Player Matchup

Martichoras
Martichoras
Funkadelic1
Martichoras
Level 150
God Stats
1W - 3L
1,710 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Nu Wa
Nu Wa
YiddyJuice
Nu Wa
Level 28
God Stats
6W - 3L
1,876 SR
Queue Stats
34W - 30L
1,578 Elo+
Solo
King Arthur
King Arthur
iConfederateFIag
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,616 Elo+
Party 2
Cernunnos
Cernunnos
juanNexus
Cernunnos
Level 29
God Stats
51W - 42L
1,544 SR
Queue Stats
77W - 74L
1,501 Elo+
Solo
Bastet
Bastet
punkey__
Bastet
Level 159
God Stats
9W - 7L
1,687 SR
Queue Stats
97W - 105L
1,543 Elo+
Party 2
Team Averages
Level 79
1,663 SR
1,521 Elo+

VS

Team Averages
Level 25
1,532 SR
1,395 Elo+
Yemoja
Yemoja
Mikescarn1096
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 43L
1,380 Elo+
Solo
Thoth
Thoth
OnlyJSE
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,416 Elo+
Solo
Thanatos
Thanatos
TooHigh2play904
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Party 1
Hachiman
Hachiman
Trashashe8719
Hachiman
Level 24
God Stats
2W - 1L
1,903 SR
Queue Stats
13W - 12L
1,461 Elo+
Party 1
Anhur
Anhur
Vegrant
Anhur
Level 26
God Stats
30W - 50L
1,256 SR
Queue Stats
194W - 249L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Funkadelic1
Martichoras
15
2 / 0 / 5
9,233
923
3,986
5,107
1,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
16
6 / 1 / 11
9,949
995
14,494
7,471
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
iConfederateFIag
King Arthur
15
4 / 1 / 14
9,348
935
10,836
13,279
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
juanNexus
Cernunnos
15
3 / 1 / 6
9,216
922
4,351
5,588
1,672
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
punkey__
Bastet
16
5 / 0 / 12
9,854
985
12,458
8,366
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,349
835
2,630
8,589
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
OnlyJSE
Thoth
14
2 / 3 / 0
8,517
852
6,220
6,952
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
0 / 8 / 1
7,573
757
5,864
12,160
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Trashashe8719
Hachiman
14
0 / 4 / 1
7,882
788
5,411
11,331
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Vegrant
Anhur
13
1 / 4 / 2
8,207
821
3,946
11,446
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
20
Kills
3
3
Deaths
20
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Funkadelic1
Martichoras
2
0
5
4.5
L
0
1
3
1.5
L
Thoth
OnlyJSE
Thoth
2
3
0
0.67
L
Thanatos
0
8
1
0.06
L
Hachiman
Trashashe8719
Hachiman
0
4
1
0.13
L
Anhur
Vegrant
Anhur
1
4
2
0.5
W
Nu Wa
6
1
11
11.5
W
King Arthur
iConfederateFIag
King Arthur
4
1
14
11
W
Cernunnos
juanNexus
Cernunnos
3
1
6
6
W
Bastet
punkey__
Bastet
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
24,071
39,811
Taken
50,478
19,698
Mitigated
16,196
5,031
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Funkadelic1
Martichoras
3,986
1,262
0
235
5,107
1,870
1,169
1,062
3,909
0
26,014
L
2,630
465
7,446
3,836
8,589
3,752
0
3,866
4,723
7,786
0
L
Thoth
OnlyJSE
Thoth
6,220
488
0
453
6,952
2,069
0
2,207
4,745
20,239
442
L
Thanatos
5,864
779
0
2,704
12,160
3,504
0
3,495
8,665
0
15,326
L
Hachiman
Trashashe8719
Hachiman
5,411
3,515
0
1,759
11,331
3,295
0
3,175
8,156
0
19,591
L
Anhur
Vegrant
Anhur
3,946
1,604
0
1,086
11,446
3,576
0
1,629
9,817
0
18,276
W
Nu Wa
14,494
2,940
0
781
7,471
2,238
914
1,975
5,342
35,124
571
W
King Arthur
iConfederateFIag
King Arthur
10,836
1,421
0
1,408
13,279
11,124
0
2,022
11,069
0
26,156
W
Cernunnos
juanNexus
Cernunnos
4,351
1,625
0
840
5,588
1,672
1,171
1,518
3,858
0
25,071
W
Bastet
punkey__
Bastet
12,458
1,881
0
1,767
8,366
2,794
42
1,322
6,948
0
33,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
40,528
249
Minions Killed
166
0
Camps Cleared
0
1,092,162
Distance Traveled
882,701
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,233
923
60
6
0
196,162
0
L
Yemoja
8,349
835
10
1
0
163,319
2
L
Thoth
8,517
852
53
5
0
202,203
0
L
Thanatos
7,573
757
26
3
0
159,610
0
L
Hachiman
7,882
788
43
4
0
188,861
0
L
Anhur
8,207
821
34
3
0
168,708
5
W
Nu Wa
9,949
995
59
6
0
204,533
0
W
King Arthur
9,348
935
41
4
0
222,443
0
W
Cernunnos
9,216
922
47
5
0
221,499
0
W
Bastet
9,854
985
42
4
0
247,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role