Player Matchup

Cernunnos
Cernunnos
Domi Peeper
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Liivan_96
Fenrir
Level 121
God Stats
6W - 7L
1,493 SR
Queue Stats
547W - 555L
1,473 Elo+
Solo
Ne Zha
Ne Zha
NobleOtter
Ne Zha
Level 126
God Stats
7W - 8L
1,660 SR
Queue Stats
238W - 270L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Winston Carr
Jormungandr
Level 155
God Stats
9W - 12L
1,478 SR
Queue Stats
194W - 203L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
man of bat 506
Baron Samedi
Level 120
God Stats
0W - 2L
1,154 SR
Queue Stats
74W - 88L
1,456 Elo+
Party 1
Team Averages
Level 108
1,457 SR
1,466 Elo+

VS

Team Averages
Level 138
1,418 SR
1,503 Elo+
Sobek
Sobek
Droxxi
Sobek
Level 158
God Stats
4W - 1L
1,889 SR
Queue Stats
414W - 178L
1,708 Elo+
Solo
Khepri
Khepri
MrPlow02
Khepri
Level 147
God Stats
3W - 1L
1,274 SR
Queue Stats
275W - 281L
1,453 Elo+
Solo
Olorun
Olorun
jgpolegato
Olorun
Level 114
God Stats
1W - 1L
1,228 SR
Queue Stats
101W - 104L
1,468 Elo+
Solo
He Bo
He Bo
ooWHiiPEoo
He Bo
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
178W - 198L
1,392 Elo+
Solo
Hades
Hades
secrrro
Hades
Level 144
God Stats
2W - 2L
1,198 SR
Queue Stats
95W - 105L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Domi Peeper
Cernunnos
9
0 / 4 / 5
7,532
502
2,552
4,629
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
Liivan_96
Fenrir
18
11 / 7 / 9
11,155
744
12,164
24,946
19,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
NobleOtter
Ne Zha
17
3 / 5 / 11
10,189
679
15,341
13,081
6,257
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Winston Carr
Jormungandr
20
7 / 4 / 12
11,774
785
16,102
18,550
26,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
man of bat 506
Baron Samedi
19
3 / 4 / 12
11,146
743
18,595
11,463
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Droxxi
Sobek
19
6 / 4 / 17
11,710
781
13,805
19,330
25,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
MrPlow02
Khepri
19
2 / 5 / 17
10,787
719
6,371
17,304
22,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
jgpolegato
Olorun
18
5 / 5 / 13
11,841
789
14,577
12,598
6,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
2 / 6 / 13
9,774
652
10,642
10,956
4,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hades
secrrro
Hades
20
9 / 4 / 10
12,293
820
13,375
15,810
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
24
Kills
24
24
Deaths
24
49
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Domi Peeper
Cernunnos
0
4
5
0.63
W
Sobek
Droxxi
Sobek
6
4
17
3.63
L
Fenrir
Liivan_96
Fenrir
11
7
9
2.21
W
Khepri
MrPlow02
Khepri
2
5
17
2.1
L
Ne Zha
NobleOtter
Ne Zha
3
5
11
1.7
L
Jormungandr
Winston Carr
Jormungandr
7
4
12
3.25
W
Olorun
jgpolegato
Olorun
5
5
13
2.3
L
Baron Samedi
man of bat 506
Baron Samedi
3
4
12
2.25
W
He Bo
2
6
13
1.42
W
Hades
secrrro
Hades
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,754
Damage
58,770
72,669
Taken
75,998
62,569
Mitigated
70,766
20,992
Healing
29,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Domi Peeper
Cernunnos
2,552
1,430
0
142
4,629
1,735
19
3,424
1,205
0
6,686
W
Sobek
Droxxi
Sobek
13,805
1,424
955
5,806
19,330
25,952
354
7,741
11,331
25,244
2,325
L
Fenrir
Liivan_96
Fenrir
12,164
1,958
476
5,989
24,946
19,491
0
20,260
4,686
0
17,900
W
Khepri
MrPlow02
Khepri
6,371
824
1,864
1,424
17,304
22,543
150
8,803
8,312
13,427
797
L
Ne Zha
NobleOtter
Ne Zha
15,341
3,837
164
2,547
13,081
6,257
0
11,841
1,240
0
31,202
L
Jormungandr
Winston Carr
Jormungandr
16,102
2,225
952
5,606
18,550
26,996
0
10,567
7,983
38,035
0
W
Olorun
jgpolegato
Olorun
14,577
5,614
3,188
3,759
12,598
6,205
1,679
3,342
8,896
40,005
180
L
Baron Samedi
man of bat 506
Baron Samedi
18,595
2,036
3,641
1,475
11,463
8,090
0
10,423
1,040
34,539
0
W
He Bo
10,642
1,421
1,177
2,045
10,956
4,908
682
4,706
5,860
17,060
0
W
Hades
secrrro
Hades
13,375
1,036
2,784
6,435
15,810
11,158
289
8,584
6,902
31,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
56,405
141
Minions Killed
166
0
Camps Cleared
0
1,130,324
Distance Traveled
1,367,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,532
502
10
1
0
94,574
0
W
Sobek
11,710
781
31
2
0
285,542
0
L
Fenrir
11,155
744
12
1
0
249,456
0
W
Khepri
10,787
719
16
1
0
265,052
0
L
Ne Zha
10,189
679
32
2
0
268,578
0
L
Jormungandr
11,774
785
33
2
0
277,900
0
W
Olorun
11,841
789
54
4
0
271,192
0
L
Baron Samedi
11,146
743
54
4
0
239,816
0
W
He Bo
9,774
652
13
1
0
282,031
0
W
Hades
12,293
820
52
3
0
264,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role