Player Matchup

Artio
Artio
IMyFoster_-
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,525 Elo+
Solo
Artemis
Artemis
Qyranth
Artemis
Level 159
God Stats
6W - 5L
1,591 SR
Queue Stats
183W - 191L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheHellRage
Heimdallr
Level 142
God Stats
18W - 22L
1,524 SR
Queue Stats
349W - 346L
1,512 Elo+
Solo
Thor
Thor
yukki0tsosi
Thor
Level 146
God Stats
3W - 3L
1,559 SR
Queue Stats
199W - 178L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
ЗАЙЦЕВточкаНЕТ
Nu Wa
Level 183
God Stats
154W - 145L
1,560 SR
Queue Stats
423W - 421L
1,507 Elo+
Party 1
Team Averages
Level 151
1,547 SR
1,521 Elo+

VS

Team Averages
Level 121
1,530 SR
1,480 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PIVANYT
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,521 Elo+
Party 2
Freya
Freya
ParrotBeak
Freya
Level 119
God Stats
2W - 1L
1,839 SR
Queue Stats
176W - 167L
1,493 Elo+
Solo
Ra
Ra
Pikilii
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 2
King Arthur
King Arthur
SkyH3r0
King Arthur
Level 124
God Stats
4W - 27L
1,309 SR
Queue Stats
22W - 45L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,716
572
2,078
6,193
3,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Qyranth
Artemis
12
5 / 0 / 1
6,736
674
7,537
6,109
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
TheHellRage
Heimdallr
11
1 / 0 / 4
6,174
617
7,863
4,698
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
5 / 0 / 2
6,108
611
3,240
7,391
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 3
6,205
621
5,872
7,161
2,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 2 / 0
5,579
558
4,328
8,829
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
PIVANYT
Cthulhu
7
0 / 3 / 0
4,769
477
3,751
9,408
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
9
0 / 4 / 0
4,927
493
3,892
7,551
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
5,308
531
2,533
6,514
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SkyH3r0
King Arthur
8
0 / 1 / 0
4,378
438
1,378
7,541
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
1
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
1
0
4
3
L
Cthulhu
PIVANYT
Cthulhu
0
3
0
0
L
Freya
0
4
0
0
L
0
2
0
0
W
Artemis
Qyranth
Artemis
5
0
1
5.5
L
King Arthur
SkyH3r0
King Arthur
0
1
0
0
W
Heimdallr
TheHellRage
Heimdallr
1
0
4
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
15,882
31,552
Taken
39,843
10,875
Mitigated
15,410
14,003
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,328
1,557
0
500
8,829
3,028
0
1,036
7,793
0
41,708
W
2,078
131
1,493
2,955
6,193
3,030
0
2,580
3,315
18,151
0
L
Cthulhu
PIVANYT
Cthulhu
3,751
638
0
2,495
9,408
4,288
0
1,807
7,601
21,819
0
L
Freya
3,892
1,207
0
1,820
7,551
1,711
0
381
7,170
26,901
0
L
2,533
401
216
3,552
6,514
1,845
0
4,259
2,255
43,800
0
W
Artemis
Qyranth
Artemis
7,537
3,820
0
2,680
6,109
1,755
263
2,961
2,868
0
52,633
L
King Arthur
SkyH3r0
King Arthur
1,378
110
0
210
7,541
4,538
52
455
7,086
0
15,090
W
Heimdallr
TheHellRage
Heimdallr
7,863
3,227
0
1,000
4,698
1,508
783
357
4,341
0
44,026
W
3,240
326
0
2,778
7,391
2,383
0
791
6,600
0
38,347
W
5,872
3,454
0
3,097
7,161
2,199
147
2,909
4,252
36,509
2,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,961
328
Minions Killed
269
0
Camps Cleared
0
960,184
Distance Traveled
1,003,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,579
558
71
7
0
244,740
0
W
Artio
5,716
572
27
3
0
201,683
2
L
Cthulhu
4,769
477
27
3
0
182,193
0
L
Freya
4,927
493
63
6
0
198,091
3
L
Ra
5,308
531
81
8
0
168,478
0
W
Artemis
6,736
674
96
10
0
181,632
0
L
King Arthur
4,378
438
27
3
0
209,533
0
W
Heimdallr
6,174
617
77
8
0
186,245
0
W
Thor
6,108
611
64
6
0
237,587
2
W
Nu Wa
6,205
621
64
6
0
153,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role