Player Matchup

Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BeingAB
Mercury
Level 65
God Stats
1W - 0L
1,251 SR
Queue Stats
115W - 87L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GreatHatiko
Baron Samedi
Level 136
God Stats
4W - 0L
1,722 SR
Queue Stats
210W - 220L
1,462 Elo+
Solo
Agni
Agni
ITeToHr
Agni
Level 87
God Stats
5W - 8L
1,651 SR
Queue Stats
170W - 152L
1,578 Elo+
Party 1
Nike
Nike
imodeska
Nike
Level 87
God Stats
1W - 2L
1,185 SR
Queue Stats
151W - 136L
1,649 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,538 Elo+

VS

Team Averages
Level 93
1,531 SR
1,537 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Drakeington
Merlin
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
76W - 70L
1,560 Elo+
Party 2
Artio
Artio
WetandHairy
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ºNana
Morgan Le Fay
Level 149
God Stats
2W - 4L
1,643 SR
Queue Stats
85W - 84L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 5
6,095
1,219
2,958
2,709
978
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BeingAB
Mercury
10
1 / 3 / 6
6,280
1,256
2,516
3,959
1,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
GreatHatiko
Baron Samedi
10
1 / 3 / 4
5,730
1,146
2,736
4,221
2,023
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
ITeToHr
Agni
12
6 / 2 / 4
7,407
1,481
5,735
3,984
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
12
3 / 2 / 3
6,553
1,311
3,377
7,084
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 3 / 4
6,014
1,203
4,701
6,319
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
 
Sol
11
1 / 2 / 5
5,670
1,134
4,350
3,982
1,167
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Merlin
9
2 / 4 / 3
5,467
1,093
1,967
4,298
1,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,308
862
0
0
0
Morgan Le Fay
ºNana
Morgan Le Fay
11
3 / 2 / 4
5,664
1,133
4,070
4,063
1,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
11
Kills
11
11
Deaths
11
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
5
2.5
L
Ravana
 
Ravana
5
3
4
2.33
L
Sol
 
Sol
1
2
5
1.75
W
Mercury
BeingAB
Mercury
1
3
6
1.33
L
Merlin
2
4
3
0.88
W
Baron Samedi
GreatHatiko
Baron Samedi
1
3
4
1
W
Agni
ITeToHr
Agni
6
2
4
4
L
0
0
0
0
W
Nike
3
2
3
2.25
L
Morgan Le Fay
ºNana
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
15,088
21,957
Taken
18,662
9,671
Mitigated
8,245
6,186
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,958
380
120
855
2,709
978
479
1,817
801
11,374
756
L
Ravana
 
Ravana
4,701
756
0
829
6,319
4,236
0
4,269
2,050
0
5,719
L
Sol
 
Sol
4,350
660
247
1,294
3,982
1,167
0
2,392
1,590
7,578
455
W
Mercury
BeingAB
Mercury
2,516
236
218
848
3,959
1,361
0
1,615
2,262
0
5,737
L
Merlin
1,967
76
128
545
4,298
1,370
0
2,526
1,772
7,115
0
W
Baron Samedi
GreatHatiko
Baron Samedi
2,736
60
736
810
4,221
2,023
271
2,126
1,930
6,192
226
W
Agni
ITeToHr
Agni
5,735
205
361
1,137
3,984
1,246
0
1,262
2,527
12,478
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nike
3,377
0
0
1,101
7,084
4,063
0
2,929
3,975
0
7,707
L
Morgan Le Fay
ºNana
Morgan Le Fay
4,070
160
269
526
4,063
1,472
0
2,012
2,051
9,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
27,123
64
Minions Killed
35
0
Camps Cleared
0
525,401
Distance Traveled
399,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,095
1,219
25
5
0
102,354
0
L
Ravana
6,014
1,203
0
0
0
98,906
0
L
Sol
5,670
1,134
13
3
0
121,754
0
W
Mercury
6,280
1,256
5
1
0
111,977
0
L
Merlin
5,467
1,093
7
1
0
78,092
0
W
Baron Samedi
5,730
1,146
10
2
0
98,603
0
W
Agni
7,407
1,481
11
2
0
103,969
0
L
Artio
4,308
862
0
0
0
0
0
W
Nike
6,553
1,311
13
3
0
108,498
0
L
Morgan Le Fay
5,664
1,133
15
3
0
100,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role