Player Matchup

Sobek
Sobek
Bxbbi
Sobek
Level 124
God Stats
7W - 2L
1,945 SR
Queue Stats
55W - 52L
1,409 Elo+
Party 3
Vulcan
Vulcan
Goowf
Vulcan
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
26W - 29L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
Mote7
Jing Wei
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,393 Elo+
Party 2
Cliodhna
Cliodhna
buried70
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,277 Elo+
Party 2
Serqet
Serqet
Ðuckie
Serqet
Level 129
God Stats
5W - 10L
1,306 SR
Queue Stats
211W - 178L
1,496 Elo+
Party 3
Team Averages
Level 91
1,590 SR
1,379 Elo+

VS

Team Averages
Level 68
1,562 SR
1,481 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gamer_Geeks7600
Loki
Level 101
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 5L
1,539 Elo+
Solo
Neith
Neith
KorOwsh_Persian7
Neith
Level 39
God Stats
5W - 8L
1,326 SR
Queue Stats
102W - 136L
1,357 Elo+
Party 1
Janus
Janus
arabFC1991
Janus
Level 7
God Stats
2W - 2L
1,729 SR
Queue Stats
5W - 10L
1,635 Elo+
Party 1
Chronos
Chronos
arshia_sepahan
Chronos
Level 35
God Stats
31W - 29L
1,510 SR
Queue Stats
36W - 48L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bxbbi
Sobek
13
5 / 1 / 3
8,927
558
8,885
14,988
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Goowf
Vulcan
13
1 / 2 / 2
7,733
483
6,059
6,506
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Mote7
Jing Wei
15
1 / 2 / 4
8,388
524
5,984
10,689
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
buried70
Cliodhna
14
1 / 5 / 3
9,012
563
9,241
12,921
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Ðuckie
Serqet
17
8 / 2 / 3
9,603
600
9,378
11,788
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 4 / 0
8,517
532
10,854
18,358
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
1 / 5 / 4
7,330
458
5,020
11,762
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
8,455
528
9,218
10,503
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
13
2 / 3 / 1
8,042
503
6,691
7,758
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,449
466
5,988
13,367
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
12
12
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
0
1
W
Sobek
Bxbbi
Sobek
5
1
3
6.5
L
1
5
4
0.6
W
Vulcan
Goowf
Vulcan
1
2
2
1
L
2
3
0
0.67
W
Jing Wei
Mote7
Jing Wei
1
2
4
1.5
L
Janus
2
3
1
0.83
L
3
1
2
4
W
Cliodhna
buried70
Cliodhna
1
5
3
0.5
W
Serqet
Ðuckie
Serqet
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
37,771
56,892
Taken
61,748
33,163
Mitigated
29,375
18,268
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,854
4,162
0
3,434
18,358
16,012
52
779
17,219
0
61,437
W
Sobek
Bxbbi
Sobek
8,885
844
0
5,360
14,988
15,247
108
4,586
10,003
34,594
0
L
5,020
1,122
0
3,790
11,762
3,621
0
3,556
7,730
0
54,514
W
Vulcan
Goowf
Vulcan
6,059
126
0
1,000
6,506
2,211
250
3,093
3,171
43,954
0
L
9,218
3,006
27
1,987
10,503
3,246
0
1,648
8,489
0
59,923
W
Jing Wei
Mote7
Jing Wei
5,984
5,358
0
3,067
10,689
4,197
411
182
10,507
0
53,682
L
Janus
6,691
247
0
0
7,758
2,402
0
3,734
3,856
62,622
504
L
5,988
1,444
0
4,080
13,367
4,094
0
5,227
8,140
35,959
854
W
Cliodhna
buried70
Cliodhna
9,241
716
0
3,713
12,921
6,878
450
353
11,614
0
63,466
W
Serqet
Ðuckie
Serqet
9,378
1,218
0
5,128
11,788
4,630
0
3,261
8,274
0
72,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
39,793
485
Minions Killed
496
0
Camps Cleared
0
1,652,641
Distance Traveled
1,599,372
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,517
532
109
7
0
307,039
0
W
Sobek
8,927
558
32
2
0
339,205
2
L
Loki
7,330
458
82
5
0
352,359
0
W
Vulcan
7,733
483
103
6
0
304,868
0
L
Neith
8,455
528
106
7
0
299,993
0
W
Jing Wei
8,388
524
115
7
0
306,942
0
L
Janus
8,042
503
140
9
0
298,762
0
L
Chronos
7,449
466
59
4
0
341,219
10
W
Cliodhna
9,012
563
119
7
0
325,383
2
W
Serqet
9,603
600
116
7
0
376,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role