Player Matchup

Loki
Loki
Silver IV
Drakko2285
Loki
Silver IV
Level 108
God Stats
2W - 3L
1,284 SR
Queue Stats
101W - 125L
921 MMR
Solo
Sobek
Sobek
Gold IV
blackmagic7000
Sobek
Gold IV
Level 158
God Stats
1W - 2L
1,810 SR
Queue Stats
54W - 45L
1,428 MMR
Solo
Persephone
Persephone
Bronze III
joey890
Persephone
Bronze III
Level 57
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 5L
1,453 MMR
Solo
Osiris
Osiris
Gold V
sligmaballz
Osiris
Gold V
Level 146
God Stats
33W - 28L
1,562 SR
Queue Stats
385W - 394L
1,239 MMR
Solo
Cupid
Cupid
Silver IV
thebabyjuly
Cupid
Silver IV
Level 157
God Stats
2W - 5L
1,270 SR
Queue Stats
239W - 269L
934 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,488 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 159
1,657 SR
1,245 MMR
Freya
Freya
Silver I
 
Freya
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver III
Frijolerro
Fafnir
Silver III
Level 169
God Stats
6W - 3L
1,712 SR
Queue Stats
464W - 456L
843 MMR
Solo
Cthulhu
Cthulhu
Silver II
Its Aur0ra13
Cthulhu
Silver II
Level 69
God Stats
29W - 20L
1,661 SR
Queue Stats
130W - 140L
1,149 MMR
Solo
Ra
Ra
Gold II
MeLLoSp14
Ra
Gold II
Level 202
God Stats
9W - 3L
1,797 SR
Queue Stats
432W - 448L
1,312 MMR
Solo
Kali
Kali
Gold V
xStYLiNxOnxEmx
Kali
Gold V
Level 175
God Stats
154W - 115L
1,614 SR
Queue Stats
584W - 592L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,379
538
2,189
6,396
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 1 / 0
4,879
488
3,778
8,006
5,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
joey890
Persephone
8
1 / 3 / 0
5,349
535
2,926
4,416
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
0 / 2 / 1
5,250
525
2,185
8,790
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 1 / 0
4,664
466
3,927
6,178
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChronosAthenaAnubisAwilix

VS

Bans
BastetBacchusGilgameshChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 0 / 1
5,048
505
5,479
3,787
983
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
Frijolerro
Fafnir
9
0 / 1 / 2
5,355
536
3,515
8,921
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Its Aur0ra13
Cthulhu
11
2 / 1 / 0
5,822
582
7,556
6,091
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 4
6,297
630
2,053
5,014
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
6 / 0 / 1
6,320
632
2,816
7,393
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
L
1
3
0
0.33
W
Fafnir
Frijolerro
Fafnir
0
1
2
1
W
Cthulhu
Its Aur0ra13
Cthulhu
2
1
0
2
W
1
0
4
3
L
0
1
0
0
L
Persephone
joey890
Persephone
1
3
0
0.33
L
Osiris
0
2
1
0.25
L
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
21,419
33,786
Taken
31,206
14,257
Mitigated
15,781
12,987
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,479
2,468
0
1,363
3,787
983
0
1,806
1,981
31,336
1,624
L
2,189
532
0
2,495
6,396
1,916
0
2,061
4,093
0
35,032
W
Fafnir
Frijolerro
Fafnir
3,515
1,331
1,375
3,452
8,921
5,499
0
1,901
7,020
14,573
0
W
Cthulhu
Its Aur0ra13
Cthulhu
7,556
531
0
1,500
6,091
5,050
0
142
5,949
34,616
0
W
2,053
57
233
2,739
5,014
1,687
0
1,753
3,261
43,206
0
L
3,778
695
0
3,516
8,006
5,472
0
5,097
2,861
14,121
0
L
Persephone
joey890
Persephone
2,926
0
0
1,196
4,416
757
0
419
3,913
22,198
1,374
L
Osiris
2,185
830
0
2,570
8,790
4,285
0
5,728
2,189
0
24,709
L
3,927
2,115
528
2,682
6,178
1,827
0
4,141
2,037
0
33,305
W
2,816
1,197
0
4,138
7,393
2,562
0
1,220
6,173
0
40,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
28,842
236
Minions Killed
322
0
Camps Cleared
0
938,407
Distance Traveled
1,035,166
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,048
505
71
7
0
186,137
0
L
Loki
5,379
538
58
6
0
196,999
2
W
Fafnir
5,355
536
18
2
0
190,566
6
W
Cthulhu
5,822
582
75
8
0
211,696
0
W
Ra
6,297
630
86
9
0
222,325
1
L
Sobek
4,879
488
23
2
0
197,695
3
L
Persephone
5,349
535
46
5
0
167,769
0
L
Osiris
5,250
525
58
6
0
199,228
2
L
Cupid
4,664
466
51
5
0
176,716
2
W
Kali
6,320
632
72
7
0
224,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role