Player Matchup

Kuzenbo
Kuzenbo
Anikicroak300
Kuzenbo
Level 129
God Stats
5W - 1L
1,755 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
Diegoneitor117
Cabrakan
Level 163
God Stats
7W - 9L
1,407 SR
Queue Stats
550W - 463L
1,570 Elo+
Party 1
Nut
Nut
DntTkeVELSerious
Nut
Level 164
God Stats
21W - 9L
1,678 SR
Queue Stats
156W - 145L
1,596 Elo+
Solo
Hercules
Hercules
UncertifiedC
Hercules
Level 122
God Stats
2W - 1L
1,430 SR
Queue Stats
113W - 92L
1,574 Elo+
Solo
King Arthur
King Arthur
marcus5_elmejor
King Arthur
Level 40
God Stats
2W - 2L
1,461 SR
Queue Stats
21W - 30L
1,473 Elo+
Solo
Team Averages
Level 124
1,546 SR
1,530 Elo+

VS

Team Averages
Level 144
1,463 SR
1,570 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CosmicFeeder
King Arthur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,615 Elo+
Solo
Charybdis
Charybdis
MrJ64
Charybdis
Level 149
God Stats
0W - 9L
1,180 SR
Queue Stats
275W - 230L
1,590 Elo+
Solo
Sylvanus
Sylvanus
Sir-Lion-
Sylvanus
Level 160
God Stats
10W - 9L
1,636 SR
Queue Stats
307W - 248L
1,610 Elo+
Solo
Kukulkan
Kukulkan
SunSunzi
Kukulkan
Level 200
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 314L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 1 / 4
5,549
555
2,306
5,982
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cabrakan
12
8 / 0 / 3
6,881
688
7,419
7,026
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 1
5,818
582
3,270
4,315
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
UncertifiedC
Hercules
10
3 / 0 / 3
6,060
606
5,733
8,692
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
marcus5_elmejor
King Arthur
10
0 / 3 / 1
5,189
519
4,935
11,167
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 0
5,396
540
1,492
9,014
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
CosmicFeeder
King Arthur
11
2 / 2 / 1
6,346
635
7,380
10,918
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MrJ64
Charybdis
10
0 / 1 / 0
5,238
524
3,165
5,475
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Sir-Lion-
Sylvanus
9
1 / 3 / 0
5,028
503
3,934
9,199
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SunSunzi
Kukulkan
10
0 / 5 / 1
5,448
545
4,855
6,790
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Kuzenbo
1
1
4
3
L
King Arthur
CosmicFeeder
King Arthur
2
2
1
1.25
W
Cabrakan
8
0
3
9.5
W
2
0
1
2.5
L
Charybdis
MrJ64
Charybdis
0
1
0
0
L
Sylvanus
Sir-Lion-
Sylvanus
1
3
0
0.33
L
Kukulkan
SunSunzi
Kukulkan
0
5
1
0.1
W
Hercules
UncertifiedC
Hercules
3
0
3
4.5
W
King Arthur
marcus5_elmejor
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
20,826
37,182
Taken
41,396
21,072
Mitigated
19,530
13,693
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,492
1,000
0
4,273
9,014
2,598
0
3,098
5,916
0
34,172
W
Kuzenbo
2,306
658
0
1,160
5,982
3,209
7
2,384
3,324
28,522
906
L
King Arthur
CosmicFeeder
King Arthur
7,380
981
0
2,549
10,918
6,668
7
892
10,026
0
43,657
W
Cabrakan
7,419
1,484
0
3,768
7,026
4,253
0
2,056
4,818
49,507
949
W
3,270
1,781
0
1,947
4,315
1,248
1
1,187
3,128
0
46,932
L
Charybdis
MrJ64
Charybdis
3,165
1,263
0
2,939
5,475
1,504
0
0
5,475
0
41,801
L
Sylvanus
Sir-Lion-
Sylvanus
3,934
980
650
2,521
9,199
6,661
0
889
8,310
14,215
0
L
Kukulkan
SunSunzi
Kukulkan
4,855
333
0
680
6,790
2,099
0
4,589
2,201
33,998
0
W
Hercules
UncertifiedC
Hercules
5,733
2,447
0
4,121
8,692
5,356
0
2,447
6,198
0
16,339
W
King Arthur
marcus5_elmejor
King Arthur
4,935
574
0
2,697
11,167
7,006
0
242
10,925
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
27,456
310
Minions Killed
330
0
Camps Cleared
0
1,010,991
Distance Traveled
928,147
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,396
540
63
6
0
193,267
0
W
Kuzenbo
5,549
555
58
6
0
202,153
0
L
King Arthur
6,346
635
79
8
0
181,838
0
W
Cabrakan
6,881
688
86
9
0
214,412
0
W
Nut
5,818
582
92
9
0
176,470
3
L
Charybdis
5,238
524
79
8
0
192,745
1
L
Sylvanus
5,028
503
20
2
0
184,837
2
L
Kukulkan
5,448
545
89
9
0
175,460
1
W
Hercules
6,060
606
21
2
0
216,726
0
W
King Arthur
5,189
519
53
5
0
201,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role