2
2
4
2
W
5
0
4
7
W
0
1
7
3.5
L
Hachiman
SSBBPanther4
Hachiman
3
1
1
3.5
L
1
1
4
3
W
Agni
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,659
Damage
23,472
29,817
Taken
18,746
18,724
Mitigated
7,592
3,615
Healing
527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,357
286
0
0
2,501
821
0
1,699
802
6,380
265
W
3,841
161
0
0
6,745
3,679
0
3,783
2,962
0
11,368
L
Shiva
3,784
398
0
0
8,300
6,183
0
3,414
4,886
0
19,616
L
Merlin
Diznyts
Merlin
2,004
234
0
0
1,595
443
0
933
662
4,737
98
L
Olorun
Kirnkana
Olorun
5,130
2,331
161
1,447
6,953
2,072
0
2,985
3,968
18,651
0
W
7,877
3,455
0
527
2,202
792
0
1,053
1,149
0
20,342
W
5,696
1,976
0
0
3,301
989
0
778
2,523
15,785
315
L
Hachiman
SSBBPanther4
Hachiman
2,189
1,262
0
582
4,592
1,161
0
1,862
2,730
563
10,980
L
2,552
390
0
1,425
8,377
8,865
0
2,128
6,249
7,766
0
W
Agni
2,701
605
0
0
3,997
1,311
0
2,440
1,557
11,339
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
33,042
86
Minions Killed
107
3
Camps Cleared
5
401,207
Distance Traveled
474,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,266
1,253
11
2
1
64,743
0
W
Nike
6,356
1,271
22
4
2
109,701
0
L
Shiva
6,027
1,205
27
5
0
71,571
0
L
Merlin
5,618
1,124
6
1
0
41,304
0
L
Olorun
6,386
1,277
26
5
2
99,189
0
W
Neith
7,517
1,503
37
7
2
99,234
0
W
Hera
6,144
1,229
20
4
0
103,963
0
L
Hachiman
6,707
1,341
21
4
1
78,301
0
L
Bacchus
6,734
1,347
6
1
0
110,842
0
W
Agni
6,759
1,352
17
3
0
96,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role