Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlondeWonder
Nu Wa
Level 142
God Stats
12W - 6L
1,725 SR
Queue Stats
115W - 123L
1,454 Elo+
Party 1
Charon
Charon
Breakingpoint21
Charon
Level 129
God Stats
6W - 3L
1,754 SR
Queue Stats
154W - 149L
1,446 Elo+
Party 1
Bastet
Bastet
Foxynak
Bastet
Level 142
God Stats
5W - 3L
1,638 SR
Queue Stats
132W - 138L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Vibrantsss
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,458 Elo+
Party 1
Team Averages
Level 126
1,623 SR
1,467 Elo+

VS

Team Averages
Level 81
1,551 SR
1,486 Elo+
Osiris
Osiris
ItsEspr3ss0
Osiris
Level 103
God Stats
6W - 8L
1,558 SR
Queue Stats
187W - 190L
1,513 Elo+
Party 2
Izanami
Izanami
Shrek812
Izanami
Level 153
God Stats
6W - 2L
1,700 SR
Queue Stats
205W - 200L
1,515 Elo+
Solo
Loki
Loki
TCF-Goon
Loki
Level 56
God Stats
16W - 9L
1,551 SR
Queue Stats
214W - 220L
1,415 Elo+
Solo
Kukulkan
Kukulkan
frozen536778
Kukulkan
Level 30
God Stats
3W - 3L
1,391 SR
Queue Stats
22W - 22L
1,491 Elo+
Party 2
Bacchus
Bacchus
terra592
Bacchus
Level 64
God Stats
15W - 14L
1,554 SR
Queue Stats
34W - 40L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 10 / 1
6,410
458
4,555
17,437
11,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 2
7,809
558
8,552
7,008
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 3
6,444
460
4,754
11,520
7,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Foxynak
Bastet
13
5 / 4 / 3
7,441
532
7,963
13,302
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Vibrantsss
Cernunnos
12
1 / 2 / 1
6,852
489
6,490
8,821
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
10 / 0 / 4
9,994
714
14,652
13,150
15,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Shrek812
Izanami
14
9 / 3 / 0
8,652
618
7,884
7,905
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
3 / 4 / 5
8,147
582
4,159
11,910
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
frozen536778
Kukulkan
13
2 / 3 / 2
7,727
552
5,333
5,755
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
terra592
Bacchus
13
1 / 1 / 10
8,384
599
7,279
12,836
13,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
25
25
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
10
1
0.15
L
4
3
2
1.67
L
0
6
3
0.25
L
Bastet
Foxynak
Bastet
5
4
3
1.63
W
Osiris
10
0
4
12
W
Izanami
Shrek812
Izanami
9
3
0
3
W
Loki
3
4
5
1.38
L
Cernunnos
Vibrantsss
Cernunnos
1
2
1
0.75
W
Kukulkan
frozen536778
Kukulkan
2
3
2
1
W
Bacchus
terra592
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
39,307
58,088
Taken
51,556
29,365
Mitigated
37,905
12,237
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,555
820
0
1,097
17,437
11,151
0
3,098
13,585
0
28,316
L
8,552
2,575
0
1,173
7,008
2,284
984
1,729
5,152
53,757
1,343
L
4,754
1,324
0
1,430
11,520
7,854
0
3,154
8,320
19,575
0
L
Bastet
Foxynak
Bastet
7,963
2,058
0
4,461
13,302
4,641
0
1,287
11,781
0
50,418
W
Osiris
14,652
6,098
0
4,722
13,150
15,555
33
3,013
10,137
0
64,147
W
Izanami
Shrek812
Izanami
7,884
4,919
0
2,667
7,905
2,784
820
2,316
5,328
0
65,876
W
Loki
4,159
676
87
4,881
11,910
4,363
0
1,872
10,038
0
55,149
L
Cernunnos
Vibrantsss
Cernunnos
6,490
2,015
0
4,076
8,821
3,435
112
2,863
5,912
0
51,887
W
Kukulkan
frozen536778
Kukulkan
5,333
543
0
701
5,755
1,520
335
1,867
3,888
49,349
261
W
Bacchus
terra592
Bacchus
7,279
1,087
0
2,641
12,836
13,683
32
4,022
8,454
23,437
3,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,956
Gold Earned
42,904
344
Minions Killed
472
0
Camps Cleared
0
1,298,077
Distance Traveled
1,357,538
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,410
458
53
4
0
246,680
0
L
Nu Wa
7,809
558
101
7
0
240,804
0
L
Charon
6,444
460
16
1
0
253,909
0
L
Bastet
7,441
532
78
6
0
300,614
0
W
Osiris
9,994
714
114
8
0
257,695
2
W
Izanami
8,652
618
122
9
0
237,534
2
W
Loki
8,147
582
93
7
0
296,030
0
L
Cernunnos
6,852
489
96
7
0
256,070
0
W
Kukulkan
7,727
552
101
7
0
263,488
0
W
Bacchus
8,384
599
42
3
0
302,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role