Player Matchup

Neith
Neith
 
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BigMilkerz
Xing Tian
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,276 Elo+
Party 2
Olorun
Olorun
Isaiasrey7
Olorun
Level 138
God Stats
13W - 17L
1,380 SR
Queue Stats
261W - 259L
1,460 Elo+
Solo
Thanatos
Thanatos
MCSFireZ
Thanatos
Level 68
God Stats
5W - 2L
1,250 SR
Queue Stats
24W - 21L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
cousinvinny5681
Cthulhu
Level 87
God Stats
26W - 17L
1,576 SR
Queue Stats
313W - 330L
1,428 Elo+
Solo
Team Averages
Level 80
1,441 SR
1,382 Elo+

VS

Team Averages
Level 117
1,524 SR
1,416 Elo+
Persephone
Persephone
DeftestSwing531
Persephone
Level 120
God Stats
3W - 2L
1,585 SR
Queue Stats
327W - 323L
1,477 Elo+
Solo
King Arthur
King Arthur
Rogue_Killcam
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 335L
1,360 Elo+
Solo
Bacchus
Bacchus
Streumomi
Bacchus
Level 126
God Stats
20W - 13L
1,473 SR
Queue Stats
95W - 94L
1,386 Elo+
Party 1
Thanatos
Thanatos
Streunami
Thanatos
Level 122
God Stats
5W - 6L
1,562 SR
Queue Stats
87W - 83L
1,398 Elo+
Party 1
Charybdis
Charybdis
bastian S 009
Charybdis
Level 108
God Stats
12W - 9L
1,500 SR
Queue Stats
230W - 203L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,695
470
3,695
4,891
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
BigMilkerz
Xing Tian
8
1 / 2 / 1
5,143
514
2,416
9,513
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Isaiasrey7
Olorun
12
1 / 1 / 2
6,050
605
2,634
5,590
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
MCSFireZ
Thanatos
8
1 / 4 / 1
4,927
493
2,212
7,154
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 0
7,424
742
6,121
5,896
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeftestSwing531
Persephone
12
1 / 1 / 1
6,515
652
4,151
3,870
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Rogue_Killcam
King Arthur
9
0 / 4 / 0
4,767
477
2,875
9,391
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
Streumomi
Bacchus
9
1 / 0 / 5
5,954
595
3,913
7,172
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Streunami
Thanatos
10
5 / 2 / 1
5,561
556
3,812
7,728
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
bastian S 009
Charybdis
10
3 / 2 / 2
5,730
573
5,067
5,119
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
10
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Xing Tian
BigMilkerz
Xing Tian
1
2
1
0.75
W
Persephone
DeftestSwing531
Persephone
1
1
1
1.5
L
Olorun
Isaiasrey7
Olorun
1
1
2
2
L
Thanatos
MCSFireZ
Thanatos
1
4
1
0.38
W
King Arthur
Rogue_Killcam
King Arthur
0
4
0
0
W
Bacchus
Streumomi
Bacchus
1
0
5
3.5
W
Thanatos
Streunami
Thanatos
5
2
1
2.75
W
Charybdis
bastian S 009
Charybdis
3
2
2
2
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,078
Damage
19,818
33,044
Taken
33,280
15,574
Mitigated
15,344
8,190
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,695
745
0
501
4,891
1,307
32
1,612
3,279
0
25,437
L
Xing Tian
BigMilkerz
Xing Tian
2,416
466
184
1,939
9,513
4,806
120
1,747
7,766
12,662
418
W
Persephone
DeftestSwing531
Persephone
4,151
73
0
892
3,870
1,067
516
2,022
1,843
38,244
2,068
L
Olorun
Isaiasrey7
Olorun
2,634
676
162
1,158
5,590
1,934
0
2,237
3,353
37,544
516
L
Thanatos
MCSFireZ
Thanatos
2,212
789
0
3,239
7,154
2,346
212
2,103
5,051
0
20,822
W
King Arthur
Rogue_Killcam
King Arthur
2,875
330
0
2,220
9,391
5,007
0
4,685
4,706
0
21,868
W
Bacchus
Streumomi
Bacchus
3,913
656
166
2,069
7,172
5,258
279
1,189
5,983
19,269
0
W
Thanatos
Streunami
Thanatos
3,812
1,189
0
4,647
7,728
2,725
0
1,987
5,741
0
29,534
W
Charybdis
bastian S 009
Charybdis
5,067
3,102
0
2,090
5,119
1,287
808
1,140
3,979
0
32,203
L
6,121
627
0
1,007
5,896
5,181
334
274
5,622
40,000
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
28,527
261
Minions Killed
218
0
Camps Cleared
0
1,014,737
Distance Traveled
1,031,961
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,695
470
50
5
0
190,501
0
L
Xing Tian
5,143
514
26
3
0
185,257
0
W
Persephone
6,515
652
71
7
0
192,270
0
L
Olorun
6,050
605
72
7
0
198,844
0
L
Thanatos
4,927
493
34
3
0
233,553
1
W
King Arthur
4,767
477
33
3
0
195,339
1
W
Bacchus
5,954
595
20
2
0
235,490
2
W
Thanatos
5,561
556
42
4
0
233,895
0
W
Charybdis
5,730
573
52
5
0
174,967
3
L
Cthulhu
7,424
742
79
8
0
206,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role