Player Matchup

Cthulhu
Cthulhu
Banana_Doppio_
Cthulhu
Level 64
God Stats
53W - 25L
1,671 SR
Queue Stats
261W - 250L
1,398 Elo+
Party 1
Discordia
Discordia
BigHoopsChip
Discordia
Level 35
God Stats
129W - 90L
1,537 SR
Queue Stats
236W - 225L
1,400 Elo+
Party 1
Bakasura
Bakasura
RamboRodney
Bakasura
Level 53
God Stats
25W - 12L
1,665 SR
Queue Stats
88W - 79L
1,431 Elo+
Party 1
Team Averages
Level 51
1,624 SR
1,410 Elo+

VS

Team Averages
Level 98
1,584 SR
1,472 Elo+
Medusa
Medusa
Moeblyy
Medusa
Level 31
God Stats
85W - 86L
1,465 SR
Queue Stats
274W - 310L
1,437 Elo+
Solo
Bellona
Bellona
iTheRapperMC
Bellona
Level 142
God Stats
3W - 1L
1,670 SR
Queue Stats
150W - 146L
1,475 Elo+
Solo
Kukulkan
Kukulkan
it_was_him2
Kukulkan
Level 121
God Stats
1W - 3L
1,616 SR
Queue Stats
15W - 17L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,249
925
8,048
9,547
7,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
BigHoopsChip
Discordia
15
1 / 0 / 7
8,948
895
4,127
3,691
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
RamboRodney
Bakasura
16
5 / 1 / 4
9,574
957
7,506
8,295
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moeblyy
Medusa
11
1 / 5 / 1
7,472
747
6,643
9,031
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
iTheRapperMC
Bellona
12
0 / 1 / 1
7,398
740
3,645
9,012
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
it_was_him2
Kukulkan
13
1 / 4 / 1
8,171
817
4,170
5,209
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Discordia
BigHoopsChip
Discordia
1
0
7
4.5
L
Medusa
Moeblyy
Medusa
1
5
1
0.3
W
Bakasura
RamboRodney
Bakasura
5
1
4
7
L
Bellona
iTheRapperMC
Bellona
0
1
1
0.5
L
Kukulkan
it_was_him2
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
14,458
21,533
Taken
23,252
13,407
Mitigated
11,494
8,944
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,048
154
232
3,004
9,547
7,701
330
2,721
6,826
28,814
410
W
Discordia
BigHoopsChip
Discordia
4,127
133
0
1,965
3,691
934
357
259
3,432
22,544
0
L
Medusa
Moeblyy
Medusa
6,643
1,948
0
1,107
9,031
2,579
0
4,265
3,734
0
25,709
W
Bakasura
RamboRodney
Bakasura
7,506
4,963
0
3,743
8,295
4,772
1,054
1,754
6,541
0
25,497
L
Bellona
iTheRapperMC
Bellona
3,645
451
0
2,501
9,012
7,624
0
3,543
4,177
0
21,221
L
Kukulkan
it_was_him2
Kukulkan
4,170
393
0
433
5,209
1,291
0
2,335
1,791
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
23,041
151
Minions Killed
130
0
Camps Cleared
0
623,323
Distance Traveled
528,021
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,249
925
39
4
0
204,613
0
W
Discordia
8,948
895
51
5
0
187,645
5
L
Medusa
7,472
747
34
3
0
140,339
0
W
Bakasura
9,574
957
61
6
0
231,065
2
L
Bellona
7,398
740
34
3
0
204,921
0
L
Kukulkan
8,171
817
62
6
0
182,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role