Player Matchup

Gilgamesh
Gilgamesh
ArcZid
Gilgamesh
Level 145
God Stats
9W - 6L
1,548 SR
Queue Stats
351W - 320L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
Kumies
Cabrakan
Level 128
God Stats
3W - 1L
1,953 SR
Queue Stats
92W - 99L
1,471 Elo+
Party 1
Bastet
Bastet
Maeka
Bastet
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 107L
1,476 Elo+
Party 1
Tiamat
Tiamat
Returbi1055
Tiamat
Level 123
God Stats
1W - 5L
1,207 SR
Queue Stats
262W - 255L
1,475 Elo+
Solo
Poseidon
Poseidon
xx1punchUxx
Poseidon
Level 88
God Stats
7W - 6L
1,565 SR
Queue Stats
407W - 402L
1,476 Elo+
Party 2
Team Averages
Level 110
1,555 SR
1,479 Elo+

VS

Team Averages
Level 110
1,474 SR
1,459 Elo+
Kukulkan
Kukulkan
MustaSalama
Kukulkan
Level 144
God Stats
130W - 118L
1,638 SR
Queue Stats
325W - 308L
1,521 Elo+
Solo
Terra
Terra
Saturn08
Terra
Level 61
God Stats
5W - 13L
1,436 SR
Queue Stats
12W - 29L
1,306 Elo+
Solo
Hou Yi
Hou Yi
SkyGuy32
Hou Yi
Level 44
God Stats
0W - 4L
1,188 SR
Queue Stats
55W - 68L
1,477 Elo+
Solo
Sol
Sol
Twiztid Kris
Sol
Level 153
God Stats
9W - 12L
1,511 SR
Queue Stats
216W - 211L
1,496 Elo+
Solo
Arachne
Arachne
swiftmoney09
Arachne
Level 149
God Stats
105W - 90L
1,595 SR
Queue Stats
257W - 246L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcZid
Gilgamesh
12
3 / 2 / 4
6,858
528
7,267
8,694
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Kumies
Cabrakan
15
4 / 1 / 1
8,879
683
8,255
10,243
7,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Maeka
Bastet
14
4 / 0 / 3
7,592
584
3,365
8,698
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
13
1 / 0 / 1
8,109
624
1,742
3,942
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
xx1punchUxx
Poseidon
13
4 / 1 / 2
7,644
588
6,207
3,842
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MustaSalama
Kukulkan
11
1 / 3 / 0
6,058
466
3,406
4,759
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Saturn08
Terra
7
0 / 2 / 0
4,915
378
2,574
6,547
3,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
SkyGuy32
Hou Yi
8
0 / 4 / 0
5,392
415
2,755
7,070
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 0
7,508
578
5,298
10,586
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
swiftmoney09
Arachne
11
2 / 3 / 1
6,307
485
3,736
12,271
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
4
4
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcZid
Gilgamesh
3
2
4
2.5
W
Cabrakan
Kumies
Cabrakan
4
1
1
4.5
W
Bastet
Maeka
Bastet
4
0
3
5.5
L
Kukulkan
MustaSalama
Kukulkan
1
3
0
0.33
W
Tiamat
1
0
1
1.5
L
Terra
Saturn08
Terra
0
2
0
0
L
Hou Yi
SkyGuy32
Hou Yi
0
4
0
0
L
1
4
0
0.25
L
Arachne
swiftmoney09
Arachne
2
3
1
0.83
W
Poseidon
xx1punchUxx
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
17,769
35,419
Taken
41,233
19,486
Mitigated
13,495
15,047
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcZid
Gilgamesh
7,267
1,916
0
1,178
8,694
6,349
0
3,090
5,604
766
27,373
W
Cabrakan
Kumies
Cabrakan
8,255
1,084
0
4,848
10,243
7,444
0
4,724
5,519
60,081
1,778
W
Bastet
Maeka
Bastet
3,365
1,109
0
6,552
8,698
2,798
876
703
7,995
0
47,360
L
Kukulkan
MustaSalama
Kukulkan
3,406
160
0
135
4,759
1,633
0
477
4,248
36,537
0
W
Tiamat
1,742
367
0
2,031
3,942
1,833
2,000
1,663
2,279
47,381
1,103
L
Terra
Saturn08
Terra
2,574
239
158
957
6,547
3,457
0
1,777
4,639
10,154
0
L
Hou Yi
SkyGuy32
Hou Yi
2,755
679
0
1,769
7,070
1,589
0
3,751
3,056
0
29,402
L
5,298
2,178
0
4,118
10,586
3,176
0
7,243
3,343
42,241
9,364
L
Arachne
swiftmoney09
Arachne
3,736
2,514
0
4,386
12,271
3,640
0
3,475
8,641
0
40,110
W
Poseidon
xx1punchUxx
Poseidon
6,207
1,204
0
438
3,842
1,062
764
748
3,094
52,053
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
30,180
432
Minions Killed
323
0
Camps Cleared
0
1,318,406
Distance Traveled
1,114,246
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,858
528
42
3
0
261,349
2
W
Cabrakan
8,879
683
110
8
0
248,847
0
W
Bastet
7,592
584
81
6
0
297,825
4
L
Kukulkan
6,058
466
57
4
0
232,408
3
W
Tiamat
8,109
624
108
8
0
250,830
0
L
Terra
4,915
378
15
1
0
191,388
2
L
Hou Yi
5,392
415
55
4
0
187,263
2
L
Sol
7,508
578
122
9
0
225,055
3
L
Arachne
6,307
485
74
6
0
278,132
0
W
Poseidon
7,644
588
91
7
0
259,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role