Player Matchup

Vulcan
Vulcan
AlphaManX8179
Vulcan
Level 68
God Stats
1W - 2L
1,762 SR
Queue Stats
95W - 88L
1,405 Elo+
Party 2
Set
Set
Silverbodyguard
Set
Level 29
God Stats
0W - 2L
1,032 SR
Queue Stats
62W - 64L
1,379 Elo+
Party 2
Chaac
Chaac
W11A0
Chaac
Level 13
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 2
Team Averages
Level 37
1,495 SR
1,383 Elo+

VS

Team Averages
Level 53
1,569 SR
1,460 Elo+
Cthulhu
Cthulhu
Bisken92
Cthulhu
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
82W - 86L
1,447 Elo+
Party 1
Poseidon
Poseidon
Viniblack
Poseidon
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bisken16
Danzaburou
Level 28
God Stats
4W - 4L
1,491 SR
Queue Stats
43W - 40L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,326
861
11,637
9,062
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 5 / 3
9,637
803
7,855
11,234
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
W11A0
Chaac
15
0 / 3 / 4
8,665
722
5,756
14,253
14,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bisken92
Cthulhu
15
3 / 2 / 6
9,993
833
12,132
15,215
13,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Viniblack
Poseidon
16
6 / 3 / 2
10,865
905
9,948
8,212
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
bisken16
Danzaburou
15
2 / 4 / 5
9,925
827
5,794
9,577
3,579
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
11
12
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Cthulhu
Bisken92
Cthulhu
3
2
6
3
L
4
5
3
1.1
W
Poseidon
Viniblack
Poseidon
6
3
2
2.33
L
Chaac
W11A0
Chaac
0
3
4
0.67
W
Danzaburou
bisken16
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
27,874
34,549
Taken
33,004
23,173
Mitigated
19,846
1,715
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,637
543
0
0
9,062
3,544
0
6,602
1,862
28,493
2,259
W
Cthulhu
Bisken92
Cthulhu
12,132
1,534
249
2,176
15,215
13,612
168
6,163
8,987
31,227
705
L
7,855
4,041
0
455
11,234
5,490
0
4,181
6,533
0
39,419
W
Poseidon
Viniblack
Poseidon
9,948
581
0
996
8,212
2,655
1,954
1,303
6,909
33,916
0
L
Chaac
W11A0
Chaac
5,756
801
0
1,260
14,253
14,139
0
8,444
4,648
0
18,794
W
Danzaburou
bisken16
Danzaburou
5,794
2,247
0
1,194
9,577
3,579
2,269
3,861
5,681
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
30,783
124
Minions Killed
140
0
Camps Cleared
0
628,971
Distance Traveled
637,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,326
861
57
5
0
211,945
0
W
Cthulhu
9,993
833
27
2
0
225,530
0
L
Set
9,637
803
39
3
0
203,687
0
W
Poseidon
10,865
905
81
7
0
217,467
2
L
Chaac
8,665
722
28
2
0
213,339
0
W
Danzaburou
9,925
827
32
3
0
194,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role