Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Xalabaia-BR
Ares
Gold II
Level 159
God Stats
1W - 3L
1,659 SR
Queue Stats
53W - 52L
1,518 MMR
Solo
Cthulhu
Cthulhu
Gold V
madrugahh
Cthulhu
Gold V
Level 129
God Stats
13W - 11L
1,549 SR
Queue Stats
137W - 148L
1,406 MMR
Solo
Rama
Rama
Platinum II
oMaiorXiterDaRua
Rama
Platinum II
Level 87
God Stats
22W - 21L
1,601 SR
Queue Stats
72W - 62L
1,920 MMR
Solo
Scylla
Scylla
Platinum IV
éoalegcarai
Scylla
Platinum IV
Level 157
God Stats
2W - 5L
1,340 SR
Queue Stats
203W - 194L
1,766 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,530 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,521 SR
1,516 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
 
Nox
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
TanatosDynasty
Horus
Gold II
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 72L
1,538 MMR
Party 1
Shiva
Shiva
Gold IV
dynastyop
Shiva
Gold IV
Level 124
God Stats
9W - 7L
1,603 SR
Queue Stats
144W - 162L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 5 / 2
4,839
484
2,606
9,645
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
5,035
504
2,333
5,247
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
madrugahh
Cthulhu
9
1 / 4 / 3
5,382
538
5,316
7,927
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
3,513
351
0
0
0
Scylla
11
1 / 0 / 3
5,870
587
4,992
3,631
823
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
SusanoThanatosFreyaMedusa

VS

Bans
BacchusAo KuangBastetSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 0 / 1
6,610
661
4,474
2,881
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
 
Nox
11
4 / 2 / 2
6,114
611
1,458
4,626
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
11
2 / 1 / 1
5,926
593
4,396
5,095
2,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 3
5,271
527
1,858
6,288
3,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shiva
dynastyop
Shiva
11
1 / 1 / 1
6,534
653
6,517
8,826
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
9
9
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
W
Xbalanque
 
Xbalanque
2
0
1
2.5
W
Nox
 
Nox
4
2
2
2.5
W
Ravana
 
Ravana
2
1
1
2.5
W
0
1
3
1.5
L
2
0
1
2.5
W
Shiva
dynastyop
Shiva
1
1
1
1.5
L
Cthulhu
madrugahh
Cthulhu
1
4
3
0.63
L
0
0
0
0
L
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,247
Damage
18,703
26,450
Taken
27,716
10,529
Mitigated
16,150
5,006
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,606
1,101
0
747
9,645
2,736
0
56
9,500
0
20,855
W
Xbalanque
 
Xbalanque
4,474
2,567
0
2,143
2,881
1,076
243
706
2,161
0
56,623
W
Nox
 
Nox
1,458
98
0
630
4,626
1,547
0
2,628
1,890
33,978
0
W
Ravana
 
Ravana
4,396
1,359
0
724
5,095
2,191
116
1,426
3,647
0
47,320
W
1,858
472
414
2,191
6,288
3,721
0
2,628
3,608
0
11,969
L
2,333
0
0
1,252
5,247
3,872
0
0
5,165
16,969
0
W
Shiva
dynastyop
Shiva
6,517
1,031
0
2,000
8,826
7,615
25
4,438
3,797
0
42,801
L
Cthulhu
madrugahh
Cthulhu
5,316
416
0
984
7,927
3,098
0
554
6,951
20,507
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
4,992
547
0
2,023
3,631
823
0
848
2,783
42,436
145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
30,455
186
Minions Killed
352
0
Camps Cleared
0
824,584
Distance Traveled
1,054,763
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,839
484
36
4
0
231,657
0
W
Xbalanque
6,610
661
106
11
0
168,986
0
W
Nox
6,114
611
70
7
0
223,384
0
W
Ravana
5,926
593
80
8
0
225,883
0
W
Horus
5,271
527
12
1
0
225,040
2
L
Ares
5,035
504
21
2
0
201,452
0
W
Shiva
6,534
653
84
8
0
211,470
0
L
Cthulhu
5,382
538
43
4
0
190,345
1
L
Rama
3,513
351
0
0
0
0
0
L
Scylla
5,870
587
86
9
0
201,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role