Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BOOIMaSCARYg0St
Kuzenbo
Level 157
God Stats
2W - 1L
1,575 SR
Queue Stats
330W - 299L
1,531 Elo+
Solo
Nox
Nox
MixedDevious
Nox
Level 89
God Stats
2W - 0L
1,542 SR
Queue Stats
23W - 8L
1,633 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,533 Elo+

VS

Team Averages
Level 80
1,516 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FlipityFlaps
Arachne
Level 129
God Stats
39W - 19L
1,731 SR
Queue Stats
109W - 71L
1,598 Elo+
Solo
King Arthur
King Arthur
McSnuggle
King Arthur
Level 18
God Stats
5W - 10L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Solo
Discordia
Discordia
Tycronic
Discordia
Level 28
God Stats
5W - 9L
1,350 SR
Queue Stats
56W - 65L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 3
6,212
1,242
3,330
4,190
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
11
4 / 0 / 2
5,912
1,182
2,253
1,292
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
 
Bellona
10
0 / 1 / 6
5,516
1,103
2,860
6,053
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 1 / 7
5,773
1,155
5,224
4,107
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 3
5,312
1,062
2,126
2,178
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
5,525
1,105
2,662
4,017
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
4,963
993
738
3,897
1,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
FlipityFlaps
Arachne
10
0 / 1 / 2
5,124
1,025
1,954
4,126
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
McSnuggle
King Arthur
10
2 / 3 / 0
5,456
1,091
2,542
6,293
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Tycronic
Discordia
10
0 / 2 / 2
5,123
1,025
3,805
3,262
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
4
4
Deaths
10
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
3
2.25
W
Janus
 
Janus
4
0
2
5
W
Bellona
 
Bellona
0
1
6
3
L
Medusa
 
Medusa
2
2
1
1.25
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
2
1
7
5.5
L
Arachne
FlipityFlaps
Arachne
0
1
2
1
L
King Arthur
McSnuggle
King Arthur
2
3
0
0.67
W
1
0
3
2.5
L
Discordia
Tycronic
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
11,701
17,820
Taken
21,595
12,312
Mitigated
9,098
3,179
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,330
70
0
2,203
4,190
1,773
0
104
4,086
0
15,852
W
Janus
 
Janus
2,253
247
0
0
1,292
357
0
638
654
14,031
0
W
Bellona
 
Bellona
2,860
346
0
565
6,053
5,488
60
459
5,594
0
10,518
L
Medusa
 
Medusa
2,662
480
0
0
4,017
1,080
0
1,937
1,939
0
6,779
L
Kumbhakarna
 
Kumbhakarna
738
216
0
412
3,897
1,832
0
1,255
2,487
3,413
0
W
5,224
1,490
0
411
4,107
4,006
28
1,622
2,485
9,678
1,033
L
Arachne
FlipityFlaps
Arachne
1,954
1,309
0
455
4,126
1,816
0
1,386
2,661
0
9,582
L
King Arthur
McSnuggle
King Arthur
2,542
474
0
488
6,293
3,433
0
2,430
3,729
0
7,882
W
2,126
408
0
0
2,178
688
294
1,716
462
7,981
0
L
Discordia
Tycronic
Discordia
3,805
171
0
689
3,262
937
0
1,607
1,405
10,613
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
26,191
129
Minions Killed
87
0
Camps Cleared
0
601,104
Distance Traveled
525,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,212
1,242
39
8
0
130,215
0
W
Janus
5,912
1,182
32
6
0
120,626
0
W
Bellona
5,516
1,103
25
5
0
119,736
0
L
Medusa
5,525
1,105
13
3
0
113,724
0
L
Kumbhakarna
4,963
993
4
1
0
61,540
0
W
Kuzenbo
5,773
1,155
13
3
0
115,458
0
L
Arachne
5,124
1,025
26
5
0
141,594
0
L
King Arthur
5,456
1,091
16
3
0
104,894
0
W
Nox
5,312
1,062
20
4
0
115,069
0
L
Discordia
5,123
1,025
28
6
0
103,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role