Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
CuteArmenian
Jing Wei
Platinum III
Level 159
God Stats
79W - 62L
1,690 SR
Queue Stats
334W - 327L
1,741 MMR
Solo
Bastet
Bastet
Diamond V
ExplodingCoww
Bastet
Diamond V
Level 149
God Stats
4W - 4L
1,622 SR
Queue Stats
293W - 282L
1,800 MMR
Party 2
Ymir
Ymir
Platinum V
GlazeHerFace
Ymir
Platinum V
Level 135
God Stats
2W - 0L
1,760 SR
Queue Stats
117W - 115L
1,591 MMR
Party 2
King Arthur
King Arthur
Platinum IV
cardbloom1
King Arthur
Platinum IV
Level 137
God Stats
26W - 15L
1,656 SR
Queue Stats
77W - 73L
1,739 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,646 SR
1,674 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,529 SR
1,722 MMR
Mulan
Mulan
Gold III
BunionJ
Mulan
Gold III
Level 62
God Stats
25W - 17L
1,588 SR
Queue Stats
95W - 100L
1,592 MMR
Party 1
Agni
Agni
Platinum IV
CheF RapiiDz
Agni
Platinum IV
Level 167
God Stats
16W - 18L
1,567 SR
Queue Stats
98W - 115L
1,900 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum II
HomelessHunter
Ratatoskr
Platinum II
Level 149
God Stats
1W - 5L
1,355 SR
Queue Stats
394W - 383L
1,690 MMR
Solo
Osiris
Osiris
Diamond V
NotFamaz
Osiris
Diamond V
Level 159
God Stats
33W - 27L
1,699 SR
Queue Stats
733W - 731L
1,710 MMR
Solo
Nut
Nut
Platinum III
SaraTalex
Nut
Platinum III
Level 156
God Stats
0W - 3L
1,434 SR
Queue Stats
319W - 319L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 3
10,061
629
5,972
6,498
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
CuteArmenian
Jing Wei
18
4 / 1 / 3
10,443
653
10,020
11,755
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 0 / 6
9,654
603
11,411
10,397
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 10
8,744
547
6,392
12,687
11,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
cardbloom1
King Arthur
16
6 / 1 / 2
10,103
631
9,404
11,075
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirFreyaBacchus

VS

Bans
Chang'eSusanoErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BunionJ
Mulan
13
1 / 3 / 2
7,232
452
5,146
12,837
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 6 / 0
7,313
457
6,508
9,216
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
HomelessHunter
Ratatoskr
11
1 / 6 / 0
7,009
438
4,957
11,902
7,844
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
NotFamaz
Osiris
11
0 / 5 / 1
6,856
429
3,997
13,142
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 5 / 0
7,293
456
7,506
12,661
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
25
Kills
3
3
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Mulan
BunionJ
Mulan
1
3
2
0.67
L
1
6
0
0.17
W
Jing Wei
CuteArmenian
Jing Wei
4
1
3
5.5
W
9
0
6
12
W
1
0
10
6
L
Ratatoskr
HomelessHunter
Ratatoskr
1
6
0
0.17
L
Osiris
NotFamaz
Osiris
0
5
1
0.1
L
0
5
0
0
W
King Arthur
cardbloom1
King Arthur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,199
Damage
28,114
52,412
Taken
59,758
29,853
Mitigated
28,797
16,660
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,972
281
0
775
6,498
2,526
0
1,585
4,655
84,401
0
L
Mulan
BunionJ
Mulan
5,146
919
0
3,340
12,837
4,960
0
4,160
8,505
0
57,503
L
6,508
87
0
839
9,216
2,197
0
3,233
5,835
39,523
0
W
Jing Wei
CuteArmenian
Jing Wei
10,020
8,508
0
5,411
11,755
4,260
314
0
11,755
0
96,411
W
11,411
3,473
0
5,791
10,397
3,527
183
1,768
8,437
0
54,604
W
6,392
1,529
0
1,965
12,687
11,813
0
2,755
9,612
26,795
2,872
L
Ratatoskr
HomelessHunter
Ratatoskr
4,957
1,324
0
2,458
11,902
7,844
0
3,030
8,828
0
40,812
L
Osiris
NotFamaz
Osiris
3,997
1,107
0
3,630
13,142
10,219
0
355
12,755
0
40,099
L
7,506
4,928
0
5,039
12,661
3,577
0
428
12,233
0
55,716
W
King Arthur
cardbloom1
King Arthur
9,404
1,607
0
2,718
11,075
7,727
0
162
10,369
0
77,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
35,703
556
Minions Killed
453
0
Camps Cleared
0
1,669,170
Distance Traveled
1,430,383
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,061
629
154
10
0
352,437
4
L
Mulan
7,232
452
107
7
0
337,027
0
L
Agni
7,313
457
98
6
0
262,025
1
W
Jing Wei
10,443
653
167
10
0
304,270
1
W
Bastet
9,654
603
79
5
0
394,004
0
W
Ymir
8,744
547
44
3
0
298,294
3
L
Ratatoskr
7,009
438
76
5
0
318,787
1
L
Osiris
6,856
429
72
5
0
246,683
2
L
Nut
7,293
456
100
6
0
265,861
1
W
King Arthur
10,103
631
112
7
0
320,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role