Player Matchup

King Arthur
King Arthur
Alanbarney79
King Arthur
Level 102
God Stats
7W - 11L
1,526 SR
Queue Stats
61W - 73L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
Eric3383
Aphrodite
Level 97
God Stats
4W - 6L
1,289 SR
Queue Stats
49W - 53L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
GMArenaMain
Erlang Shen
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
307W - 301L
1,541 Elo+
Solo
The Morrigan
The Morrigan
ITACHI-UCHIJA46
The Morrigan
Level 136
God Stats
15W - 14L
1,412 SR
Queue Stats
551W - 515L
1,452 Elo+
Solo
Cupid
Cupid
SmokeyDaBoss954
Cupid
Level 88
God Stats
47W - 51L
1,366 SR
Queue Stats
213W - 192L
1,382 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,426 Elo+

VS

Team Averages
Level 108
1,542 SR
1,413 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dracolich77
Sol
Level 135
God Stats
9W - 12L
1,492 SR
Queue Stats
275W - 284L
1,476 Elo+
Solo
Izanami
Izanami
Eleksander
Izanami
Level 79
God Stats
4W - 0L
1,606 SR
Queue Stats
14W - 10L
1,089 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JarvisDaGod
Cu Chulainn
Level 138
God Stats
10W - 4L
1,612 SR
Queue Stats
56W - 46L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
KoGPanda
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 139L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alanbarney79
King Arthur
11
2 / 1 / 0
6,417
642
5,282
10,386
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Eric3383
Aphrodite
9
0 / 1 / 0
5,300
530
3,225
10,029
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Erlang Shen
GMArenaMain
Erlang Shen
6
0 / 1 / 1
4,217
422
1,941
4,826
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ITACHI-UCHIJA46
The Morrigan
10
1 / 2 / 0
5,656
566
1,983
4,191
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 0 / 0
4,433
443
3,078
5,434
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 0
5,217
522
2,128
5,114
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
5,367
537
7,850
6,351
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Eleksander
Izanami
11
2 / 0 / 1
6,592
659
3,397
3,058
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
JarvisDaGod
Cu Chulainn
10
0 / 2 / 1
5,261
526
5,722
8,364
8,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
KoGPanda
Tsukuyomi
11
3 / 1 / 2
6,059
606
4,130
7,878
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
King Arthur
Alanbarney79
King Arthur
2
1
0
2
W
0
0
1
0.5
W
Izanami
Eleksander
Izanami
2
0
1
2.5
L
Aphrodite
Eric3383
Aphrodite
0
1
0
0
L
Erlang Shen
GMArenaMain
Erlang Shen
0
1
1
0.5
L
The Morrigan
ITACHI-UCHIJA46
The Morrigan
1
2
0
0.5
W
Cu Chulainn
JarvisDaGod
Cu Chulainn
0
2
1
0.25
W
Tsukuyomi
KoGPanda
Tsukuyomi
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
23,227
34,866
Taken
30,765
15,293
Mitigated
16,150
15,077
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,128
144
0
1,934
5,114
3,063
0
981
4,133
21,796
987
L
King Arthur
Alanbarney79
King Arthur
5,282
892
0
2,477
10,386
6,593
0
529
9,857
0
42,164
W
7,850
3,868
91
4,492
6,351
1,614
0
1,927
4,424
40,133
4,227
W
Izanami
Eleksander
Izanami
3,397
2,565
0
750
3,058
631
34
1,293
1,555
0
45,947
L
Aphrodite
Eric3383
Aphrodite
3,225
996
1,399
5,759
10,029
4,487
0
6,925
3,104
26,053
1,347
L
Erlang Shen
GMArenaMain
Erlang Shen
1,941
1,076
0
1,734
4,826
1,606
0
274
4,552
0
17,503
L
The Morrigan
ITACHI-UCHIJA46
The Morrigan
1,983
638
0
770
4,191
1,115
0
30
4,161
32,241
741
W
Cu Chulainn
JarvisDaGod
Cu Chulainn
5,722
1,444
0
2,095
8,364
8,373
0
0
8,364
2,125
35,436
W
Tsukuyomi
KoGPanda
Tsukuyomi
4,130
1,321
0
4,428
7,878
2,469
0
524
7,308
0
34,218
L
3,078
1,804
518
2,420
5,434
1,492
0
2,461
2,973
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
28,496
277
Minions Killed
316
0
Camps Cleared
0
846,359
Distance Traveled
1,037,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,217
522
38
4
0
216,208
3
L
King Arthur
6,417
642
80
8
0
185,938
0
W
Sol
5,367
537
66
7
0
173,327
0
W
Izanami
6,592
659
97
10
0
205,265
0
L
Aphrodite
5,300
530
50
5
0
172,998
0
L
Erlang Shen
4,217
422
29
3
0
123,960
0
L
The Morrigan
5,656
566
69
7
0
170,188
0
W
Cu Chulainn
5,261
526
54
5
0
191,265
0
W
Tsukuyomi
6,059
606
61
6
0
251,284
0
L
Cupid
4,433
443
49
5
0
193,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role