Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kynd
Izanami
Level 125
God Stats
22W - 12L
1,617 SR
Queue Stats
226W - 206L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 162
God Stats
215W - 197L
1,532 SR
Queue Stats
255W - 247L
1,520 Elo+
Solo
Hera
Hera
RGG-_-King11
Hera
Level 104
God Stats
1W - 0L
1,317 SR
Queue Stats
60W - 60L
1,467 Elo+
Solo
Lancelot
Lancelot
xShleem
Lancelot
Level 157
God Stats
29W - 22L
1,533 SR
Queue Stats
299W - 283L
1,441 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,489 Elo+

VS

Team Averages
Level 128
1,655 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Cattickler
Sun Wukong
Level 122
God Stats
11W - 12L
1,614 SR
Queue Stats
206W - 188L
1,485 Elo+
Solo
Cerberus
Cerberus
Corrupt xChris
Cerberus
Level 166
God Stats
4W - 5L
1,780 SR
Queue Stats
234W - 233L
1,622 Elo+
Solo
Mulan
Mulan
GHOSTPVPer
Mulan
Level 106
God Stats
7W - 5L
1,541 SR
Queue Stats
246W - 232L
1,577 Elo+
Party 1
Hel
Hel
IGotOneHit
Hel
Level 144
God Stats
6W - 3L
1,767 SR
Queue Stats
310W - 311L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
MillennialHydra
Cernunnos
Level 104
God Stats
74W - 60L
1,571 SR
Queue Stats
293W - 265L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 7
6,222
622
4,377
5,668
5,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Kynd
Izanami
12
6 / 1 / 3
7,359
736
6,640
6,754
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
11
3 / 1 / 1
6,471
647
6,544
6,209
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 0 / 5
5,765
577
3,711
5,238
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
xShleem
Lancelot
13
8 / 0 / 1
6,878
688
7,305
5,928
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cattickler
Sun Wukong
10
1 / 4 / 0
5,677
568
3,917
9,916
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
8
0 / 5 / 0
4,965
497
2,643
9,567
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
10
2 / 4 / 0
5,564
556
5,408
9,985
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 1
5,015
502
1,865
6,028
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MillennialHydra
Cernunnos
9
0 / 4 / 0
4,743
474
1,997
6,464
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Sun Wukong
Cattickler
Sun Wukong
1
4
0
0.25
L
Cerberus
0
5
0
0
L
Mulan
2
4
0
0.5
L
0
2
1
0.25
W
Izanami
Kynd
Izanami
6
1
3
7.5
W
Ah Puch
3
1
1
3.5
L
Cernunnos
MillennialHydra
Cernunnos
0
4
0
0
W
1
0
5
3.5
W
Lancelot
xShleem
Lancelot
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
15,830
29,797
Taken
41,960
12,979
Mitigated
18,442
10,659
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,377
768
0
2,263
5,668
5,096
0
1,676
3,992
14,871
1,195
L
Sun Wukong
Cattickler
Sun Wukong
3,917
762
0
1,916
9,916
4,942
0
6,409
3,507
0
36,199
L
Cerberus
2,643
240
0
1,436
9,567
6,237
0
3,797
5,770
22,905
0
L
Mulan
5,408
351
0
3,048
9,985
3,906
0
2,323
7,662
0
40,182
L
1,865
62
929
2,869
6,028
1,626
0
1,388
4,640
31,119
0
W
Izanami
Kynd
Izanami
6,640
4,522
0
3,372
6,754
1,985
642
891
5,863
0
54,949
W
Ah Puch
6,544
419
0
2,539
6,209
2,028
0
0
6,209
41,234
2,131
L
Cernunnos
MillennialHydra
Cernunnos
1,997
908
0
1,482
6,464
1,731
0
501
5,963
0
24,980
W
3,711
900
0
1,499
5,238
1,289
0
1,165
4,073
35,060
963
W
Lancelot
xShleem
Lancelot
7,305
1,735
0
986
5,928
2,581
0
776
5,152
0
51,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
25,964
343
Minions Killed
291
0
Camps Cleared
0
1,058,213
Distance Traveled
974,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,222
622
20
2
0
212,729
0
L
Sun Wukong
5,677
568
75
8
0
188,332
0
L
Cerberus
4,965
497
29
3
0
187,268
1
L
Mulan
5,564
556
67
7
0
226,960
0
L
Hel
5,015
502
77
8
0
194,839
2
W
Izanami
7,359
736
103
10
0
182,383
3
W
Ah Puch
6,471
647
73
7
0
200,677
0
L
Cernunnos
4,743
474
43
4
0
177,209
2
W
Hera
5,765
577
72
7
0
207,581
4
W
Lancelot
6,878
688
75
8
0
254,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role