Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DaRkNiGhTmArE166
Baron Samedi
Level 149
God Stats
4W - 4L
1,298 SR
Queue Stats
190W - 184L
1,465 Elo+
Solo
Fenrir
Fenrir
ThunderKingLion
Fenrir
Level 88
God Stats
5W - 4L
1,476 SR
Queue Stats
138W - 121L
1,487 Elo+
Solo
Olorun
Olorun
oakymaster1
Olorun
Level 153
God Stats
10W - 5L
1,310 SR
Queue Stats
387W - 381L
1,441 Elo+
Solo
Team Averages
Level 132
1,417 SR
1,479 Elo+

VS

Team Averages
Level 99
1,539 SR
1,454 Elo+
Maui
Maui
Dani13878431
Maui
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 155L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
PIVANYT
Sun Wukong
Level 106
God Stats
15W - 10L
1,597 SR
Queue Stats
18W - 18L
1,481 Elo+
Party 1
Pele
Pele
Pikilii
Pele
Level 115
God Stats
2W - 2L
1,736 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 1
Artemis
Artemis
alexis33138
Artemis
Level 67
God Stats
59W - 66L
1,375 SR
Queue Stats
163W - 175L
1,349 Elo+
Solo
Kukulkan
Kukulkan
francisav
Kukulkan
Level 106
God Stats
10W - 12L
1,487 SR
Queue Stats
333W - 346L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 2 / 3
8,349
596
5,979
5,934
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
 
Achilles
12
0 / 3 / 1
7,094
507
4,602
12,288
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
DaRkNiGhTmArE166
Baron Samedi
12
4 / 2 / 4
7,687
549
8,487
8,632
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 3 / 1
8,005
572
4,989
10,305
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
17
7 / 2 / 0
10,465
748
11,809
10,434
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,649
475
3,166
11,299
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PIVANYT
Sun Wukong
13
3 / 2 / 0
7,979
570
8,317
13,514
13,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
Pikilii
Pele
13
7 / 5 / 0
7,743
553
8,152
15,314
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
alexis33138
Artemis
11
1 / 5 / 3
6,169
441
5,105
8,248
2,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
francisav
Kukulkan
11
0 / 2 / 2
6,222
444
2,538
5,854
1,539
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
17
Kills
12
12
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
3
2.75
W
Achilles
 
Achilles
0
3
1
0.17
W
Baron Samedi
DaRkNiGhTmArE166
Baron Samedi
4
2
4
3
L
1
3
2
0.67
L
Sun Wukong
PIVANYT
Sun Wukong
3
2
0
1.5
L
Pele
Pikilii
Pele
7
5
0
1.4
W
2
3
1
0.83
L
Artemis
alexis33138
Artemis
1
5
3
0.5
L
Kukulkan
francisav
Kukulkan
0
2
2
0.5
W
Olorun
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
27,278
47,593
Taken
54,229
23,555
Mitigated
31,142
17,359
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,979
3,756
58
2,679
5,934
1,702
850
706
5,228
0
49,611
W
Achilles
 
Achilles
4,602
2,449
0
4,215
12,288
9,934
426
561
11,727
0
43,277
W
Baron Samedi
DaRkNiGhTmArE166
Baron Samedi
8,487
225
549
2,828
8,632
3,529
72
1,960
6,672
33,394
0
L
3,166
208
0
2,840
11,299
8,381
0
4,498
6,801
22,514
1,824
L
Sun Wukong
PIVANYT
Sun Wukong
8,317
2,253
0
2,090
13,514
13,485
10
2,950
10,536
2,176
58,236
L
Pele
Pikilii
Pele
8,152
1,802
0
4,053
15,314
5,107
0
6,704
8,446
0
65,657
W
4,989
1,547
0
2,216
10,305
4,384
0
790
9,515
0
59,724
L
Artemis
alexis33138
Artemis
5,105
1,462
0
1,000
8,248
2,630
0
2,961
5,247
0
32,251
L
Kukulkan
francisav
Kukulkan
2,538
193
0
1,116
5,854
1,539
0
2,599
3,065
35,403
0
W
Olorun
11,809
7,875
0
4,814
10,434
4,006
2,452
2,103
8,331
81,294
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
34,762
451
Minions Killed
338
0
Camps Cleared
0
1,383,212
Distance Traveled
1,248,742
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,349
596
84
6
0
288,968
0
W
Achilles
7,094
507
73
5
0
260,436
0
W
Baron Samedi
7,687
549
44
3
0
272,062
4
L
Maui
6,649
475
31
2
0
278,552
1
L
Sun Wukong
7,979
570
98
7
0
239,029
0
L
Pele
7,743
553
91
7
0
259,975
0
W
Fenrir
8,005
572
94
7
0
311,675
0
L
Artemis
6,169
441
59
4
0
262,490
7
L
Kukulkan
6,222
444
59
4
0
208,696
2
W
Olorun
10,465
748
156
11
0
250,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role