Player Matchup

Chang'e
Chang'e
Peribeas
Chang'e
Level 123
God Stats
63W - 40L
1,614 SR
Queue Stats
101W - 72L
1,303 Elo+
Solo
Bacchus
Bacchus
THRASHER11389
Bacchus
Level 141
God Stats
8W - 7L
1,578 SR
Queue Stats
92W - 105L
1,486 Elo+
Party 1
Vulcan
Vulcan
Warrior Knight7
Vulcan
Level 156
God Stats
29W - 20L
1,630 SR
Queue Stats
628W - 613L
1,541 Elo+
Party 1
Thor
Thor
lAbuseMyFish
Thor
Level 67
God Stats
6W - 2L
1,628 SR
Queue Stats
62W - 48L
1,563 Elo+
Solo
Apollo
Apollo
noh0
Apollo
Level 60
God Stats
2W - 8L
1,355 SR
Queue Stats
54W - 72L
1,483 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,475 Elo+

VS

Team Averages
Level 117
1,408 SR
1,438 Elo+
Fenrir
Fenrir
ALLANja21
Fenrir
Level 102
God Stats
0W - 3L
1,354 SR
Queue Stats
120W - 105L
1,535 Elo+
Solo
Skadi
Skadi
Dirty Lil Q Tip
Skadi
Level 147
God Stats
0W - 3L
1,491 SR
Queue Stats
225W - 255L
1,440 Elo+
Party 2
Discordia
Discordia
Kaositic
Discordia
Level 126
God Stats
3W - 9L
1,435 SR
Queue Stats
181W - 262L
1,508 Elo+
Party 2
King Arthur
King Arthur
KunAgueroDGM
King Arthur
Level 87
God Stats
40W - 66L
1,477 SR
Queue Stats
69W - 142L
1,374 Elo+
Party 2
Geb
Geb
TipsyJipsy
Geb
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
12W - 25L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Peribeas
Chang'e
10
1 / 1 / 2
5,879
588
6,592
10,642
3,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
9
0 / 0 / 5
5,341
534
3,857
5,575
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,266
627
3,828
4,020
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 3
5,778
578
4,091
6,307
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
noh0
Apollo
12
1 / 0 / 0
5,991
599
787
3,335
1,096
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALLANja21
Fenrir
8
0 / 6 / 1
4,640
464
2,693
8,940
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,390
539
1,536
2,491
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kaositic
Discordia
10
1 / 1 / 0
5,219
522
4,869
3,858
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KunAgueroDGM
King Arthur
11
1 / 2 / 0
5,889
589
7,078
11,467
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 0 / 1
4,920
492
1,694
4,921
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALLANja21
Fenrir
0
6
1
0.08
L
0
1
0
0
L
Discordia
Kaositic
Discordia
1
1
0
1
L
King Arthur
KunAgueroDGM
King Arthur
1
2
0
0.5
W
Chang'e
Peribeas
Chang'e
1
1
2
2
W
Bacchus
0
0
5
2.5
L
0
0
1
0.5
W
4
0
1
4.5
W
4
1
3
5.5
W
Apollo
noh0
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
17,870
29,879
Taken
31,677
12,602
Mitigated
13,514
15,810
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALLANja21
Fenrir
2,693
792
0
1,169
8,940
3,252
0
3,002
5,881
0
25,771
L
1,536
604
0
444
2,491
683
0
654
1,837
0
36,100
L
Discordia
Kaositic
Discordia
4,869
270
0
500
3,858
1,083
0
1,963
1,726
37,434
231
L
King Arthur
KunAgueroDGM
King Arthur
7,078
582
0
2,280
11,467
6,471
0
5,868
5,599
0
42,646
W
Chang'e
Peribeas
Chang'e
6,592
370
80
7,671
10,642
3,846
0
0
10,642
42,795
1,044
W
Bacchus
3,857
197
0
2,418
5,575
4,327
0
2,037
3,538
12,004
2,654
L
1,694
110
0
1,024
4,921
2,025
0
2,114
2,661
10,721
0
W
3,828
86
0
1,606
4,020
1,376
0
2,766
1,254
38,407
682
W
4,091
968
0
3,186
6,307
1,957
0
1,337
4,970
0
28,086
W
Apollo
noh0
Apollo
787
554
0
849
3,335
1,096
0
273
3,062
0
45,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
26,058
334
Minions Killed
301
0
Camps Cleared
0
999,481
Distance Traveled
1,021,577
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,640
464
53
5
0
219,748
2
L
Skadi
5,390
539
86
9
0
191,184
2
L
Discordia
5,219
522
71
7
0
198,443
1
L
King Arthur
5,889
589
74
7
0
186,828
0
W
Chang'e
5,879
588
79
8
0
188,454
1
W
Bacchus
5,341
534
22
2
0
217,289
0
L
Geb
4,920
492
17
2
0
225,374
2
W
Vulcan
6,266
627
77
8
0
206,205
2
W
Thor
5,778
578
48
5
0
209,598
0
W
Apollo
5,991
599
108
11
0
177,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role