Player Matchup

Chang'e
Chang'e
By Mefu
Chang'e
Level 41
God Stats
13W - 12L
1,203 SR
Queue Stats
33W - 47L
1,381 Elo+
Party 1
Ares
Ares
Dimaggio_1k
Ares
Level 108
God Stats
2W - 3L
1,585 SR
Queue Stats
235W - 234L
1,526 Elo+
Party 2
Anhur
Anhur
Jean Marquis
Anhur
Level 27
God Stats
2W - 9L
1,372 SR
Queue Stats
30W - 57L
1,282 Elo+
Party 1
Nemesis
Nemesis
capasourusYT
Nemesis
Level 48
God Stats
38W - 47L
1,518 SR
Queue Stats
120W - 137L
1,371 Elo+
Party 1
Achilles
Achilles
superjit_1K
Achilles
Level 103
God Stats
4W - 3L
1,169 SR
Queue Stats
196W - 184L
1,481 Elo+
Party 2
Team Averages
Level 65
1,370 SR
1,408 Elo+

VS

Team Averages
Level 125
1,502 SR
1,478 Elo+
Izanami
Izanami
HauntingTulip2
Izanami
Level 89
God Stats
5W - 6L
1,489 SR
Queue Stats
99W - 105L
1,474 Elo+
Solo
Guan Yu
Guan Yu
KoF Fnatic
Guan Yu
Level 155
God Stats
1W - 1L
1,300 SR
Queue Stats
213W - 221L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
alex143250
Baba Yaga
Level 121
God Stats
4W - 2L
1,508 SR
Queue Stats
384W - 384L
1,494 Elo+
Solo
Surtr
Surtr
reing_of_raven
Surtr
Level 157
God Stats
8W - 6L
1,674 SR
Queue Stats
334W - 316L
1,528 Elo+
Solo
Arachne
Arachne
xNKxLechuga12
Arachne
Level 102
God Stats
38W - 37L
1,539 SR
Queue Stats
78W - 84L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
By Mefu
Chang'e
16
2 / 3 / 4
9,482
452
20,539
17,497
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 3
8,480
404
13,221
23,979
28,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 2
8,738
416
8,528
15,919
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
capasourusYT
Nemesis
15
2 / 5 / 3
8,561
408
11,983
18,905
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
superjit_1K
Achilles
15
3 / 2 / 3
9,302
443
15,815
27,187
30,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
10,854
517
16,397
16,969
6,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KoF Fnatic
Guan Yu
15
2 / 3 / 11
10,837
516
8,951
23,826
22,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baba Yaga
alex143250
Baba Yaga
17
4 / 5 / 6
10,573
503
20,007
13,753
6,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 1 / 10
11,582
552
21,347
29,944
26,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
17
10 / 1 / 6
11,083
528
13,089
23,869
9,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
20
20
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
By Mefu
Chang'e
2
3
4
1.33
L
2
6
3
0.58
W
3
2
4
2.5
L
3
4
2
1
W
Guan Yu
KoF Fnatic
Guan Yu
2
3
11
2.5
W
Baba Yaga
alex143250
Baba Yaga
4
5
6
1.4
L
Nemesis
capasourusYT
Nemesis
2
5
3
0.7
W
1
1
10
6
L
Achilles
superjit_1K
Achilles
3
2
3
2.25
W
Arachne
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,086
Damage
79,791
103,487
Taken
108,361
80,799
Mitigated
70,948
25,234
Healing
50,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
By Mefu
Chang'e
20,539
1,683
2,788
7,973
17,497
7,299
153
7,169
10,328
74,718
1,169
L
13,221
1,068
0
1,923
23,979
28,226
0
3,591
20,388
26,217
1,294
W
16,397
11,675
0
6,019
16,969
6,136
977
5,686
11,095
0
98,869
L
8,528
4,961
0
5,090
15,919
5,455
0
2,918
13,001
0
49,826
W
Guan Yu
KoF Fnatic
Guan Yu
8,951
1,871
4,298
10,581
23,826
22,325
700
9,565
13,806
0
34,334
W
Baba Yaga
alex143250
Baba Yaga
20,007
1,073
0
2,795
13,753
6,819
1,241
6,154
7,244
75,562
1,502
L
Nemesis
capasourusYT
Nemesis
11,983
4,462
0
2,624
18,905
8,870
0
3,655
15,250
0
69,434
W
21,347
8,841
0
15,996
29,944
26,063
644
4,585
25,107
2,936
87,805
L
Achilles
superjit_1K
Achilles
15,815
3,980
0
4,836
27,187
30,949
155
3,513
23,674
0
69,792
W
Arachne
13,089
9,437
0
10,685
23,869
9,605
1,820
5,634
17,911
0
78,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
54,929
458
Minions Killed
509
0
Camps Cleared
0
2,125,212
Distance Traveled
2,180,413
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,482
452
145
7
0
442,883
0
L
Ares
8,480
404
17
1
0
410,592
9
W
Izanami
10,854
517
141
7
0
413,002
0
L
Anhur
8,738
416
88
4
0
412,331
0
W
Guan Yu
10,837
516
49
2
0
482,375
2
W
Baba Yaga
10,573
503
111
5
0
386,313
1
L
Nemesis
8,561
408
93
4
0
488,662
6
W
Surtr
11,582
552
121
6
0
403,926
0
L
Achilles
9,302
443
115
5
0
370,744
1
W
Arachne
11,083
528
87
4
0
494,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role