Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Beauxner
Serqet
Level 109
God Stats
2W - 0L
1,776 SR
Queue Stats
106W - 82L
1,607 Elo+
Party 3
Erlang Shen
Erlang Shen
BigDirtyDump
Erlang Shen
Level 107
God Stats
5W - 4L
1,669 SR
Queue Stats
42W - 28L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
Lukastrukas
Nu Wa
Level 157
God Stats
15W - 9L
1,703 SR
Queue Stats
152W - 119L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
greenXdragon
Kuzenbo
Level 110
God Stats
16W - 5L
1,817 SR
Queue Stats
154W - 123L
1,623 Elo+
Solo
Team Averages
Level 121
1,693 SR
1,587 Elo+

VS

Team Averages
Level 148
1,685 SR
1,586 Elo+
Apollo
Apollo
A69ingNoob
Apollo
Level 147
God Stats
28W - 23L
1,674 SR
Queue Stats
308W - 278L
1,553 Elo+
Party 1
Zeus
Zeus
GlockNess68
Zeus
Level 127
God Stats
9W - 8L
1,633 SR
Queue Stats
98W - 85L
1,580 Elo+
Party 2
Kali
Kali
KrazyKieren
Kali
Level 158
God Stats
1W - 2L
1,892 SR
Queue Stats
30W - 14L
1,702 Elo+
Solo
Ne Zha
Ne Zha
Mortivia
Ne Zha
Level 178
God Stats
59W - 48L
1,562 SR
Queue Stats
397W - 374L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
perfectlyinsane9
Sun Wukong
Level 128
God Stats
7W - 4L
1,661 SR
Queue Stats
126W - 109L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 4 / 3
7,585
632
4,985
9,359
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Beauxner
Serqet
14
5 / 5 / 3
7,662
639
5,974
10,126
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
BigDirtyDump
Erlang Shen
14
0 / 0 / 0
8,054
671
8,787
11,550
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 3 / 3
8,438
703
7,657
6,689
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
greenXdragon
Kuzenbo
11
0 / 1 / 5
6,692
558
5,616
8,119
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A69ingNoob
Apollo
12
3 / 3 / 0
6,823
569
6,617
9,244
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 6 / 2
7,156
596
5,491
6,679
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 5 / 1
7,552
629
5,940
12,832
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
Mortivia
Ne Zha
11
1 / 2 / 4
6,752
563
4,375
8,646
3,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
perfectlyinsane9
Sun Wukong
12
0 / 0 / 0
6,743
562
5,756
12,106
8,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
13
13
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
4
3
1.13
L
Apollo
A69ingNoob
Apollo
3
3
0
1
W
Serqet
Beauxner
Serqet
5
5
3
1.3
W
Erlang Shen
BigDirtyDump
Erlang Shen
0
0
0
0
L
4
6
2
0.83
L
5
5
1
1.1
W
8
3
3
3.17
L
Ne Zha
Mortivia
Ne Zha
1
2
4
1.5
W
Kuzenbo
greenXdragon
Kuzenbo
0
1
5
2.5
L
Sun Wukong
perfectlyinsane9
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
28,179
45,843
Taken
49,507
26,989
Mitigated
22,677
12,171
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,985
1,500
0
755
9,359
3,043
0
0
9,359
0
45,992
L
Apollo
A69ingNoob
Apollo
6,617
4,089
0
3,368
9,244
2,864
165
3,252
5,856
0
53,328
W
Serqet
Beauxner
Serqet
5,974
1,033
0
610
10,126
4,054
0
1,307
8,819
0
53,802
W
Erlang Shen
BigDirtyDump
Erlang Shen
8,787
4,776
0
6,752
11,550
10,211
0
0
11,550
0
67,905
L
5,491
1,416
0
458
6,679
1,776
0
3,416
2,904
37,689
0
L
5,940
2,920
0
2,486
12,832
5,915
0
2,996
9,566
0
55,128
W
7,657
1,553
0
500
6,689
1,882
95
3,246
3,443
48,115
258
L
Ne Zha
Mortivia
Ne Zha
4,375
684
0
2,230
8,646
3,929
0
2,636
5,916
0
32,384
W
Kuzenbo
greenXdragon
Kuzenbo
5,616
2,472
1,516
2,038
8,119
7,799
0
938
7,181
22,626
1,534
L
Sun Wukong
perfectlyinsane9
Sun Wukong
5,756
1,532
0
3,641
12,106
8,193
0
815
11,291
0
50,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
35,026
431
Minions Killed
416
0
Camps Cleared
0
1,257,489
Distance Traveled
1,289,291
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,585
632
84
7
0
226,741
0
L
Apollo
6,823
569
109
9
0
232,507
2
W
Serqet
7,662
639
90
8
0
294,752
0
W
Erlang Shen
8,054
671
138
12
0
238,845
2
L
Zeus
7,156
596
82
7
0
194,588
0
L
Kali
7,552
629
94
8
0
288,939
0
W
Nu Wa
8,438
703
95
8
0
239,320
4
L
Ne Zha
6,752
563
39
3
0
323,671
0
W
Kuzenbo
6,692
558
24
2
0
257,831
4
L
Sun Wukong
6,743
562
92
8
0
249,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role