Player Matchup

Kuzenbo
Kuzenbo
Bronze III
BigBodyJittt
Kuzenbo
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,352 MMR
Party 1
Anubis
Anubis
Bronze III
Spratto25
Anubis
Bronze III
Level 47
God Stats
2W - 0L
1,617 SR
Queue Stats
12W - 11L
1,321 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
packreaper
Danzaburou
Bronze IV
Level 63
God Stats
1W - 1L
1,492 SR
Queue Stats
8W - 14L
1,150 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,536 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,569 SR
1,163 MMR
Sylvanus
Sylvanus
Silver I
BottleKidz
Sylvanus
Silver I
Level 128
God Stats
14W - 13L
1,628 SR
Queue Stats
30W - 37L
1,337 MMR
Party 2
Hercules
Hercules
Silver III
HerrDark
Hercules
Silver III
Level 109
God Stats
3W - 6L
1,629 SR
Queue Stats
66W - 91L
979 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SuavestUrchin37
Baron Samedi
Silver II
Level 98
God Stats
5W - 8L
1,451 SR
Queue Stats
38W - 50L
1,172 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBodyJittt
Kuzenbo
19
1 / 4 / 13
13,683
760
10,371
24,022
32,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Spratto25
Anubis
20
11 / 5 / 3
16,393
911
32,476
15,985
9,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
packreaper
Danzaburou
19
2 / 7 / 10
13,921
773
10,595
16,041
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurAchillesArtemisPersephoneCthulhu

VS

Bans
DiscordiaMedusaFenrirArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BottleKidz
Sylvanus
19
4 / 7 / 6
13,722
762
14,435
24,623
12,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
HerrDark
Hercules
20
2 / 3 / 12
13,824
768
12,530
26,791
22,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
SuavestUrchin37
Baron Samedi
20
10 / 4 / 5
16,047
892
21,139
14,733
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
14
Kills
16
16
Deaths
14
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigBodyJittt
Kuzenbo
1
4
13
1.88
L
Sylvanus
BottleKidz
Sylvanus
4
7
6
1
L
Hercules
HerrDark
Hercules
2
3
12
2.67
W
Anubis
Spratto25
Anubis
11
5
3
2.5
L
Baron Samedi
SuavestUrchin37
Baron Samedi
10
4
5
3.13
W
Danzaburou
packreaper
Danzaburou
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,442
Damage
48,104
56,048
Taken
66,147
48,217
Mitigated
41,686
10,237
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigBodyJittt
Kuzenbo
10,371
3,607
0
1,933
24,022
32,291
241
14,767
8,461
24,699
958
L
Sylvanus
BottleKidz
Sylvanus
14,435
1,176
1,300
5,110
24,623
12,717
0
16,307
8,119
38,867
1,056
L
Hercules
HerrDark
Hercules
12,530
3,017
124
9,692
26,791
22,269
179
17,422
9,166
0
49,474
W
Anubis
Spratto25
Anubis
32,476
502
0
6,045
15,985
9,751
791
8,763
6,934
74,797
0
L
Baron Samedi
SuavestUrchin37
Baron Samedi
21,139
837
2,452
5,072
14,733
6,700
944
8,036
6,655
87,727
0
W
Danzaburou
packreaper
Danzaburou
10,595
4,364
0
2,259
16,041
6,175
2,385
11,401
4,364
0
59,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
43,593
189
Minions Killed
212
0
Camps Cleared
0
872,242
Distance Traveled
875,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,683
760
25
1
0
294,769
0
L
Sylvanus
13,722
762
54
3
0
261,432
2
L
Hercules
13,824
768
36
2
0
335,816
0
W
Anubis
16,393
911
69
4
0
309,486
0
L
Baron Samedi
16,047
892
122
7
0
278,618
0
W
Danzaburou
13,921
773
95
5
0
267,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role