Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BigPuddz
Hercules
Level 87
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
David Jeremy
Jormungandr
Level 144
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 1L
1,760 Elo+
Party 1
Vulcan
Vulcan
ObeyJames08
Vulcan
Level 87
God Stats
26W - 18L
1,615 SR
Queue Stats
383W - 387L
1,479 Elo+
Solo
Bakasura
Bakasura
deadkraft754
Bakasura
Level 47
God Stats
3W - 0L
1,476 SR
Queue Stats
18W - 15L
1,513 Elo+
Solo
Team Averages
Level 101
1,589 SR
1,550 Elo+

VS

Team Averages
Level 84
1,510 SR
1,485 Elo+
Hel
Hel
 
Hel
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Arise_Unknown
Mulan
Level 45
God Stats
4W - 7L
1,487 SR
Queue Stats
17W - 24L
1,442 Elo+
Solo
Scylla
Scylla
FendiiSweats
Scylla
Level 69
God Stats
1W - 3L
1,538 SR
Queue Stats
54W - 43L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Jay-northwind
Xing Tian
Level 40
God Stats
11W - 11L
1,431 SR
Queue Stats
122W - 134L
1,460 Elo+
Solo
Medusa
Medusa
Medesa
Medusa
Level 83
God Stats
28W - 24L
1,594 SR
Queue Stats
243W - 247L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 7
6,889
1,378
6,514
2,265
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BigPuddz
Hercules
12
3 / 3 / 6
6,904
1,381
3,018
6,002
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jormungandr
David Jeremy
Jormungandr
12
4 / 1 / 7
6,988
1,398
9,672
6,667
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
12
1 / 0 / 11
6,676
1,335
9,807
3,344
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
deadkraft754
Bakasura
12
2 / 2 / 7
6,476
1,295
3,244
5,007
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

373

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 4
6,630
1,326
4,754
5,789
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 3
6,691
1,338
5,314
10,505
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
0 / 0 / 0
3,773
755
0
0
0
Xing Tian
Jay-northwind
Xing Tian
12
0 / 5 / 5
6,281
1,256
2,123
12,570
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Medesa
Medusa
11
3 / 1 / 3
7,112
1,422
8,486
8,069
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
12
Kills
7
7
Deaths
12
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
7
5.5
L
Hel
 
Hel
2
1
4
4
L
2
5
3
0.7
W
Hercules
BigPuddz
Hercules
3
3
6
2
W
Jormungandr
David Jeremy
Jormungandr
4
1
7
7.5
L
Scylla
0
0
0
0
L
Xing Tian
Jay-northwind
Xing Tian
0
5
5
0.5
L
Medusa
Medesa
Medusa
3
1
3
4.5
W
Vulcan
1
0
11
6.5
W
Bakasura
deadkraft754
Bakasura
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
20,677
23,285
Taken
36,933
11,600
Mitigated
17,831
2,947
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,514
620
491
454
2,265
600
0
610
1,655
15,867
0
L
Hel
 
Hel
4,754
72
1,932
1,635
5,789
1,641
0
3,519
2,061
11,757
0
L
5,314
634
0
707
10,505
4,643
0
7,710
2,436
0
13,285
W
Hercules
BigPuddz
Hercules
3,018
374
0
1,102
6,002
4,813
0
1,428
4,504
0
10,641
W
Jormungandr
David Jeremy
Jormungandr
9,672
1,942
0
655
6,667
2,660
0
2,327
4,221
19,591
1,309
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Jay-northwind
Xing Tian
2,123
104
0
490
12,570
9,096
0
8,722
3,369
15,474
0
L
Medusa
Medesa
Medusa
8,486
4,090
0
247
8,069
2,451
0
4,732
2,893
0
24,168
W
Vulcan
9,807
423
0
0
3,344
958
0
1,114
2,190
19,489
0
W
Bakasura
deadkraft754
Bakasura
3,244
2,550
0
245
5,007
2,569
0
1,169
3,838
0
6,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
30,487
107
Minions Killed
92
7
Camps Cleared
3
563,973
Distance Traveled
437,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,889
1,378
29
6
3
105,524
0
L
Hel
6,630
1,326
16
3
0
107,153
0
L
Mulan
6,691
1,338
17
3
2
106,932
0
W
Hercules
6,904
1,381
13
3
0
115,592
2
W
Jormungandr
6,988
1,398
32
6
1
105,227
0
L
Scylla
3,773
755
0
0
0
0
0
L
Xing Tian
6,281
1,256
16
3
0
106,144
0
L
Medusa
7,112
1,422
43
9
1
117,487
0
W
Vulcan
6,676
1,335
22
4
1
123,938
0
W
Bakasura
6,476
1,295
11
2
2
113,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role