Player Matchup

Mulan
Mulan
BarbarianBrad
Mulan
Level 120
God Stats
1W - 0L
1,743 SR
Queue Stats
50W - 49L
1,547 Elo+
Party 2
Charybdis
Charybdis
DarkAura777
Charybdis
Level 107
God Stats
4W - 0L
1,912 SR
Queue Stats
52W - 39L
1,604 Elo+
Party 2
Artio
Artio
GET SLAIN
Artio
Level 143
God Stats
5W - 4L
1,686 SR
Queue Stats
320W - 336L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
J0HNNY SANS
Zhong Kui
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
118W - 113L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
SXADSD
Ah Puch
Level 28
God Stats
10W - 4L
1,715 SR
Queue Stats
467W - 469L
1,509 Elo+
Solo
Team Averages
Level 105
1,668 SR
1,535 Elo+

VS

Team Averages
Level 89
1,552 SR
1,499 Elo+
Kukulkan
Kukulkan
Dempsaj11
Kukulkan
Level 62
God Stats
1W - 1L
1,847 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 1
Bakasura
Bakasura
Godofsmite2014
Bakasura
Level 105
God Stats
0W - 5L
1,183 SR
Queue Stats
809W - 798L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
HappyChappie
Kumbhakarna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 161L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
USOILLMATIK
Gilgamesh
Level 158
God Stats
4W - 4L
1,729 SR
Queue Stats
302W - 320L
1,474 Elo+
Solo
Eset
Eset
yangrui
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,534
853
8,858
13,247
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
DarkAura777
Charybdis
15
5 / 3 / 12
8,993
899
10,929
8,201
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
GET SLAIN
Artio
15
3 / 3 / 15
8,581
858
5,703
16,939
12,909
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
J0HNNY SANS
Zhong Kui
13
6 / 5 / 12
8,997
900
12,257
11,902
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
SXADSD
Ah Puch
16
4 / 1 / 13
9,091
909
11,005
5,829
2,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dempsaj11
Kukulkan
14
3 / 4 / 4
7,874
787
11,123
6,656
2,719
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
1 / 2 / 6
7,112
711
3,919
9,486
7,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
HappyChappie
Kumbhakarna
16
5 / 4 / 7
9,247
925
7,402
15,140
17,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
USOILLMATIK
Gilgamesh
12
3 / 6 / 6
7,287
729
8,279
12,439
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
yangrui
Eset
16
2 / 5 / 11
8,572
857
8,102
7,525
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
21
Kills
14
14
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Charybdis
DarkAura777
Charybdis
5
3
12
3.67
L
Kukulkan
Dempsaj11
Kukulkan
3
4
4
1.25
W
Artio
GET SLAIN
Artio
3
3
15
3.5
L
Bakasura
1
2
6
2
L
Kumbhakarna
HappyChappie
Kumbhakarna
5
4
7
2.13
W
Zhong Kui
J0HNNY SANS
Zhong Kui
6
5
12
2.4
W
Ah Puch
SXADSD
Ah Puch
4
1
13
10.5
L
Gilgamesh
USOILLMATIK
Gilgamesh
3
6
6
1
L
Eset
yangrui
Eset
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
38,825
56,118
Taken
51,246
33,692
Mitigated
45,710
25,525
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,858
979
108
3,727
13,247
6,812
483
5,113
7,485
0
16,617
W
Charybdis
DarkAura777
Charybdis
10,929
5,723
494
2,463
8,201
3,065
2,609
4,515
3,469
0
25,920
L
Kukulkan
Dempsaj11
Kukulkan
11,123
1,295
394
506
6,656
2,719
0
3,709
2,947
27,032
0
W
Artio
GET SLAIN
Artio
5,703
408
3,618
7,240
16,939
12,909
366
6,766
9,299
11,269
0
L
Bakasura
3,919
2,101
396
2,864
9,486
7,535
0
4,253
5,233
0
3,372
L
Kumbhakarna
HappyChappie
Kumbhakarna
7,402
569
993
2,944
15,140
17,732
0
8,366
6,774
10,082
561
W
Zhong Kui
J0HNNY SANS
Zhong Kui
12,257
1,344
1,592
4,006
11,902
8,657
733
6,011
5,248
15,960
0
W
Ah Puch
SXADSD
Ah Puch
11,005
231
69
2,208
5,829
2,249
696
2,915
2,640
31,226
0
L
Gilgamesh
USOILLMATIK
Gilgamesh
8,279
1,799
471
1,445
12,439
14,607
0
7,157
5,282
0
9,118
L
Eset
yangrui
Eset
8,102
900
1,159
589
7,525
3,117
0
5,480
2,045
19,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
40,092
121
Minions Killed
102
0
Camps Cleared
0
863,090
Distance Traveled
857,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,534
853
19
2
0
172,553
0
W
Charybdis
8,993
899
38
4
0
177,115
0
L
Kukulkan
7,874
787
50
5
0
166,874
0
W
Artio
8,581
858
9
1
0
164,380
0
L
Bakasura
7,112
711
19
2
0
183,933
0
L
Kumbhakarna
9,247
925
4
0
0
166,704
0
W
Zhong Kui
8,997
900
9
1
0
163,217
0
W
Ah Puch
9,091
909
46
5
0
185,825
0
L
Gilgamesh
7,287
729
2
0
0
179,051
0
L
Eset
8,572
857
27
3
0
161,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role