Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Death_Carnage76
Nu Wa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,502 Elo+
Party 1
Atlas
Atlas
FatalFetish
Atlas
Level 67
God Stats
13W - 17L
1,465 SR
Queue Stats
140W - 163L
1,418 Elo+
Solo
Mulan
Mulan
SuperNova9320
Mulan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 105L
1,489 Elo+
Solo
Bakasura
Bakasura
broodjekankur
Bakasura
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
361W - 343L
1,460 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,474 Elo+

VS

Team Averages
Level 128
1,506 SR
1,481 Elo+
Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KarmelkowyKuc
Bellona
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 195L
1,585 Elo+
Solo
Izanami
Izanami
NMS Nhato86
Izanami
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Solo
Eset
Eset
Okenter
Eset
Level 167
God Stats
3W - 3L
1,436 SR
Queue Stats
98W - 82L
1,579 Elo+
Solo
Aphrodite
Aphrodite
TamaraRose
Aphrodite
Level 83
God Stats
26W - 16L
1,591 SR
Queue Stats
121W - 95L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 1
6,687
669
3,258
1,863
677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
6,207
621
3,187
5,348
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,450
645
1,593
5,067
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,517
652
3,499
8,472
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
broodjekankur
Bakasura
11
2 / 0 / 2
5,839
584
3,440
9,150
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
5,585
559
3,843
5,267
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
11
0 / 1 / 3
5,686
569
1,953
6,548
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
NMS Nhato86
Izanami
3
0 / 2 / 0
3,745
375
183
2,226
351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Okenter
Eset
11
2 / 3 / 0
6,121
612
6,044
5,061
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TamaraRose
Aphrodite
9
0 / 2 / 1
4,899
490
736
4,915
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
L
Chiron
 
Chiron
2
2
0
1
W
1
2
3
1.25
W
2
0
3
3.5
L
Bellona
0
1
3
1.5
L
Izanami
NMS Nhato86
Izanami
0
2
0
0
L
Eset
Okenter
Eset
2
3
0
0.67
W
2
2
0
1
L
Aphrodite
TamaraRose
Aphrodite
0
2
1
0.25
W
Bakasura
broodjekankur
Bakasura
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
12,759
29,900
Taken
24,017
12,425
Mitigated
8,730
8,991
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,258
1,676
0
1,091
1,863
677
34
205
1,658
0
55,514
L
Chiron
 
Chiron
3,843
2,224
137
969
5,267
1,522
133
253
4,804
0
26,915
W
3,187
447
0
750
5,348
1,456
4
3,634
1,390
37,364
578
W
1,593
467
0
1,613
5,067
2,493
0
542
4,493
29,445
2,063
L
Bellona
1,953
891
0
1,384
6,548
3,977
0
736
5,592
0
48,130
L
Izanami
NMS Nhato86
Izanami
183
154
0
290
2,226
351
0
468
1,758
0
2,428
L
Eset
Okenter
Eset
6,044
224
0
704
5,061
1,746
0
1,961
2,708
44,557
796
W
3,499
372
0
1,749
8,472
4,269
279
0
8,472
0
40,250
L
Aphrodite
TamaraRose
Aphrodite
736
76
488
2,135
4,915
1,134
0
1,292
3,623
22,125
0
W
Bakasura
broodjekankur
Bakasura
3,440
2,431
0
3,788
9,150
3,530
0
1,655
7,243
0
35,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
26,036
389
Minions Killed
268
0
Camps Cleared
0
1,042,144
Distance Traveled
847,693
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,687
669
115
12
0
197,415
0
L
Chiron
5,585
559
45
5
0
175,649
0
W
Nu Wa
6,207
621
74
7
0
198,358
0
W
Atlas
6,450
645
44
4
0
234,978
1
L
Bellona
5,686
569
80
8
0
248,236
0
L
Izanami
3,745
375
8
1
0
65,520
0
L
Eset
6,121
612
92
9
0
187,664
2
W
Mulan
6,517
652
78
8
0
178,078
0
L
Aphrodite
4,899
490
43
4
0
170,624
3
W
Bakasura
5,839
584
78
8
0
233,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role