Player Matchup

Izanami
Izanami
FlöteriusMaximus
Izanami
Level 45
God Stats
3W - 6L
1,697 SR
Queue Stats
23W - 42L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
GulagGlurak
Cthulhu
Level 45
God Stats
1W - 1L
1,860 SR
Queue Stats
37W - 50L
1,371 Elo+
Party 1
King Arthur
King Arthur
Odin6306
King Arthur
Level 106
God Stats
3W - 5L
1,421 SR
Queue Stats
65W - 69L
1,404 Elo+
Solo
Freya
Freya
ZiaPierah
Freya
Level 157
God Stats
0W - 2L
1,351 SR
Queue Stats
394W - 407L
1,393 Elo+
Solo
Da Ji
Da Ji
amelia_best0810
Da Ji
Level 65
God Stats
14W - 13L
1,450 SR
Queue Stats
217W - 202L
1,442 Elo+
Solo
Team Averages
Level 84
1,556 SR
1,389 Elo+

VS

Team Averages
Level 82
1,644 SR
1,479 Elo+
Athena
Athena
KillerMonkey244
Athena
Level 108
God Stats
4W - 0L
1,856 SR
Queue Stats
21W - 29L
1,460 Elo+
Party 2
Ymir
Ymir
Klaudiusz-Boss
Ymir
Level 69
God Stats
18W - 16L
1,516 SR
Queue Stats
124W - 145L
1,440 Elo+
Solo
Danzaburou
Danzaburou
PO_luqman
Danzaburou
Level 60
God Stats
3W - 1L
1,658 SR
Queue Stats
102W - 81L
1,535 Elo+
Solo
Anubis
Anubis
Pavel_SMAX_18
Anubis
Level 26
God Stats
19W - 12L
1,690 SR
Queue Stats
35W - 39L
1,494 Elo+
Party 2
Nemesis
Nemesis
xMedniizzX
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,483
405
3,760
5,773
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
GulagGlurak
Cthulhu
12
1 / 1 / 1
7,434
465
10,401
11,787
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
Odin6306
King Arthur
14
3 / 9 / 2
8,770
548
6,204
20,709
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
ZiaPierah
Freya
10
0 / 5 / 0
6,531
408
956
6,668
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
5 / 4 / 3
8,674
542
9,436
12,598
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,648
478
3,964
14,007
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
7 / 3 / 3
9,826
614
11,824
10,031
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PO_luqman
Danzaburou
13
1 / 2 / 4
8,076
505
5,346
7,681
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
9 / 3 / 2
10,132
633
9,437
8,116
3,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
xMedniizzX
Nemesis
16
5 / 2 / 2
8,850
553
7,853
13,819
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
22
22
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Cthulhu
GulagGlurak
Cthulhu
1
1
1
1.5
W
0
0
6
3
W
7
3
3
2.83
L
King Arthur
Odin6306
King Arthur
3
9
2
0.44
W
Danzaburou
PO_luqman
Danzaburou
1
2
4
1.5
W
9
3
2
3.33
L
Freya
ZiaPierah
Freya
0
5
0
0
L
5
4
3
1.63
W
Nemesis
xMedniizzX
Nemesis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
38,424
57,535
Taken
53,654
28,117
Mitigated
31,061
14,906
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,760
1,822
0
735
5,773
2,198
0
1,408
4,325
0
37,379
L
Cthulhu
GulagGlurak
Cthulhu
10,401
776
0
3,451
11,787
9,836
0
3,345
8,391
41,699
1,148
W
3,964
943
0
2,603
14,007
12,956
0
3,731
10,276
27,147
0
W
11,824
2,316
0
1,250
10,031
4,727
378
652
9,379
51,271
2,958
L
King Arthur
Odin6306
King Arthur
6,204
557
0
3,540
20,709
10,427
210
12,588
7,421
0
37,940
W
Danzaburou
PO_luqman
Danzaburou
5,346
2,132
0
2,710
7,681
2,931
632
3,370
4,311
0
48,931
W
9,437
559
0
3,754
8,116
3,398
658
836
7,280
68,923
1,702
L
Freya
ZiaPierah
Freya
956
388
0
1,195
6,668
1,495
0
2,831
3,837
26,113
5,767
L
9,436
2,038
0
5,985
12,598
4,161
0
3,519
9,039
0
58,419
W
Nemesis
xMedniizzX
Nemesis
7,853
3,874
0
2,504
13,819
7,049
0
2,600
11,219
0
74,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
44,532
359
Minions Killed
462
0
Camps Cleared
0
1,406,293
Distance Traveled
1,495,803
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,483
405
93
6
0
260,248
4
L
Cthulhu
7,434
465
59
4
0
311,598
0
W
Athena
7,648
478
38
2
0
326,326
0
W
Ymir
9,826
614
107
7
0
276,067
0
L
King Arthur
8,770
548
61
4
0
318,925
0
W
Danzaburou
8,076
505
75
5
0
247,114
0
W
Anubis
10,132
633
136
9
0
277,895
0
L
Freya
6,531
408
60
4
0
135,511
0
L
Da Ji
8,674
542
86
5
0
380,011
0
W
Nemesis
8,850
553
106
7
0
368,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role