Player Matchup

Da Ji
Da Ji
MrStrappyy
Da Ji
Level 102
God Stats
1W - 2L
1,407 SR
Queue Stats
43W - 42L
1,460 Elo+
Solo
Charybdis
Charybdis
gallonegro429
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,423 Elo+
Party 3
Lancelot
Lancelot
shinigamidevil
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,223 Elo+
Party 4
Jing Wei
Jing Wei
sogeusopp
Jing Wei
Level 62
God Stats
0W - 1L
1,191 SR
Queue Stats
23W - 49L
1,223 Elo+
Party 4
Horus
Horus
ttvgiosan8
Horus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 116L
1,463 Elo+
Party 3
Team Averages
Level 93
1,420 SR
1,358 Elo+

VS

Team Averages
Level 103
1,607 SR
1,434 Elo+
Danzaburou
Danzaburou
HundieColonel
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
JDShellnut93
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
MommaTaylor4121
Erlang Shen
Level 109
God Stats
6W - 1L
1,809 SR
Queue Stats
154W - 133L
1,509 Elo+
Solo
Shiva
Shiva
xXAioroSXx
Shiva
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 232L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
xXlHadeslXx
Ix Chel
Level 92
God Stats
1W - 0L
1,725 SR
Queue Stats
151W - 143L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 6 / 3
6,970
634
6,865
12,426
10,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Charybdis
gallonegro429
Charybdis
15
3 / 10 / 0
8,732
794
15,679
15,549
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
12
0 / 9 / 6
7,072
643
5,178
13,079
6,305
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
sogeusopp
Jing Wei
14
2 / 4 / 2
7,680
698
6,283
7,208
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
2 / 8 / 5
8,972
816
4,443
19,169
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HundieColonel
Danzaburou
16
10 / 2 / 17
10,758
978
15,534
7,909
3,554
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
JDShellnut93
Hun Batz
18
9 / 0 / 24
10,759
978
11,378
14,310
8,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
MommaTaylor4121
Erlang Shen
16
5 / 1 / 28
9,906
901
11,267
16,739
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
14
1 / 4 / 22
9,043
822
6,380
12,343
15,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ix Chel
xXlHadeslXx
Ix Chel
18
12 / 2 / 16
10,789
981
15,835
11,140
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
144
9
Kills
37
37
Deaths
9
16
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HundieColonel
Danzaburou
10
2
17
9.25
W
Hun Batz
JDShellnut93
Hun Batz
9
0
24
21
W
Erlang Shen
MommaTaylor4121
Erlang Shen
5
1
28
19
L
Da Ji
2
6
3
0.58
L
Charybdis
gallonegro429
Charybdis
3
10
0
0.3
L
Lancelot
0
9
6
0.33
L
Jing Wei
sogeusopp
Jing Wei
2
4
2
0.75
L
Horus
2
8
5
0.56
W
Shiva
1
4
22
3
W
Ix Chel
xXlHadeslXx
Ix Chel
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
60,394
67,431
Taken
62,441
41,150
Mitigated
53,016
11,343
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HundieColonel
Danzaburou
15,534
8,325
69
551
7,909
3,554
3,563
0
7,909
0
42,220
W
Hun Batz
JDShellnut93
Hun Batz
11,378
2,352
1,186
5,744
14,310
8,796
1,049
0
14,310
0
23,672
W
Erlang Shen
MommaTaylor4121
Erlang Shen
11,267
5,464
1,395
3,997
16,739
20,326
476
0
16,739
0
17,820
L
Da Ji
6,865
594
303
1,709
12,426
10,844
0
3,011
8,936
0
10,834
L
Charybdis
gallonegro429
Charybdis
15,679
5,258
113
1,380
15,549
6,273
0
4,525
10,857
0
31,601
L
Lancelot
5,178
362
249
1,009
13,079
6,305
0
1,839
10,797
0
11,607
L
Jing Wei
sogeusopp
Jing Wei
6,283
4,389
178
678
7,208
3,094
0
2,064
4,932
0
14,748
L
Horus
4,443
2,198
1,852
3,872
19,169
14,634
0
4,396
14,151
0
9,544
W
Shiva
6,380
644
813
1,790
12,343
15,004
451
0
12,343
0
10,692
W
Ix Chel
xXlHadeslXx
Ix Chel
15,835
3,638
10,827
6,541
11,140
5,336
1,287
0
11,140
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
51,255
75
Minions Killed
121
0
Camps Cleared
0
776,959
Distance Traveled
1,083,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,758
978
42
4
0
194,661
0
W
Hun Batz
10,759
978
29
3
0
245,759
0
W
Erlang Shen
9,906
901
11
1
0
221,953
0
L
Da Ji
6,970
634
5
0
0
141,552
0
L
Charybdis
8,732
794
37
3
0
140,726
0
L
Lancelot
7,072
643
4
0
0
178,370
0
L
Jing Wei
7,680
698
23
2
0
130,417
0
L
Horus
8,972
816
6
1
0
185,894
0
W
Shiva
9,043
822
13
1
0
202,621
0
W
Ix Chel
10,789
981
26
2
0
218,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role