Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RABlD MOUSE
Mulan
Level 156
God Stats
10W - 8L
1,566 SR
Queue Stats
190W - 187L
1,542 Elo+
Solo
Ra
Ra
ZEUS-RG4L
Ra
Level 121
God Stats
1W - 1L
1,749 SR
Queue Stats
8W - 7L
1,644 Elo+
Solo
Artemis
Artemis
Zimmer_owns_ya
Artemis
Level 84
God Stats
1W - 4L
1,295 SR
Queue Stats
438W - 403L
1,547 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,546 Elo+

VS

Team Averages
Level 99
1,597 SR
1,490 Elo+
King Arthur
King Arthur
Busterdgmn
King Arthur
Level 153
God Stats
6W - 8L
1,426 SR
Queue Stats
308W - 298L
1,482 Elo+
Solo
Thanatos
Thanatos
Catlovefoodyaya
Thanatos
Level 109
God Stats
57W - 56L
1,586 SR
Queue Stats
997W - 909L
1,540 Elo+
Solo
Fafnir
Fafnir
FlammerX
Fafnir
Level 67
God Stats
87W - 85L
1,541 SR
Queue Stats
181W - 212L
1,444 Elo+
Party 1
Medusa
Medusa
Getz15
Medusa
Level 119
God Stats
6W - 2L
1,823 SR
Queue Stats
46W - 26L
1,573 Elo+
Solo
Raijin
Raijin
triceratopy
Raijin
Level 46
God Stats
16W - 9L
1,608 SR
Queue Stats
92W - 123L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 3 / 0
5,066
507
1,938
8,237
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
7
1 / 0 / 0
4,457
446
1,916
4,654
3,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
4,853
485
4,789
9,176
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
5,915
592
4,490
7,176
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
4,947
495
1,849
6,578
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Busterdgmn
King Arthur
10
2 / 0 / 2
6,316
632
6,496
9,360
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
11
3 / 0 / 3
5,896
590
3,922
7,402
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
FlammerX
Fafnir
10
3 / 1 / 5
6,423
642
5,129
8,122
6,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
Getz15
Medusa
12
3 / 0 / 2
6,663
666
5,475
4,018
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
10
2 / 1 / 1
5,518
552
3,257
4,442
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Kuzenbo
 
Kuzenbo
1
0
0
1
W
King Arthur
Busterdgmn
King Arthur
2
0
2
3
W
Thanatos
3
0
3
4.5
W
Fafnir
FlammerX
Fafnir
3
1
5
5.5
W
Medusa
Getz15
Medusa
3
0
2
4
L
0
3
0
0
L
1
2
0
0.5
L
0
5
1
0.1
W
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,982
Damage
24,279
35,821
Taken
33,344
16,482
Mitigated
18,593
9,115
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,938
492
0
674
8,237
3,131
0
1,885
6,302
0
41,735
L
Kuzenbo
 
Kuzenbo
1,916
996
0
1,190
4,654
3,535
0
1,228
3,386
13,034
0
W
King Arthur
Busterdgmn
King Arthur
6,496
1,384
0
1,250
9,360
6,564
0
789
8,516
0
37,511
W
Thanatos
3,922
370
0
6,763
7,402
2,920
0
663
6,645
0
44,029
W
Fafnir
FlammerX
Fafnir
5,129
1,402
0
2,159
8,122
6,792
0
2,155
5,746
14,628
1,143
W
Medusa
Getz15
Medusa
5,475
1,385
0
1,111
4,018
1,242
0
396
3,622
0
58,177
L
4,789
389
0
2,276
9,176
6,000
0
0
9,176
0
27,725
L
4,490
264
294
3,029
7,176
2,027
0
3,371
3,381
40,064
430
L
1,849
687
0
1,652
6,578
1,789
0
1,323
5,255
0
26,861
W
Raijin
3,257
267
0
750
4,442
1,075
138
1,921
2,353
24,737
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
30,816
285
Minions Killed
315
0
Camps Cleared
0
1,003,066
Distance Traveled
1,007,916
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,066
507
80
8
0
218,084
0
L
Kuzenbo
4,457
446
11
1
0
205,837
0
W
King Arthur
6,316
632
60
6
0
209,937
2
W
Thanatos
5,896
590
82
8
0
222,520
0
W
Fafnir
6,423
642
28
3
0
199,249
0
W
Medusa
6,663
666
98
10
0
202,429
0
L
Mulan
4,853
485
48
5
0
193,193
1
L
Ra
5,915
592
88
9
0
208,258
0
L
Artemis
4,947
495
58
6
0
177,694
0
W
Raijin
5,518
552
47
5
0
173,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role